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  • From the stinging paper cuts delivered by their early Hanafuda cards, to their dual screen screammaker Contra 4, Nintendo have been responsible for a downpour of tricky titles to douse even the most resilient gamer's spirit. Join us as we descend Jacob's ladder through the circles of hell, into the belly of the Game Over beast.
  • Like flying piranha or sentient automobiles with a grudge, an apocalypse is something humanity doesn't want gate-crashing the cosmic party. Famine. Pestilence. War. Death. These are just four types of disaster commonly associated with an apocalypse and each one is guaranteed to kill the mood at any social gathering or LAN party. More catastrophically, they can also kill a significant proportion of the World's people population. Especially Death. Make no mistake - apocalypses are no fun. But would gamers be better prepared to survive one type of apocalypse over another? We find out.

  • Now that the world hasn't ended after all, let's pretend we got caught in the apocalypse anyway, as we pick our the top wastelands we'd like to inhabit...

  • Has it really only been 12 months since the last avalanche of “Best Games of 200X” awards? Well, we all love a good list, and you won’t find a better barf bag of random praises than our own Platinum Chalice awards, the place to have someone else’s gaming opinions shoved upon you. How important are these awards? So important. Real important. What do the other guys have, gold trophies? Screw that.

  • In real life, war is messy. Mistakes get made, civilians get hurt, families are shattered and once-thriving countries are bombed back to the Stone Age, often because of the misguided actions of their politicians. Wars in videogames, by contrast, are a hell of a lot more convenient and clean. Because they’re (usually) fictitious, the justifications are clear, the goals relatively simple and the opposing forces completely, irredeemably evil.

    But that’s not always the case. Whether by design or through slapdash writing, some of gaming’s most notable conflicts – when examined objectively – are completely meaningless, stupid exercises in futility for all involved. Here are some of our favorites...

  • More and more games seem to be plucking our heart strings to great affect and eliciting a genuine sense of woe amongst players. Here we look at five recent videogame deaths that have made us appropriately gloomy for all the right reasons and ponder how they succeeded in stoking the cold blue flames of our sadness.

  • Composers in games are always the bloody bridesmaids. While Kojima, Clifford Bleszinski the Third and Shigeru Miyamoto lap up all the credits, complimentary hookers and free mini muffin baskets, the men and women behind their games' epic music go unnoticed.

    Steven Spielberg famously said that composer John Williams' score in Jaws was responsible for 50% of the movie's success. And when you consider the iconic tunes from Super Mario Bros. or Shadow of the Colossus' sweeping score, it's hard to underestimate the impact a well composed soundtrack can have on a title. That's why we're giving some of gaming's finest composers the long overdue recognition they deserve.

  • December may offer the true climax of the holiday season, but in terms of new game releases, it's very much the calm after the storm. Most of the giant blockbusters of the season made their way out between September and November, but the final month of 2011 isn't barren by any means: big releases like Mario Kart 7 and Star Wars: The Old Republic lead the pack, while system-specific versions of some notable recent titles also find their way to store shelves. But if you read this over and don't see anything on the horizon that works you into a tizzy, surely November's overstuffed lineup holds a few leftover options to consider...

  • So what would happen if amoral Balkan sociopath Niko Bellic was in everyone's favourite cute and cuddly cartoon racer? Would Mario and chums accept him into the line-up with grace and humility? Would Niko keep the lid on all his murderous rage when Yoshi was firing red shells up his tailpipe? Of course, not. This is what would happen if the worlds of Liberty City and the Mushroom Kingdom clashed...

    And that got us thinking. What

  • We absolutely know that you've been waiting with eager anticipation for a feature to come along that catalogues examples of new games that share an identical name with an old game. It doesn't happen very often, so it's genuinely exciting when it does. Anyway, we've written that feature, and this is it. Direct all messages of thanks and amazement to the comments thread. K? Cheers.

    Afrika | PS3 | 2009

    The new Afrika: Is

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