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			<title>GamesRadar - Wii</title>
	    	<link>http://www.gamesradar.com/wii/wii/g-20060308165433320026</link>
	    	<description></description>
	    	<language>en</language>
	   	
		
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    					<title>Why games fail at storytelling (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/wii/f/why-games-fail-at-storytelling/a-20081009144024109077/g-20060308165433320026</link>
				    
				
				
				    
    				
						
					    
					    	<description>It&#039;s not just about bad acting and Jill sandwiches ...&lt;br/&gt;</description>
					    	
				    
				    
				
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    								Oct 10, 2008
    							
    						
    					
    				
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    					<title>Guess the game from the sound effect (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/wii/f/guess-the-game-from-the-sound-effect/a-2008100815937187093/g-20060308165433320026</link>
				    
				
				
				    
    				
						
					    
					    	<description>&lt;p&gt;From the Star Wars lightsaber to the Wilhelm Scream, the best sound effects become the stuff of legend. Videogames are no exception. But instead of just showing you the ones we think are the most recognisable and legendary, we thought we&#039;d give you a little quiz ...&lt;/p&gt;</description>
					    	
				    
				    
				
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    								Oct 9, 2008
    							
    						
    					
    				
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    					<title>The 28 best games still to come in 2008  (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/wii/f/the-28-best-games-still-to-come-in-2008/a-20081006143228281085/g-20060308165433320026</link>
				    
				
				
				    
    				
						
					    	
					    		
					    		
					    			<description>&lt;img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Features/2008/10/2008s%20best%20games%20still%20to%20come/2008%20blog--article_blog_image.jpg" /&gt;&lt;br /&gt;28 reasons the next three months will be great for gaming. ...&lt;br/&gt;</description>
					    		
					    	
					    
					    	
				    
				    
				
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    								Oct 7, 2008
    							
    						
    					
    				
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    					<title>The Top 7... Game expos better than E3 (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/wii/f/the-top-7-game-expos-better-than-e3/a-200810069237425063/g-20060308165433320026</link>
				    
				
				
				    
    				
						
					    
					    	<description>&lt;p&gt;Imagine the room you&amp;#8217;re in spiraling inward as soothing celesta music transports you to another time and place. You&amp;#8217;re in LA; it&amp;#8217;s 2006 and you&amp;#8217;ve just walked onto the E3 show floor. Everyone is buzzing about the Wii and the DS Lite. Jokes about the PS3&amp;#8217;s $600 pricetag are circulating, but anticipation of Sony&amp;#8217;s powerhouse is hardly damaged. Flashing lights and beautiful women accompany lavish displays of ...&lt;/p&gt;</description>
					    	
				    
				    
				
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    								Oct 6, 2008
    							
    						
    					
    				
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    					<title>Games vs Movies: 20 cutscenes compared (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/wii/f/games-vs-movies-20-cutscenes-compared/a-2008100310447750054/g-20060308165433320026</link>
				    
				
				
				    
    				
						
					    	
					    		
					    		
					    			<description>&lt;img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Features/2008/10/Game%20vs%20Movie%20Cutscenes/Game%20pics/home%20alone-1--article_blog_image.jpg" /&gt;&lt;br /&gt;&lt;p&gt;If you&amp;#8217;ve played a movie-based game in your lifetime, we&amp;#8217;re sorry. We&amp;#8217;re sure you know that most games strive to stick as close to the film as possible. Even when taking &amp;#8220;creative license&amp;#8221; with the source material - in cases like Superman Returns, Hulk or any other boring action film - you&amp;#8217;re bound to see some semblance of the movie&amp;#8217;s story acted out in glorious 3D. ...&lt;/p&gt;</description>
					    		
					    	
					    
					    	
				    
				    
				
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    								Oct 3, 2008
    							
    						
    					
    				
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    					<title>Epic game plots made simple (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/wii/f/epic-game-plots-made-simple/a-2008100212493709011/g-20060308165433320026</link>
				    
				
				
				    
    				
						
					    
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    								Oct 3, 2008
    							
    						
    					
    				
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    					<title>Evolution of the tree (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/wii/f/evolution-of-the-tree/a-2008100117729987089/g-20060308165433320026</link>
				    
				
				
