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In the context of a game, Achievements and Trophies are harmless. They're just carrot-dangling tactics that we're happy to indulge for our greedy pursuit of intangible virtual rewards. We wouldn't think twice about nail-bombing a kitten orphanage if it meant five more gamer points.

But, let's say, purely for the purposes of this here article, that we take Achievements and Trophies out of their virtual world settings and reconsider them


Dave Meikleham - GamesRadar
By Dave Meikleham posted 2 years, 7 months ago

Everyone is looking for love. Whether you're beautiful, ugly, fat, skinny, bald or hairy like Robin Williams; we're all tied together by an insatiable need to find a mutual soul mate... and to get the sexy time. Game characters are no different. So we've stepped in to help them out. Below, we've made four created characters and then shoved them head first into the online dating scene. We signed each one up to a different site and within


Nathan Irvine - GamesRadar
By Nathan Irvine posted 2 years, 11 months ago

In all honesty, some games would be better off left on the whiteboard at the design meeting. Whether they're too ambitious, too expensive or simply too good to be true, we're frequently led to imagine great things only to have our expectations dashed when the game finally arrives. How could these games be so good on paper yet underwhelm so spectacularly? Let's take a look...



Chris Antista - GamesRadar
By Chris Antista posted 3 years, 11 months ago

We'd like to think that every developer sets out to make the perfect game. But as budgets swell, stockholders throw tantrums, and release dates draw near, there's a whole myriad of snafus can explode in the face of well meaning folks. Plenty of games spit in the eye of gamers’ expectations and miscarry at retailers every year - that’s not special. These games are the great white whales that tanked so hard they dragged entire companies down with them.

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