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Given the current state of the economy, and the vigor with which store are going after what’s left of your dollar, we’re going to go ahead and declare this post-Thanksgiving Shopstravaganza of November 27th, 2009… The Blackest Friday. Retailers are well aware of your finiancial plight, and are dropping the prices on games so fresh off the press the cellophane is still melty.
We bin the backing music and introduce a menace to the proceedings - George and his soundboard. Oh, and there's some talk about games too.
Even for those who played through the first game there’s a dizzying amount of things to do in Assassin’s Creed II. With so many baddies to slaughter, locations to visit, people to meet and things to collect you could be left reeling. But fear not brave, elaborately garbed would-be assassins for we have put together a beginner’s guide to help you get through the first section of the game.
Machines metamorphosed into marvellous mutations.
Most of the time, we’re too busy trying to stay alive to pay much heed to the inscrutable military jargon in Modern Warfare 2. When necessary, we can often fill in the blanks through context, but not always. We’ve never been to boot camp, so it’s like trying to pick up another language. Honestly, we can’t tell our Pave Paws from our Pave Lows.
We were OK with the F1 car in Super Runabout. We chuckled at the VW-alike hippy van in San Andreas. But there are some in-game vehicles that we just have to call out as being ridiculous. So sit down, strap in and try not to let anyone see that it's you in the driver's seat. We're taking a road trip to Daftsville
Sin City. Grand Theft Auto. Inglorious Basterds. Moulin Rouge. Indiana Jones. Daniel O’Donnell. All these things seem to inform Pandemic’s World War II-set open world kill-’em-up.
It’s German-occupied Paris as a big-budget action movie: explosions, preening Nazi race drivers, base-jumping off the Eiffel Tower and sexy secret agents. By which we mean it’s trashier than a gossip magazine.
Buy the ticket, take the ride. Good advice, but after the credits roll what are we left with? Modern Warfare 2’s campaign is certainly a rollicking thrillcoaster, but the convoluted story has left many scratching their heads.
There’s something very special about the process of old-fashioned, frame-by-frame, 2D animation. In the old days, the only way to get your animated character to wave his or her arm was to spend hours upon hours painstakingly crafting each frame and constantly readjusting your work to make sure everything flowed correctly. Now you just set a couple of keyframes and let a computer do it all for you.