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World of Warcraft Cataclysm review

The good kind of cataclysm

Words: on December 24, 2010

Cataclysm also packs two new PvP arenas, and while they're not new game types, Battle for Gilneas and Twin Peaks are both nice changes of pace for the classic Arathi Basin and Warsong Gultch setups, respectively. Blizzard hasn't left PvPers clamoring for new ideas entirely high-and-dry, however. Problem is, the new PvP zone, Tol Barad, isn't quite a level playing field. Attackers, unfortunately, have to dominate all three capture points while defenders only need to maintain control of one. The end result is a sometimes frustratingly lopsided experience even though attackers can bring out the big guns in the form of siege weaponry. Even so, taking Tol Barad grants you access to an exclusive dungeon and some other goodies, so it's not exactly something you can ignore.

The only area where Cataclysm really manages a YouTube-worthy belly flop is in the implementation of its new profession, archaeology. On the upside, it's a secondary profession, so you don't have to give up your life's work in the fields of, say, herbalism and alchemy (or whatever combination you prefer) to pursue it. Unfortunately, it almost hearkens back to old-school WoW by being generally repetitive, clunky, and time-consuming. In a nutshell, archaeology sees you collect artifacts that can eventually unlock rare (or completely useless) items, but uncovering and piecing together artifacts - perhaps fittingly - feels like it takes ages. First you have to find a dig site on your map, and then you've got to fly/ride/etc. your way to said dig site. Once you're in the right place, you have to locate and extract three artifact fragments, the act of which tends to be time-consuming and - more importantly - boring. On the whole, it's simply not an enjoyable profession. As a result, we doubt Azeroth's legions will be quitting their day jobs any time soon.

That, however, is a single drop in Cataclysm's massive bucket, and the amount of good here far outweighs the bad. Cataclysm's certainly not perfect, but it's the best World of Warcraft expansion so far and a damn near miraculous dip in the videogame fountain of youth for Blizzard's six-year-old MMO. Unless you absolutely, militantly despise World of Warcraft and all that it stands for, this one's a no-brainer.

Dec 23, 2010

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14 comments

  • celticsfan645 - December 24, 2010 12:49 a.m.

    THe only thing better than saying first on a first comment is not doing it and thereby dening another of saying first.
  • celticsfan645 - December 24, 2010 12:50 a.m.

    almost forgot... BWAHAHAHAHAHAHAHAHAA
  • Syncmaster - December 24, 2010 2:29 a.m.

    I dont play WoW, but I can totally understand the appeal of an expansion changing major world locations you are familiar for years. pretty awesome
  • Zepaw - December 24, 2010 3:35 a.m.

    Not gonna bother trying it again. Avoided the game until this summer. Tried the 14-day trial and didnt last 10 minutes. First quest right out of character creation was kill 10 or so of this creature for X drop. I killed 3 and regretted the tragic amount of time It took. Realizing I wasn't even a third done with a god awful intro task I shut the game off and havent returned. It is odd how I can enjoy the grind of RuneScape and abhor WoW.
  • Genericide - December 24, 2010 4:19 a.m.

    @ Zepaw I've played WoW and RuneScape, yet still understood where you were coming from until you mentioned you liked RuneScape better. I too am confused by how you can hate WoW's grind but find RuneScape's acceptable. Ah well, personal taste I guess. This review more or less gets it right from what I've played so far. More of the same, and in slightly less quantity than before, but balanced by the fact that it's polished to a mirror shine in terms of story and making what you're doing feel unique.
  • oxman89 - December 24, 2010 7:06 a.m.

    Wow reviews are never ten xP probably because you will never leave.
  • Unoriginal - December 24, 2010 9:34 a.m.

    Hated WOW with a passion and couldn't understand what people saw in it. A friend insisted I tried it and I am now a proud owner of a lvl 54 druid. Cataclysm really streamlined the experience and made the fun part of the game easier to access. I understand the hate though
  • Camoxide - December 24, 2010 1:20 p.m.

    @Genericide it's probably because Runescape grinding requires little input for the most part.
  • Brutalicus - December 24, 2010 6:10 p.m.

    I've hit the 80-85 stuff hard, but this review convinced me to roll a worgen and a goblin. Now the hard part is deciding if I want to delete my 45 warlock to make room for one of them. I've played pretty much every class to at least 70, so what do I pick for my worgen? Rogue or warrior? Have one at 80. Hunter? Hate them. Warlock? Not a fan, might delete at level 45.
  • CandiedJester - December 26, 2010 5:28 a.m.

    I have kind of been in the MMO mood recently....I did give WOW a try a long time ago, played it for the free month I had or whatever, but I got so bored realizing all the quests started to seem the same thing over and over and over, and also, no one would befriend me...D: meanies. But, I don't know. It looks good, but I am not quite sure if I am cut out for the MMO type of game, it's the character creation that is my favorite part, really. So, I might as well just play a free MMO for 2 weeks until I get bored again instead of buying this. Also, to the first poster, you said first twice in the first post....so you were actually not denying doing it at all. I think you shot yourself in the foot there.
  • eddiewertzy - December 28, 2010 1:43 a.m.

    Free World of Warcraft Downloads and Cheats
  • eddiewertzy - December 28, 2010 1:51 a.m.

    http://www.exploitsrus.com/wow.html Free World of Warcraft Downloads and Cheats<
  • Fruitbat - December 28, 2010 5:05 p.m.

    So if you still get the new, ruined world without buying Cataclysm, what exactly DOES the expansion give you? Do you still get the new starting areas and quests, etc?
  • Armerus - July 8, 2011 11:49 a.m.

    To be fair, I do understand this was put out shortly after Cataclysm happened, but things have now changed. All the novelties of the new races, the flying in Azeroth etc. has warn off. It is true that these things are good, but we all knew it was only a matter of time before people were allowed flying in Azeroth, and the novelty of that had warn off even before people had got to Cataclysm. They were just waiting for it. The game has gone down hill over the past few months, and that's why people have been leaving it. Its was nice at the beginning of Cataclysm, the leveling, the new mounts, the new content, etc... but now all the bad things are leaking out of it. Not that I don't agree that there is some good content, such as the new difficulty to raids and dungeons. That was necessary, and Blizzard got it right. But they have done a lot of things that people can't forgive, and that's why a lot of people are leaving. The fun factor is gone for many, its just staying because of their time playing, and to socialize with their online friends.

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More Info

Release date: US
Dec 07 2010 (PC)
Expected release date: UK
TBA 2010 (PC)
Available Platforms: PC
Genre: Role Playing
Published by: Blizzard
Developed by: Blizzard
Franchise: Warcraft
ESRB Rating:
Teen: Blood and Gore, Crude Humor, Suggestive Themes, Use of Alcohol, Violence, Mild Language
PEGI Rating:
Rating Pending
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