If you were a pensioner, and we said "1960s San Francisco" to you, you'd probably roll your eyes, or else go all misty-eyed and complain that you just can't get decent LSD anymore. It depends what kind of pensioner you are, really. As it happens, this is the exact setting for Hei$t, the Hollywood-inspired robbery sim from developer inXile - though the closest you'll get to any peace-and-love daisy-age nonsense here is driving your getaway car through a crowd full of hippies.
It's been a while
We sat down for a chat with Justin Manning, Associate Producer for The Order of the Phoenix from EAs UK studio to find out all the latest gossip surrounding the darkest Harry Potter novel so
We cant deny that, despite being unfeeling binary illusions, video game chicks are hot. Wed delve into the deep psychological curiosities that make these digital fantasies so appealing to libidinous male gamers, but its more fun to just show you how the hormone-infused gaming community has sexed up some of the most popular games ever.
Whether the developers intentionally created the titillating features, or they were modded by pubescent hackers, theyre hot (if a bit misogynistic and creepy),
If we decided to crown game designers as champions of their respective genres, Hironobu Sakaguchi would undoubtedly be glued to the RPG throne.
Credited as the creator of Final Fantasy, which every stat-loving gamer has surely sampled in one form or another, Sakaguchi is now shaping a new series of RPGs under the label of his new non-Square studio, Mistwalker.
We recently caught up with the man to discuss the recently-announced English version of his stellar Xbox 360 offering Blue Dragon as
In the videogame industry, few jobs outside of the actual production of games are as vital as those of public-relations personnel. Standing between the public and busy developers, it's their job to make sure that information trickles out to the press and that a game's intended audience is good and hyped for it by the time it hits stores. But things don't always go as planned, and whether it's the fault of bad marketing, overzealous developers or just piss-poor self-representation, things
Colin McRaes Rally was a fun, if under appreciated, series from the Xbox and PS2 days, and now the series is restarting its engine and we must say, DIRT never looked so clean. Rally racing may not be as big or popular as NASCAR in the US, but DIRT promises to make you wanna drive around in the mud and the muck, spraying it all over your
Men killing men in videogames is as commonplace as fortuitously placed exploding barrels. Murder. Death. Violence. It's our staple diet. Almost impossible to find, however, is the act of two men sharing the gentle warmth of a kiss. Why do games shun the tenderness of man, yet celebrate his atrocities...?
We don't know. And we don't really care. If we're completely honest, it's really just a rambling and fairly flimsy attempt to justify our brilliant new movie of men kissing men in games.
Did you play last year's Pirates game? Wasn't too hot, was it? Lots of running in a straight line and mindlessly mashing on the attack button. Oh, and turning the PS2 off, that happened a lot too. So why should you even glance at this year's? For starters, it's in new hands, so there's a tiny ray of hope right away. Second, this is the first time Jack and his not-quite-plundery-enough crew have appeared on next-gen systems, ready to awe us with their recreated face maps and wavy hair
Spider-Man 3's got a lot to live up to. Even after the three years since Spider-Man 2 was released, it has yet to be bettered as the benchmark for how to make a superhero game. No one's offered the same sense of freedom. No one's managed to capture the essence of the hero they're trying to copy and, more importantly, no one has managed to make a game that's anywhere near as much fun as Spider-Man 2 was. This May, though, all that's about to change - as Treyarch, the guys who amazed us way back
Tony Hawk's had his day in the sun. Seriously, for years we sat and played eight iterations of the once-innovative skateboard king. We used to amaze ourselves and others with each million-point combo, but it was probably around the time we started to play as Bam Margera that our hearts sank. No one legitimately stepped up to The Hawk until now. EA and their bottomless wallets are crafting SKATE, which they hope will redefine what skateboarding culture in videogames is all about. Check out our