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World of Warcraft: Wrath of the Lich King

More of the same, which will satisfy most die-hard grinders and raiders

Words: on November 17, 2008

In all fairness, WOTLK does everything that WOW has always done very, very well. Zones in and of themselves are always dramatic, and at times stunning, particularly Icecrown and Zul’Drak. A great deal of effort has been made to make zones feel bigger than anything Blizzard has created before, as is evident from the vertigo you’ll get on flying towards the flying city of Dalaran (see ‘Swoop, magic, swoop’). Character models are still cartoony and lacking in detail compared to Age of Conan and Warhammer Online, but environments are still ahead of the competition.

This makes scoring this expansion rather painful. There is so much love for the lands, the lore, and the characters in the Warcraft universe, and so many fantastic ideas that exist to go into the Northrend Saga. Somehow, Blizzard managed to take potentially the least interesting idea in history – an entire continent made of ice – and lace it with fascinating ideas, quests, and areas to explore. The problem is that these ideas aren’t held together very well, and players have to push through more ho-hum content than we’ve yet seen from a Blizzard product. We hasten to add that it isn’t bad content, but we’re now four long years into WOW.

If you’re on that boat, and want to continue playing a game that is enjoyable and addictive yet, ultimately, doing the same bloody thing it did on its release, then be our guest. You will love Wrath of the Lich King, because it does exactly what many want it to – it elongates a successful game model in a pleasing, easy-to-consume package, much like various successful sports franchises. The instanced content is excellent, the Death Knight is a well-balanced war machine that looks good in black, and the storyline – once you hunt it down and wring it out of Northrend – is crafted well enough to sate even the most die-hard lore nut.

But by any standard, this far into the development of an MMO, and with two years since your last expansion, the envelope should be pushed a little. Blizzard could’ve shaken up the genre here. Wrath of the Lich King has had two years to innovate, build and refresh WOW, but all it seems to have done is prolong the same experience that people have been waiting to continue for years. Whether or not that’s a bad thing is up to you.

Nov 17, 2008

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10 comments

  • mars505 - November 19, 2008 4:35 a.m.

    Shadowbane has better graphic , this is just a disgrace to real mmo developers across the world The lore is the same lore that Blizzard knows by heart, where is the challenge , this is just retarded , sell more magazines I guess and live in a world of commercial hell and no backbone.
  • cmhuff1 - November 18, 2008 1:49 p.m.

    This game deserves the nine, but he managed to leave out anything good about the game. Yes the starting zones are kinda lame, but wait till you get to dragonblight. The instances are fun and fast, but so much that you don't enjoy them. The new spells and abilities make you relearn your class a bit, making them feel a little new and exciting. The quests are mostly repetitive, but there a lot of new additions with flying and mounted quests that are a lot of fun. And he didnt even mention phasing, where a world even occurs for you at the end of a quest chain that permanently alters the terrain or world around you. And the lore quests behind the Lich King have been really fun and interesting. My mage is almost 74 at the moment, and i'm loving every second of this game. Yes it's a little more of the same, but the same is really fun. ps. This game is not Warhammer. Stop comparing it to Warhammer. If want an open ended MMO with rampant PVP then go there and have fun. Warcraft has always been a PVE oriented game with PVP elements.
  • Akiira - November 18, 2008 11:29 a.m.

    this review talks about alot of bad things for a 9
  • DeadGirls - November 18, 2008 9:35 a.m.

    Can WoW please be over? Let's put our time and money into something new and great.
  • Cryose - November 18, 2008 1:22 a.m.

    First! Wow, I should get this, it looks great.
  • burningmunkey - November 24, 2008 5:33 a.m.

    Gamesradar, I love you guys - ur the best. But, this is a pathetic review! 80% of what youre saying is negative, yet you score the game a 9?? Don't get me wrong, WOW is one of my fav games - but please, for the love of God - write a proper review that has the score to match it!
  • anduin1 - November 23, 2008 8:14 a.m.

    if your a WoW player then theres many things they did change but to the casual viewer it would seem like more of the same -> questing/running instances to level (a MANDATORY element of every single mmo out there) but the innovation is that the post-initial quests have some new things to them. From mounting into tanks to blow enemies apart now to strapping into a cattling gun to mow down undead to cover NPC's for a quest. Id say this is a far better release than Burning Crusade. I wouldnt give it higher than a 9 for some of the same reasons as well - some quests are too grindy for my taste and some of the zones are way too small.
  • mars505 - November 19, 2008 4:33 a.m.

    Rewarding a 9 for more of the same, the Mine of Moria should be getting a 11 with this theory. I wait patiently to see this happen.
  • wolfdude - November 18, 2008 6:43 p.m.

    some reporters just love to pick at nothing to put together a review yes at the moment lich king is a bit un balanced but that will change as it did with the burning crusade p.s i think its a master peace :) :)
  • wowpaladin09 - January 12, 2009 9:32 p.m.

    I like the new expansion especially the death knight character, but it makes me need to farm for more [url=http://wowgoldpig.com]wow gold[/url] for my DK equips and skills

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More Info

Release date: US
Nov 13 2008 (PC)
UK
Nov 13 2008 (PC)
Available Platforms: PC
Genre: Role Playing
Published by: Blizzard
Developed by: Blizzard
Franchise: Warcraft
ESRB Rating:
Teen: Blood and Gore, Suggestive Themes, Use of Alcohol, Violence
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