Weapon progression is tricky. On one hand, developers want to keep the player interested by creating a series of cool guns and abilities to gain throughout the game. On the other, we’re smart enough to realize they’ve hidden a badass doomsday weapon somewhere in there and we want it right now.
While most games take this approach, some shouted "screw it!" and shoved the best weapon into your hand right at the start. Then told you to kill everything in sight. This is our tribute to seven of those glorious games and their excessively effective implements of death...
Bbbbbzzzzzzzzzzzzzzzzzz! As much as we love irritating, repetitive noises, we must admit the constant din omitted by the vuvuzelas is literally ruining the World Cup for us. Seriously, they're worse than bagpipes. Such is the overwhelming dark power residing in these horns that they can even conquer the forces of evil in Doom. Don't believe us? Just watch a modded version of the classic shooter inside. Bbbbbzzzzzzzzzzzzzzz!
When it comes to first-person-shooters, there can be no studio more influential than id Software. Wolfenstein 3D practically invented the genre, Doom perfected it and Quake dragged us kicking and screaming into true three-dimensional combat.
Of these three games, Doom is arguably the most iconic. A tour de force in its day and a classic in its twilight, the original Doom series gave many great things to the FPS genre. However, despite its bountiful offerings, not everything that Doom delivered was taken up by subsequent pretenders to the throne...
Back in the 90s, the Crate used to be the most powerful force in gaming. It was actually impossible to find a title which didn’t involve trekking through some warehouse, factory or, in a perfect universe, a Crate research facility. And it didn’t matter if you were exploring an alien world because even despotic extraterrestrial races needed cubic storage devices to transport their ammo and health supplies. It was a golden age for
“Guns don’t kill people, bullets do.” But do they have to? Not at all, and in fact, this is all the destructive power you’re going to get out of shooting bullets.
Cue the banjo! It wouldn’t be the Week of Hate without our trademark “100 Reasons” videos. In case you missed it, last year we targeted game platforms. So this year we thought we’d change it up and go after a few popular genres. Up first, the ubiquitous shooter.