Worlds of Too Human
Our third behind-the-scenes tour of the game's universe, with EXCLUSIVE video, screens and art
Journey into Darkness
The path into the Ice Forests is a treacherous one. The Glacier has carved out a narrow channel, realistically traversable only by APC. Flight into the forest is foolhardy at best, even with proper shielding. Even the APCs can only go so far - as the walls of the canyons narrow, the APCs are unable to continue and further passage into Svartalfheim can only be done on foot. On the ground, both humans and Aesir are open targets - vulnerable and alone - with sanctuary a distant memory.
Jul 17, 2008
Sign up to the GamesRadar+ Newsletter
Weekly digests, tales from the communities you love, and more
Oh, that's why the Stellar Blade devs were terrified by demo players: one fan's spent "about 60 hours" maxing Eve's skill tree before the action RPG is even out
A new Taylor Swift song mentions GTA, but some remember it mentioning Baldur's Gate 3, Final Fantasy 14, and more in hilarious Twitter trend