Namco's big media day couldn't go by without another round of hands-on time with one of our favorite RPGs, Eternal Sonata. Not a lot has changed since the last time we deeply covered this adventure, but there are a few new bits of information we're happy to pass along.
First, the gauge that runs down the left side of the screen, the one that slowly depletes as you attack in battle mode, can be minutely increased by continual attacks. So you've got five seconds of "action time," where you can
Role-playing games are a dime a dozen. No, scratch that. More like a nickel for 20 run of the mill, melodramatic Japanese RPGs filled with stilted dialogue and overwrought melodrama. Seems like any and all of them are bursting with this stuff, yet no developer bothers to take these negative stereotypes away. But even with these irksome traits, we end up loving most of these games anyway, usually due to some shockingly creative aspect that overshadows the lackluster execution. In Eternal Sonata,