				    
    				
						
					    	
					    		
					    		
					    			<description>&lt;img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Features/2008/10/Evolution%20of%20the%20tree/UPM105.evol.breasts_a--article_blog_image.jpg" /&gt;&lt;br /&gt;&lt;p&gt;You don&amp;#8217;t know how good you&amp;#8217;ve got it. With the latest generation, you&amp;#8217;ve got one of the most sophisticated pieces of technology in the world sitting under your television (or sitting on your desk), obediently pumping out hundreds of thousands of polygons a second and making trillions of calculations, all so you can sit there grunting about how the draw distance isn&amp;#8217;t that great, or how the characters&amp;#8217; faces aren&#039;t that well animated. ...&lt;/p&gt;</description>
					    		
					    	
					    
					    	
				    
				    
				
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    								Oct 2, 2008
    							
    						
    					
    				
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    					<title>Holy crap! Golden Joysticks breezes past 600,000 votes (News)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/wii/wii/news/holy-crap-golden-joysticks-breezes-past-600000-votes/a-20081002191740218004/g-20060308165433320026</link>
				    
				
				
				    
    				
						
					    
					    	<description>&lt;p&gt;You read that right number fans - this year&#039;s Golden Joystick Awards has now amassed 600,000 votes. Immense! ...&lt;/p&gt;</description>
					    	
				    
				    
				
				<category>news</category>
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    								Oct 2, 2008
    							
    						
    					
    				
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    					<title>Have new announcements redeemed Nintendo? (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/wii/f/have-new-announcements-redeemed-nintendo/a-2008100214027781079/g-20060308165433320026</link>
				    
				
				
				    
    				
						
					    	
					    		
					    		
					    			<description>&lt;img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Features/2008/10/Nintendo%20conference/DSi--article_blog_image.jpg" /&gt;&lt;br /&gt;&lt;p&gt;Okay, so Nintendo announced a lot of new stuff at it&#039;s press conference in Japan this morning, so we thought we should take a Radar-style look through it all and see what it all means. Has the company taken the opportunity to redeem itself after the crushing horror of E3? ...&lt;/p&gt;</description>
					    		
					    	
					    
					    	
				    
				    
				
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    								Oct 2, 2008
    							
    						
    					
    				
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    					<title>Gaming's Most Important Farty Butts - Greatest Farts (Video)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/wii/wii/videos/g-20060308165433320026/v-20081001141138604088</link>
				    
				
				
				    
    				
				    
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				<category>video</category>
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    								Oct 1, 2008
    							
    						
    					
    				
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    					<title>Gaming's Most Important Farty Butts - Boogerman commercial (Video)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/wii/wii/videos/g-20060308165433320026/v-20081001143151931066</link>
				    
				
				
				    
    				
				    
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    								Oct 1, 2008
    							
    						
    					
    				
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    					<title>What's your gaming pet hate? (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/wii/f/whats-your-gaming-pet-hate/a-2008100195735653081/g-20060308165433320026</link>
				    
				
				
				    
    				
						
					    	
					    		
					    		
					    			<description>&lt;img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Features/2008/10/Gaming%20pet%20hates/art/raw/UPM105.bigread.sports--article_blog_image.jpg" /&gt;&lt;br /&gt;&lt;p&gt;You remember your first set-piece. They&amp;#8217;re exciting to begin with. You&amp;#8217;re playing a level, you turn the corner, and &amp;#8211; OH MY GOD! &amp;#8211; a spaceship has just nuked that building! But... but... but Alpha Team was in there. Commander Jenkins! Michael. He saved my life in the Martian Wars. Good god. We&amp;#8217;ve got to get in there, and now. ...&lt;/p&gt;</description>
					    		
					    	
					    
					    	
				    
				    
				
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    								Oct 1, 2008
    							
    						
    					
    				
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    					<title>The Top 7... Stupidest Puzzles (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/wii/f/the-top-7-stupidest-puzzles/a-2008092910748283049/g-20060308165433320026</link>
				    
				
				
				    
    				
						
					    	
					    		
					    		
