Dark Sector


Tyler Wilde - GamesRadar
By Tyler Wilde posted 2 years, 2 months ago

Anyone want to take bets on how long Bioshock 2’s multiplayer will last? If a multiplayer mode isn’t hugely popular, it isn’t at all. They either prosper or die, especially on consoles, where the community that can develop around dedicated servers isn’t present.


Brett Elston - GamesRadar
By Brett Elston posted 2 years, 3 months ago

Ah, Halloween. Easily one of the most predictable weeks of the year. See, as a content site, we have to come up with ideas every single day, so when a massive holiday comes around, it’s like a free ticket that tempts any and all websites to jump on the festive bandwagon. In fact, holiday-themed internet articles are now the easiest way to tell what time of the year it is.


Chris Antista - GamesRadar
By Chris Antista posted 2 years, 11 months ago

Every gamer goes crazy for the great taste of low prices! As such, Valve founder sent forth a verbal boot to the ass at this year’s DICE summit, decrying publishers for rigid prices and an inability to keep the marketplace in flux. The internet rejoiced.



Has it really only been 12 months since the last avalanche of “Best Games of 200X” awards? Well, we all love a good list, and you won’t find a better barf bag of random praises than our own Platinum Chalice awards, the place to have someone else’s gaming opinions shoved upon you. How important are these awards? So important. Real important. What do the other guys have, gold trophies? Screw that.


By Mike Jackson posted 4 years, 11 months ago
Dark Sector looks special. The sinister third-person action game packs a moody atmosphere and the intriguing, power-absorbent, triple-bladed glaive puts a unique twist on the fighting and puzzles. Despite the game having been in development since 2004, Digital Extremes has remained secretive with its progress - until now. We sat down for a chat with product manager, Josh Austin, who told us all about the structure of his innovative new quest, and how he looks to music, film and, bizarrely,
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