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Welcome to the summer doldrums. The season started strong, but as usual, the release quantity is drying up as all the publishers prep for the onslaught of incredible releases this fall. August is still a remarkably strong month, though, and we're excited about the vast majority of its releases. We're deep into the Summer of Arcade on Xbox 360, too, so we've got some sweet downloadable stuff in the near future to accompany the biggest sports game of the year and some RPG geekery...
The MMORPG genre is changing. Free-to-play is taking over, but that doesn't mean the end of the genre--it means a new beginning...
E3 is upon us again, flaunting its wares like a Victorian hussy baring an ankle to titillate the gentlemen of the day. But what if said ankles were bogus? What if they were wooden mock-ups of ankles? Or worse still, what if the ankles were real, but the lady was offed before we ever got to see some thigh? This analogy's getting disturbing, so let's just get this straight. There are no ankles in this feature - only games. Games that were shown at E3, got us all excited, then vanished without trace.
Maybe you’re overwhelmed by our constant barrage of tweets and our relentless live blog updates from the floors at today’s Sony and Nintendo press conferences.
It's a rare occurrence nowadays, but every once in a while, a game you’ve never even heard of comes along and absolutely blows you away. Sometimes it's a little indie gem that didn't get enough promotion. Other times, what appears to be a quick cash-in turns out to be an awesome game.
Videogames, like movies and music, live and die by their release dates. A smartly planned launch can make a niche product soar to unpredicted heights or cause a long-respected franchise to slip beneath consumers’ radar.
Demon slayers, snipers, assassins, and Muppets are just some of the characters you'll find in the first wave of new year releases. Take a peak at your post-holiday gaming selection in our rundown of January 2013's new arrivals...
We’re only a few weeks into 2009, and already we’ve seen what is likely the first of many games shoved from their comfortable 2009 release dates into the uncertain depths of 2010. Scarcely six months after confirming Final Fantasy XIII as a multi-platform release, Square Enix announced that its flagship role-playing epic wouldn’t appear until at least next year.
Microsoft's Gamescom press conference happened this morning. We were expecting Lionhead's Peter Molyneux to reveal what his studio is working on and maybe some other Microsoft/Xbox related stuff to be mentioned. We got plenty of the former, but not so much of the latter. Actually we get none of the latter. Turns out this was prety much just a Fable conference. Here's an abridged version of events:
PODCAST: The biggest release week of 2010?! Red Dead Galaxy 2: The Forgotten Sands of Alan Wake MEGA-Reviewed and much, much more!
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