When we last previewed Crackdown, we were larger than life. We vaulted and raced through the fictional Pacific City, leaving behind cracked concrete from our super feet and broken criminal bodies from our super fists, guns, car hoods and... again, feet. Yeah, we could kick a man a mile if we wanted to and it felt awesome.
But, thanks to helpful codes provided by the game's very generous developers, we were playing the GTA-meets-Superman action title at its highest levels. When the game ships
The creators of Crackdown want you to know one thing - this is no GTA clone.
Inspired by? Sure... though seeing as how one of the designers founded the company that originally created Grand Theft Auto, the reverse could almost be said. In the same open-world, open-structure vein as? Definitely. The action game puts an entire sprawling metropolis at your trigger-happy fingertips and gives you a giddying amount of freedom to play with it as you please.
Crackdown, however, isn't afraid to make
Pop quiz: What's something that's always been missing from the Xbox lineup? Answer: An original (or at the very least a first-run) chapter in the Grand Theft Auto series. Sure, original Xbox owners got the Double Pack, San Andreas, and some slightly upgraded graphics. But in the end, you couldn't help but feel you were getting sloppy (though prettier) seconds from Sony's bully down the street. And while some of those me-too 'open-world,' gangsta clones may have been reasonable, most of them
If Xbox had more than its fair share of driving games and first-person shooters, judging by the games on show at Microsoft's X05 event, Xbox 360 will be home to a slew of free-roaming crime games. There's thug-fest Saint's Row, and now there's Crackdown, a GTA-like creation that's being worked on by the creator of, well, the original GTA.
You play as a quasi policeman, working for a secret agency that uses drugs to create super-human agents. This agency has been tasked with cleaning up a city