It’s not easy being a horse, especially a horse at GamesRadar. As Senior Wildlife Editor and the only quadruped on staff at this sad publication, you’d think I’d be the first writer this group would turn to for the premier of this weekly column. It’s called “High Horse” for goodness’ sake! To wait this long for a High Horse column written by an actual horse is an insult to readers. But most importantly, it’s an insult to me. Maybe I should start my own GamesRadar column called “Opinions by Fat and Lazy Human Gamers” and not invite any of my non-horse co-workers to participate. That would show them. But I digress…
One of the coolest additions to the Elder Scrolls games is the inclusion of Dragons. Since these flying, death dealing tanks are both hostile and all over the place you’ll get plenty of chances to sharpen your blades on their scales. What starts out as rare encounters that occur in specific locations, these fights will eventually become entirely random. Upon arriving in a town, the roar of a dragon will rend the air and shake the buildings, and once that beast notices you, the battle is on...
December may offer the true climax of the holiday season, but in terms of new game releases, it's very much the calm after the storm. Most of the giant blockbusters of the season made their way out between September and November, but the final month of 2011 isn't barren by any means: big releases like Mario Kart 7 and Star Wars: The Old Republic lead the pack, while system-specific versions of some notable recent titles also find their way to store shelves. But if you read this over and don't see anything on the horizon that works you into a tizzy, surely November's overstuffed lineup holds a few leftover options to consider...
The radio is abuzz with playoff predictions, and the cover of the latest sports magazine is emblazoned with burning questions: which undefeated team will win the championship, and who will be the top pick in the upcoming draft? Rival coaches are verbally assaulting each other with incendiary language so obscene it’s utterly unprintable (then hugging it out immediately afterwards), superstar players are traded every day, and franchises are relocating themselves mid-season. All the while, the league Security Council surveys the madness with glee...
SoulCalibur V is on the horizon. Are we excited? Course we are. It looks amazing, faster than ever and... well, it's SoulCalibur. But the main reason we still get excited about the series is because of 1999's original Soul Calibur, which single-handedly revolutionised the one-on-one fighting genre when it helped launch Dreamcast. This isn't an article about that machine, much as I love to talk about it. No, it's a tale of souls and swords, eternally retold. Welcome back to the stage of history…

2011 was a crazy busy year for videogames, and November was easily the craziest busiest month of that year. Now that we’ve survived the onslaught of quantity, it’s time to pick the winner in quality. Which game – from the so very many to choose between – is our absolute favorite? Which do we recommend above all the others? Find out, and tell us what you would have picked, inside…
Halo CE Anniversary is a wonderful remake of a ground breaking game, and reminds us why we loved the original in the first place. 343 Industries have brought the collectibles of the Halo series full circle as well, adding Skulls and Terminals this time around...
Skyrim is the fifth game in the Elder Scrolls series, but it doesn’t tell you much about its backstory. Not in obvious ways, anyway. After all, how would you rather start a game: with a history lesson, or with dragons setting people on fire?
Still, if you've spent a hundred hours in Oblivion or Morrowind, it's only natural to wonder what's happened to your old stomping grounds. That information is scattered throughout Skyrim's books and dialogue, but with no frame of reference, piecing all the events and dates together can be daunting. To give you some foundation, here's a summary of what's happened since you last visited Tamriel...
Ultimate Marvel vs Capcom 3 is an updated package to the long-awaited sequel that hit store shelves early this year. Among the many new additions to the game is a much expanded roster, new costumes and stages, online multiplayer fixes, and a mode where you can play as Galactus. But to a select group of nerds, one question remained: Were the power levels still incredibly wrong? Henry and Mike, along with special guests Chris Antista (PC Gamer) and Brett Elston (Capcom Unity), teamed up to see if the issue had finally been fixed. The results may surprise you...
Wow, the time between podcasts really flew by, huh? This fortnightly frequency is a doddle and in theory it means that we can shave all the unnecessary flab from the show so that we're a slim meaty fillet of interesting chatter. In reality the output is still packed with sinewy ramblings, random animal sounds and poorly executed impressions.
But we also talk about games, mainly Assassin's Creed Revelations and Saints Row: The Third. Come on in and check it out.