34. Bubsy 3D: Furbitten Planet
Alas, poor Bubsy! We knew him well. While most of us would like to remember Bubsy for his charming, middle-of-the-road 2D platformers in the early 90s, few can forget his transition to the third dimension, and the death blow it dealt to the Bubsy franchise. Be it the rudimentary environments, single-colored textures, or controls that reduced players to stiff, clumsy automatons, Bubsy committed nearly every sin of 3D gaming while nut-punching players with annoying one-liners at every rigid turn.
To its credit, developer Eidetic dared to go where few developers had gone before with 3D gaming; except, you know, for Nintendo who released the infinitely better Super Mario 64 that very same year. Later, Bubsy creator Michael Berlyn admitted to Sega-16 he knew Bubsy was outmatched when he saw Super Mario 64 at CES, recalling, “My partner and I both looked at Mario at the Nintendo booth and knew we had to double Bubsy 3D‘s complexity. But it was too late in the development cycle, and Accolade was (rightly) pushing for a finished product. If Mario hadn’t come out, I am sure we would have done a lot better.”
Yep. That was definitely the problem. Spot on.