					    			<description>&lt;img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Features/2008/09/Top%207%20Stupidest%20Puzzles/Art/Finished/kingsquest_solution--article_blog_image.jpg" /&gt;&lt;br /&gt;&lt;p&gt;Puzzles aren&amp;#8217;t meant to be simple - they&amp;#8217;re meant to sell hint books and strategy guides. Obstacles aren&amp;#8217;t meant to be obvious - they&amp;#8217;re meant to artificially lengthen the adventure! Here are the seven most bizarre, irrational and frustratingly convoluted examples we&amp;#8217;ve ever encountered. They don&amp;#8217;t just spit in the face of logic... they kick logic right in the balls. ...&lt;/p&gt;</description>
					    		
					    	
					    
					    	
				    
				    
				
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    								Sep 29, 2008
    							
    						
    					
    				
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    					<title>World of Nintendo (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/wii/f/world-of-nintendo/a-2008092610034801070/g-20060308165433320026</link>
				    
				
				
				    
    				
						
					    	
					    		
					    		
					    			<description>&lt;img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Features/2008/09/World%20of%20Nintendo/WII28.won_20.sushi5--article_blog_image.jpg" /&gt;&lt;br /&gt;&lt;p&gt;Proof that you don&amp;#8217;t have to be handy with a paintbrush, a sewing kit, a craft knife or a soldering iron in order to make your mark on the Nintendo world: they&amp;#8217;re training surgeons using a copy of Kororinpa. Address all malpractice correspondence to Satoru Iwata, Nintendo Company Limited, Tokyo. Next up: tattoo artists and Mario Paint. ...&lt;/p&gt;</description>
					    		
					    	
					    
					    	
				    
				    
				
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    								Sep 26, 2008
    							
    						
    					
    				
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    					<title>Reminder: Vote in the Golden Joystick Awards NOW! (News)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/wii/wii/news/reminder-vote-in-the-golden-joystick-awards-now/a-2008092617750828053/g-20060308165433320026</link>
				    
				
				
				    
    				
						
					    
					    	<description>&lt;p&gt;The 26th Annual Golden Joysticks are almost upon us. And, if you&amp;#8217;ve still not voted for your favourite games, publisher and developer yet, now is the time. Like, right now ...&lt;/p&gt;</description>
					    	
				    
				    
				
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    								Sep 26, 2008
    							
    						
    					
    				
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    					<title>GamerBlips highlights best of video game blogs (News)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/wii/wii/news/gamerblips-highlights-best-of-video-game-blogs/a-2008092515363748047/g-20060308165433320026</link>
				    
				
				
				    
    				
						
					    	
					    		
					    		
					    			<description>&lt;img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Features/2008/09/MassiveBlips%20news/gamerBlipsOBS--article_blog_image.jpg" /&gt;&lt;br /&gt;&lt;p&gt;Take your eye off the Web for a split second and you may not recognize it. Gaming information blasts out in a 24/7 cycle from Websites, blogs, and a barrage of social networking apps that dominate how people converse, socialize, and gather information. ...&lt;/p&gt;</description>
					    		
					    	
					    
					    	
				    
				    
				
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    								Sep 25, 2008
    							
    						
    					
    				
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    					<title>See GTA IV with 8-bit graphics... (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/wii/f/see-gta-iv-with-8-bit-graphics/a-2008092595922663090/g-20060308165433320026</link>
				    
				
				
				    
    				
						
					    	
					    		
					    		
					    			<description>&lt;img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Features/2008/09/Demakes/Art/Finished/STACKERTITLE--article_blog_image.jpg" /&gt;&lt;br /&gt;&lt;p&gt;We&amp;#8217;ve seen some great remakes this year. The success of Bionic Commando Rearmed on Xbox LIVE and Final Fantasy IV on the DS shows that playing old games on new hardware is still fun. But the good folks at The Independent Gaming Source have turned the idea of remaking classic titles on its head with their recent Bootleg Demake competition. ...&lt;/p&gt;</description>
					    		
					    	
					    
					    	
				    
				    
				
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    								Sep 25, 2008
    							
    						
    					
    				
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    					<title>Can you really rocket jump? (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/wii/f/can-you-really-rocket-jump/a-2008092410522769023/g-20060308165433320026</link>
				    
				
				
				    
    				
						
					    	
					    		
					    		
