<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>GamesRadar - Xbox 360 News</title><description></description><link>http://www.gamesradar.com/xbox-360/news/</link><lastBuildDate></lastBuildDate><pubDate></pubDate><item><title>Mario is too mainstream? Indie game characters certainly think so</title><description></description><link>http://www.gamesradar.comhttp://n4g.com/news/926769/mario-is-too-mainstream-indie-game-characters-certainly-think-so</link><pubDate>Jan. 24, 2012, 9:23 a.m.</pubDate></item><item><title>Indie Game: The Movie optioned as dramatic HBO series </title><description>&lt;p&gt;&lt;span class=&quot;cms_image left&quot;&gt;&lt;img alt=&quot;&quot; src=&quot;http://c3333424.r24.cf0.rackcdn.com/e20381c17d9045e7dfe4a902944e9d44697570ab.jpg__298x168_q85_crop_upscale.jpg&quot; /&gt;&lt;/span&gt;Indie Game: The Movie has been optioned
by HBO to be remade as a half-hour series, following a successful
screening at the Sundance Film Festival. And no, despite some troubling early rumors, it will &lt;em&gt;not &lt;/em&gt;be a
sitcom or comedy series...&lt;/p&gt;
</description><link>http://www.gamesradar.com/indie-game-movie-optioned-dramatic-hbo-series/</link><pubDate>Jan. 23, 2012, 9:10 a.m.</pubDate></item><item><title>Interview: Jonathan Blow on The Witness, Teamwork, and Tai Chi [DIYGamer]</title><description></description><link>http://www.gamesradar.comhttp://n4g.com/news/922784/interview-jonathan-blow-on-the-witness-teamwork-and-tai-chi-diygamer</link><pubDate>Jan. 17, 2012, 12:47 p.m.</pubDate></item><item><title>Seeing Stars: Indie Game The Movie World Premiere at Sundance 2012</title><description></description><link>http://www.gamesradar.comhttp://n4g.com/news/898319/seeing-stars-indie-game-the-movie-world-premiere-at-sundance-2012</link><pubDate>Dec. 3, 2011, 1:20 a.m.</pubDate></item><item><title>Indie Game: The Movie making debut at Sundance Film Festival</title><description>&lt;p&gt;&lt;a href=&quot;http://www.gamesradar.com/indie-game-movie-screen-sundance-film-festival/&quot;&gt;&lt;span class=&quot;cms_image None&quot;&gt;&lt;img alt=&quot;&quot; src=&quot;http://c3333424.r24.cf0.rackcdn.com/0dba27d9930e9783822bf16c42abafdc78f4de74.jpg__620x278_q85_crop_upscale.jpg&quot; /&gt;&lt;/span&gt;&lt;/a&gt;&lt;/p&gt;&lt;p&gt;Indie Game: The Movie has been awarded
a coveted spot in the 2012 Sundance Film Festival line-up,
catapulting the documentary and its Canadian filmmakers
into the international spotlight. It will compete this winter against
11 other flicks in the World Cinema Documentary category,
matching cinematic wits with non-fiction storytellers from around the globe...&lt;/p&gt;
</description><link>http://www.gamesradar.com/indie-game-movie-screen-sundance-film-festival/</link><pubDate>Dec. 1, 2011, 11:08 a.m.</pubDate></item><item><title>Is Braid pretentious? Creator Jonathan Blow answers his critics </title><description>&lt;p&gt;&lt;a href=&quot;http://www.gamesradar.com/pc/braid/news/is-braid-pretentious-creator-jonathan-blow-answers-his-critics/a-20110808161349113082/g-2009042813242290092&quot; target=&quot;_self&quot;&gt;&lt;img style=&quot;PADDING-BOTTOM: 0px; PADDING-LEFT: 0px; PADDING-RIGHT: 0px; PADDING-TOP: 0px&quot; title=&quot;&quot; border=&quot;0&quot; alt=&quot;&quot; src=&quot;http://static.gamesradar.com/images/mb/GamesRadar/us/Daily/2011/08-Aug/08/Is Braid pretentious/braidpretentious_image1_alt--article_image.jpg&quot;&gt;&lt;/a&gt; &lt;/p&gt;

&lt;p&gt;For a pretty little puzzler that costs less than $15, Braid is shockingly divisive. While many love the time-twisting gameplay, ethereal music and deeply philosophical story, a vocal group of gamers dismiss indie developer Jonathan Blow&amp;#8217;s claim to fame as &amp;#8220;pretentious.&amp;#8221;&lt;/p&gt;

&lt;p&gt;Why? Every title has haters, of course, but why has that one word become so strongly associated with criticism of Braid? I recently sat down with Jonathan Blow to play his new game The Witness and discuss his design philosophy. When asked if Braid was pretentious, here&amp;#8217;s how he responded...&lt;/p&gt;
</description><link>http://www.gamesradar.com/is-braid-pretentious-creator-jonathan-blow-answers-his-critics/</link><pubDate>Aug. 9, 2011, 4:25 p.m.</pubDate></item><item><title>Microsoft Game Studio Game Sale On XBLM</title><description></description><link>http://www.gamesradar.comhttp://n4g.com/news/741643/microsoft-game-studio-game-sale-on-xblm</link><pubDate>April 12, 2011, 7:21 p.m.</pubDate></item><item><title>Jonathan Blow: Social games are evil, adventure games are broken</title><description>&lt;p&gt;&lt;a href=&quot;http://www.gamesradar.com/xbox360/braid-xbox-live-arcade/news/jonathan-blow-social-games-are-evil-adventure-games-are-broken/a-20110217155337603003/g-20080220154635975030&quot; target=&quot;_self&quot;&gt;&lt;img style=&quot;PADDING-BOTTOM: 0px; PADDING-LEFT: 0px; PADDING-RIGHT: 0px; PADDING-TOP: 0px&quot; title=&quot;&quot; border=&quot;0&quot; alt=&quot;&quot; src=&quot;http://static.gamesradar.com/images/mb/GamesRadar/us/Daily/2011/02-Feb/17/Jonathan Blow/021711_jblow_stream--article_image.jpg&quot;&gt;&lt;/a&gt;&lt;br&gt;
&lt;br&gt;
&amp;#8220;Designers know what they are doing. They know when they show up in the office: &#39;My goal is to degrade the player&amp;#8217;s quality of life.&#39;&amp;#8221; Luddite bleating of an anti-game campaigner? Conspiracist ramblings from a faded 8-bit star? No, that&amp;#8217;s just the opinion of Jonathan Blow, author of the critically acclaimed indie game, Braid. But Blow&#39;s not done. When asked by PC Gamer to qualify remarks he made last year about the social-gaming phenomenon, his reply is unequivocal: &amp;#8220;There&amp;#8217;s no other word for it except evil.&amp;#8221; ...&lt;br&gt;
&lt;/p&gt;
</description><link>http://www.gamesradar.com/jonathan-blow-social-games-are-evil-adventure-games-are-broken/</link><pubDate>Feb. 18, 2011, 12:08 a.m.</pubDate></item><item><title>Braid creator: Sony take more risks than MS with indie games</title><description></description><link>http://www.gamesradar.comhttp://n4g.com/news/668655/braid-creator-sony-take-more-risks-than-ms-with-indie-games</link><pubDate>Dec. 22, 2010, 1:38 p.m.</pubDate></item><item><title>Braid dev: future games might be less arty</title><description></description><link>http://www.gamesradar.comhttp://n4g.com/news/665512/braid-dev-future-games-might-be-less-arty</link><pubDate>Dec. 16, 2010, 10:19 p.m.</pubDate></item></channel></rss>

