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Governor Schwarzenegger's attempts to restrict the sale of adult-oriented games didn't constitute his finest hour (that would of course be Predator). Now the state's agreed to reimburse the vast bulk of the ESA's legal bills for the case...
Future Publishing Australia is home to several of the country's biggest gaming and technology magazines. Our portfolio includes Official Xbox Magazine, PSM3, Official Nintendo Magazine, T3 Australia, and Official Windows Magazine. And we'd love to receive your feedback.
How do you know Hideo Kojima enjoyed this year's Spike Video Game Awards? If the director suggests the awards show might surpass the Electronic Entertainment Expo as the venue of choice for game announcements, that might be a pretty good indicator. It also might be the best idea he's had since putting Metal Gear on the PlayStation...
Sonic CD's relaunch begins tomorrow, with European PSN, US XBLA, and iOS players first in line to propel the mascot through endless environments of neon and improbably-placed loops. A launch trailer's here to remind you how wild-looking games were before we all discovered WWII and the color brown...
Self-employed musicians understand how challenging it can be to find work and pay the bills in this economy. In a competitive market, it's not always easy to ensure a steady income. But it's not uncommon for those working in the videogame industry to band together for a charitable event to help those in need. Novum Initium is the latest benefit album dedicated to working musicians who struggle to make ends meet due to illness or disability.
One of the first gaming magazines to hit newsstands, GamePro, is reportedly closing up shop. After over 20 years of producing monthly magazines (and a recent switch to a quarterly format) and over ten years of running its website, the outlet will be ceasing its magazine production and closing down its site completely. While most of the editorial staff is to be laid off, some will apparently be retained in order to help GamePro Media in "refocusing its US business exclusively on its growing custom publishing and solutions business."..
Arcade icon and Atari alumnus Ed Logg has been pegged to receive The Academy of Interactive Arts & Sciences (AIAS) 2012 Pioneer Award during the organization's 15th Annual Interactive Awards next February.
Logg is widely regarded as one of founder fathers of video gaming, having co-developed well known coin-op games for Atari such as Asteroids, Super Breakout, Centipede, and Gauntlet back in late '70s and early '80s. Logg also dabbled in the home console field, writing code for Tengen's version of Tetris for the NES, and later working on Wayne Gretzky 3D Hockey and San Francisco Rush for the N64...
Will Wright's games have moved from Sim City's large-scale macro-management, down to The Sims' micro-managed, domestic intimacy. But the developer's next venture, HiveMind, may reimagine gameplay even further. “We had our eras in console gaming and social gaming,” explains Wright, calling HiveMind's genre “personal gaming.” Implementing ideas from engineering and sci-fi, he wants to enable users to “become the game.” Does that make your friends the DLC?
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