					    			<description>&lt;img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Features/2008/09/Rocket%20Jump/art/raw/PCG192.feat_science.first_aid--article_blog_image.jpg" /&gt;&lt;br /&gt;&lt;p&gt;We take a lot of things for granted in games. Such as guns that leave nothing but skeletons when they hit the enemy, or that you can hack a computer by playing a simple puzzle game. But no more. PC Gamer wanted to find out how far science was being abused for the sake of our entertainment. ...&lt;/p&gt;</description>
					    		
					    	
					    
					    	
				    
				    
				
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    								Sep 24, 2008
    							
    						
    					
    				
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    					<title>Clay Fighter - Cheesiest Videogame Songs: "Clay Fighter" (Video)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/wii/wii/videos/g-20060308165433320026/v-20080923125353867032</link>
				    
				
				
				    
    				
				    
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    								Sep 23, 2008
    							
    						
    					
    				
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    					<title>The Guide to our favorite Guides (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/wii/f/the-guide-to-our-favorite-guides/a-200809191145959020/g-20060308165433320026</link>
				    
				
				
				    
    				
						
					    	
					    		
					    		
					    			<description>&lt;img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Other/CheatPlanet%20specific%20stuff/RAW/guide%20to%20guides/Halo%20Header--article_blog_image.jpg" /&gt;&lt;br /&gt;&lt;p&gt;Congratulations on finding your way to our Guide to Guides! If you&amp;#8217;re on the wrong console page, use our helpful links to figure out what game you would like to become excellent at first. ...&lt;/p&gt;</description>
					    		
					    	
					    
					    	
				    
				    
				
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    								Sep 19, 2008
    							
    						
    					
    				
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    					<title>Gaming's most impractical outfits (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/wii/f/gamings-most-impractical-outfits/a-20080916141725953009/g-20060308165433320026</link>
				    
				
				
				    
    				
						
					    
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    								Sep 19, 2008
    							
    						
    					
    				
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    					<title>Top 10 TalkRadar moments of all time (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/wii/f/top-10-talkradar-moments-of-all-time/a-2008091611047358008/g-20060308165433320026</link>
				    
				
				
				    
    				
						
					    	
					    		
					    		
					    			<description>&lt;img src="http://static.gamesradar.com/images/mbGamesRadar/us/Features/2008/09/T-Darticle/cristal1--article_blog_image.jpg" /&gt;&lt;br /&gt;&lt;p&gt;O HAI! I didn&amp;#8217;t see you click in. I&amp;#8217;m one of the co-hosts of GamesRadar&amp;#8217;s super-ific, fantastical podcast, TalkRadar. What started out as an excuse for us to bite back at the internet and industry that feeds us quickly gained a following we weren&amp;#8217;t quite expecting. That other podcast you like? This one&amp;#8217;s funnier, better even. ...&lt;/p&gt;</description>
					    		
					    	
					    
					    	
				    
				    
				
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    								Sep 16, 2008
    							
    						
    					
    				
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    					<title>The Top 7... Game-Changing Cheats (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/wii/f/the-top-7-game-changing-cheats/a-20080915114441843020/g-20060308165433320026</link>
				    
				
				
				    
    				
						
					    	
					    		
					    		
					    			<description>&lt;img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Features/2008/09/Top%207%20Game%20Changing%20Cheats/Art/Finished/091508_t7gamechanging_banner--article_blog_image.jpg" /&gt;&lt;br /&gt;&lt;p&gt;Invincibility is nice. Infinite ammo and armor are pretty useful, too. Level skipping is a lazy gamer&#039;s dream come true...&lt;/p&gt;

&lt;p&gt;Cheating, though, can be so much more! Why ask for an extra life when the right code will give you an entire army, or the power of a god? Why settle for a shortcut when hidden humor, violence, sex and evil are waiting to be discovered? ...&lt;/p&gt;</description>
					    		
					    	
					    
					    	
				    
				    
				
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    								Sep 15, 2008
    							
    						
    					
    				
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    					<title>The Least Faithful Movie Games (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/wii/f/the-least-faithful-movie-games/a-2008091210355823022/g-20060308165433320026</link>
				    
				
				
				    
    				
						
					    	
					    		
					    		
