Your mullet is muy thick, senor. And it streams gloriously in the wind as you throw yourself out the plane and plummet toward an island hundreds of miles below, where whores live in volcanoes, and roaming militias of bloodthirsty madmen slaughter each other for land and power.
The ground approaches rapidly, and you can see a highway winding through the wilderness, so you pull the cord and the parachute flares out. You float down into oncoming traffic, land on the roof of a car, then leap
One game that has grabbed our attention firmly by the cojones is Just Cause from Swedish developer, Avalanche Studios. Not only does it look absolutely gorgeous but, by dropping the player into a huge, tropical hotbed of anarchic action, it promises an overload of riotous fun when it's released this fall.
After being mighty impressed during our latest hands-on with the game, we tracked down Avalanche's content director, Odd Ahlgren, and liberated some answers from him about Just Cause, big
Just Cause is shaping up to be something beyond incredible. When were mighty impressed when we saw it at E3 and now, after savoring another hands-on with the game, we're still smitten. And it's not just the eye-meltingly gorgeous graphics or the indulgently expansive play area that has us quivering at the knees - when you play Just Cause it's like a mushroom cloud-laying fun bomb going off in your face.
If you're unfamiliar with the set-up, here's a quick rundown: you play CIA agent Rico
Friday 30 June 2006
Just Cause is shaping up to be something beyond incredible. When we saw it at this year's E3 we were mighty impressed and now, after savouring another hands-on with the game, we're practically vomiting with excitement.
And it's not just the eye-meltingly gorgeous graphics or the indulgently expansive play area that has us quivering at the knees, but more the fact that when you play Just Cause it's like a mushroom cloud-laying fun bomb going off in your face.
If you're