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Oct 13, 2008
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Dec 30, 2008
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Dec 30, 2008
World of Goo is bubbling with ideas. Born from a student project to create a game in just seven days, the original’s single mechanic was the ability to pick up little black goo-balls and place them near one another to form wobbling structures of squishy struts. No goal, no purpose; just a limit to how high you could scroll and the compulsive desire to reach that limit. ...