					    			<description>&lt;img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Features/2008/09/Least%20Faithful%20Movie%20Games/RAW/wall%20e%20movie--article_blog_image.jpg" /&gt;&lt;br /&gt;&lt;p&gt;There&amp;#8217;s probably no genre more reviled than movie-based titles. We think it&amp;#8217;s agreed upon that most of these games generally suck. And we get it. With the development team having to hit a specific release date, there is no way programmers have the necessary time to make a stellar title. That&amp;#8217;s why we get crap like Enter the Matrix. More often than not, we get titles that take great liberty with the material. ...&lt;/p&gt;</description>
					    		
					    	
					    
					    	
				    
				    
				
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    								Sep 12, 2008
    							
    						
    					
    				
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    					<title>Worst Rock-Star cameos of all time (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/wii/f/worst-rock-star-cameos-of-all-time/a-20080911131153375092/g-20060308165433320026</link>
				    
				
				
				    
    				
						
					    	
					    		
					    		
					    			<description>&lt;img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Games/G/Guitar%20Hero%20World%20Tour/Bulk%20Viewers/PS3_360/2008-09-10/Guitar%20Hero%20World%20Tour%20-%20Sting%202--article_blog_image.jpg" /&gt;&lt;br /&gt;&lt;p&gt;Question: Does anyone really care about the real musicians signed to appear in Guitar Hero: World Tour? Don&amp;#8217;t respond out loud - use our handy comment feature below. Shouldn&amp;#8217;t the focus of games like Rock Band and GH be on you pretending to play an instrument? Case and Point: In Guitar Hero III, any moment given to taking in the mannerisms of Tom Morello, or the expressionless rock face of Slash is time spent not playing. ...&lt;/p&gt;</description>
					    		
					    	
					    
					    	
				    
				    
				
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    								Sep 11, 2008
    							
    						
    					
    				
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    					<title>Game characters that time forgot (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/wii/f/game-characters-that-time-forgot/a-20080909123827718069/g-20060308165433320026</link>
				    
				
				
				    
    				
						
					    
					    	<description>&lt;p&gt;This article is dedicated to the game characters that time forgot. You may want to light a candle of remembrance as you read ...&lt;/p&gt;</description>
					    	
				    
				    
				
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    								Sep 11, 2008
    							
    						
    					
    				
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    					<title>Piracy vs. Theft: The argument beyond the words (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/wii/f/piracy-vs-theft-the-argument-beyond-the-words/a-2008091094355189053/g-20060308165433320026</link>
				    
				
				
				    
    				
						
					    
					    	<description>&lt;p&gt;Spore&amp;#8217;s cumbersome DRM (three installs per copy) has enraged&amp;#160;much of the gaming lot, and some cite the restriction as a reason they might download a pirated copy of the game. Unrelated developer Positech&amp;#160;recently asked gamers why they pirate games, and sure enough, restrictive DRM was among the biggest complaints. The others were fairly obvious: price, quality, convenience, and so on. The information is useful (and Positech ...&lt;/p&gt;</description>
					    	
				    
				    
				
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    								Sep 10, 2008
    							
    						
    					
    				
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    					<title>CVG gets a shiny new relaunch!  (News)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/wii/wii/news/cvg-gets-a-shiny-new-relaunch/a-20080910145019890036/g-20060308165433320026</link>
				    
				
				
				    
    				
						
					    
					    	<description>Rejoice, as GamesRadar&#039;s sister-site officially joins the network and gets a tasty overhaul to boot. ...&lt;br/&gt;</description>
					    	
				    
				    
				
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    								Sep 10, 2008
    							
    						
    					
    				
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    					<title>Finish Spore with a Star Destroyer! (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/wii/f/finish-spore-with-a-star-destroyer/a-2008090994313133099/g-20060308165433320026</link>
				    
				
				
				    
    				
						
					    	
					    		
					    		
					    			<description>&lt;img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Features/2008/09/Spore%20Spaceships/ART/Finished/SW%20-%20SIE%20fighter%20-%20thearchlich--article_blog_image.jpg" /&gt;&lt;br /&gt;&lt;p&gt;Did we play Spore correctly? We have the sinking feeling that we were supposed to be using Spore&amp;#8217;s dynamic editors to create our own original creatures, vehicles, and cities. ...&lt;/p&gt;</description>
					    		
