What a difference a year makes. Last May when we travelled to Bizarre Creations' Liverpool HQ for the first ever hands-on with Blur, we experienced a Frankenstein racer that wasn't nearly as fun to play as it should've been. And now 12 months letter... well, it's sorted...
"Over the past four or five years there's been blockbuster after blockbuster… and none of them are racing games," ponders a thoughtful – and limping thanks to a skiing accident – Bizarre Creations MD Martyn Chudley.
"It feels like there's really been no innovation or push forwards at all in the racing game space - or if there is innovation it's in such a hardcore area," he adds from the corner of the office board