internet speeds and digital storage gets cheaper and cheaper every
year, downloadable games get closer and closer to matching the
experiences provided by their retail counterparts. They also offer the
chance for smaller development teams to experiment or stray off the
beaten path; we doubt that EA would ever publish a game featuring a dead
fetus is a power-up. They draw the line at killing unbaptized babies in
hell thank you very much. And hey, there’s no better way to detox from a
100 hour Skyrim binge than with a quick, fun 5 hour game. In
anticipation of our year end Platinum Chalice awards, we’ve compiled a
list of our favorite 2011 downloadable titles across all platforms to
help you separate the w00t from the chaff...
It's not easy being a horse, especially a horse during these tough economic
times. Despite the huge federal deficit, massive layoffs, and two wars,
American humans will find the time and money to waste on useless gifts for
friends and family members this holiday season.
Like sheep lined up for the slaughter, they gather in droves to attend Black
Friday sales. There, the humans will procure unsightly sweaters for the nephew
they never see, dresses for the niece too fat to wear them, home appliances for
mother's domestic prison, gift cards for unappreciative sons, and books about
the civil war for the father who stopped loving them years ago. But I
December may offer the true
climax of the holiday season, but in terms of new game releases, it's very much
the calm after the storm. Most of the giant blockbusters of the season made
their way out between September and November, but the final month of 2011 isn't
barren by any means: big releases like Mario Kart 7 and Star Wars: The Old
Republic lead the pack, while system-specific versions of some notable recent
titles also find their way to store shelves. But if you read this over and
don't see anything on the horizon that works you into a tizzy, surely November's overstuffed
lineup holds a few leftover options to consider...
downgraded to an XBLA/PSN download after having initially been announced as a full-scale
AAA game, I Am Alive has managed to grab our interest again. Yesterday, we got
our first look at the post-apocalyptic survival game, and saw four different
areas that gave us a good picture of I Am Alive's tense – and often bloody – gameplay...
This month’s been a little slow when it comes to
high-profile releases, but in the wind-up for the incredibly busy months
ahead, the game industry’s seen fit to lob a few gems our way. Two in
particular stood out above the rest, but which one will claim September?
We’re floating a few feet above the ground, but we didn’t
choose to be here. A second ago, as we were drawing a bead on our opponent,
about to blow him to pieces with our shotgun, he fired off a ball of blue energy,
which destabilized gravity in a small radius under our feet. So we end up
floating, helpless, as...
Welcome to the summer doldrums. The season started strong, but as usual, the release quantity is drying up as all the publishers prep for the onslaught of incredible releases this fall. August is still a remarkably strong month, though, and we're excited about the vast majority of its releases. We're deep into the Summer of Arcade on Xbox 360, too, so we've got some sweet downloadable stuff in the near future to accompany the biggest sports game of the year and some RPG geekery...
Woo hoo! A new podcast. Specifically a brand new TalkRadar UK for your Audio In devices (read: ears) and this week is packed with the laser-targeted gaming chatter that we've become famed for. But enough of the lies, what have we got in store for you this week you've no doubt wondered and then skipped past all this text nonsense to listen in already.
You're not even reading this bit are you. BANG! And the caps has brought you back in because you thought something interesting was being said. We digress. Is it hot in here? MUMMY!
We flew back from E3 and boy are our arms tired, as are our feet, legs, and brains. We expand on our E3 experiences, discuss Duke Nukem Forever finally assaulting retail after 14 years, hear the horrors of E3 press conferences and more...
Videogames have given us the power to do things we otherwise couldn’t for decades. Whether it’s time-travel, ninja skills or marksmanship, games allow us to live out our fantasies in a way no other medium can. Namco’s Inversion wants you to dream about what you could do if the laws of gravity were at your fingertips. Enemies often run along walls or ceilings, you can throw a grenade sideways, make items or enemies weight more or less using a fancy...