WWE 13’s Attitude Era mode is loaded with unlockables like
alternate costumes, classic rings and arenas, and old school title belts. With
over sixty different scenarios from this beloved time in the WWE’s history to
re-enact, it can take a bit of time and effort to earn all of the goodies
locked away in the mode. We’ve put together this handy guide to help you figure
out just what needs to get done in order to get your hands on all the virtual
items hidden in the Attitude Era.
There are seven different scenarios in Attitude Era, each
with a different set of matches to replay from those moments in time. Every
scenario has certain qualifications you must meet to not only pass it, but to
also unlock whatever secret characters, outfits, and creation kit tools, are
hidden away as a reward. Most of the challenges you’ll face are spelled out for
you, but there are a lot of hidden objectives as well. If you want to unlock
each and every last secret in the Attitude Era mode, you will have to complete
every single objective possible.
There are a few scenarios that only award character unlocks,
but for the most part, every single scenario offers at least one piece of
attire or customization tools as an incentive. Every scenario and the rewards
it bestows are detailed in this guide, but you can’t just pick and choose which
challenges you want to play. The Attitude Era chapters unlock sequentially, and
only after you’ve completed a chapter does the next one become available.
Some of the scenarios will actually open up a bonus match. There
are sixteen in total to unlock, and they are the only optional chapters to play
in Attitude Era. Like the regular story-based matches, the bonus matches do
also offer rewards for completion, so they are definitely worth playing through
if you are hoping to get every last little unlockable in the game.
A few notes about the objectives: If there is ever a time
limit listed, it is in relation to the previous step or move. For example, if
the objective says “Within 20 seconds do X action to Y character,” that means
within 20 seconds of when you completed the last step, not within 20 seconds of
the match starting.
Second, the WWE Attitude moments always occur after you hit
a finisher and attempt to pin your opponent the very first time. Opponents will
always kick out on this attempt, and the game will enter into a brief
quick-time event (usually someone hitting the referee). After the moment, the
match resumes in the normal manner.
Table of Contents
Rise of D-X
Brothers of Destruction
The Great One
Road to Wrestlemania XV
Be sure to check out our WWE 13 attitude era character unlock guide also.