					    	
					    
					    	
				    
				    
				
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    								Sep 9, 2008
    							
    						
    					
    				
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    					<title>10 LEGO games we&#8217;d love to see (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/wii/f/10-lego-games-wed-love-to-see/a-20080903101614596090/g-20060308165433320026</link>
				    
				
				
				    
    				
						
					    
					    	<description>&lt;p&gt;Nobody really expected Lego Star Wars to be as good as it was, or to sell as well as it did, when the game dropped in 2005 -&amp;#160;but developer Traveller&#039;s Tales surprised us all by turning what should have been the ultimate crappy licensed game into a fun, well-designed runaway hit. Since then, the Lego-game dynasty has grown to include Indiana Jones and Batman, both based on existing Lego toy lines, and both fun despite being essentially ...&lt;/p&gt;</description>
					    	
				    
				    
				
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    								Sep 3, 2008
    							
    						
    					
    				
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    					<title>Destroying controllers in slow-motion (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/wii/f/destroying-controllers-in-slow-motion/a-2008090210449222085/g-20060308165433320026</link>
				    
				
				
				    
    				
						
					    	
					    		
					    		
					    			<description>&lt;img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Features/2008/09/Destroying%20Controllers%20in%20Slow%20Motion/Finished/IMG_1446--article_blog_image.jpg" /&gt;&lt;br /&gt;&lt;p&gt;No one really breaks their controllers in a fit of unchecked aggression for failing in difficult games like Ninja Gaiden II. That doesn&amp;#8217;t mean we don&amp;#8217;t secretly glance at our systems periodically and crave to bash the ever-loving crap out of what we hold dear as some sort of cathartic release. Well, you can&amp;#8217;t. After all, gaming is an expensive hobby/lifestyle/deviance. ...&lt;/p&gt;</description>
					    		
					    	
					    
					    	
				    
				    
				
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    								Sep 2, 2008
    							
    						
    					
    				
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    					<title>The Top 7&#8230; Canine companions (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/wii/f/the-top-7-canine-companions/a-2008082817449647065/g-20060308165433320026</link>
				    
				
				
				    
    				
						
					    	
					    		
					    		
					    			<description>&lt;img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Features/2008/08/Top%207%20dogs/ART/RAW/DuckHunt2--article_blog_image.jpg" /&gt;&lt;br /&gt;&lt;p&gt;Dogs may be known to some as simple leg-humping bastards that like to lick your face after chomping on their own feces. But even the most ardent members from the anti-canine camp can&amp;#8217;t deny the powerful comfort provided by a dog&amp;#8217;s unwavering loyalty and the charm of its waggling tail. ...&lt;/p&gt;</description>
					    		
					    	
					    
					    	
				    
				    
				
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    								Sep 1, 2008
    							
    						
    					
    				
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    					<title>World of Nintendo (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/wii/f/world-of-nintendo/a-20080829141621214088/g-20060308165433320026</link>
				    
				
				
				    
    				
						
					    	
					    		
					    		
					    			<description>&lt;img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Features/2008/08/World%20of%20Nintendo%202/WII27.won_20.dscase1--article_blog_image.jpg" /&gt;&lt;br /&gt;&lt;p&gt;Free customised games machines for rich people, hacked-up old games machines for technical folk and colourful stitching from the knitting needles of online crafters. That&amp;#8217;s all in a month&amp;#8217;s work for the Nintendo community. ...&lt;/p&gt;</description>
					    		
					    	
					    
					    	
				    
				    
				
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    								Aug 29, 2008
    							
    						
    					
    				
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    					<title>Political terms re-defined by videogames (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/wii/f/political-terms-re-defined-by-videogames/a-2008082910644653094/g-20060308165433320026</link>
				    
				
				
				    
    				
						
					    	
					    		
					    		
					    			<description>&lt;img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Features/2008/08/Political%20terms/Art/Finished/radical--article_blog_image.jpg" /&gt;&lt;br /&gt;&lt;p&gt;Oh my divided stars and garters, there&amp;#8217;s an election going on! And a damn important one at that. Kinda makes you want to know the issues, what&amp;#8217;s at stake, which candidate addresses your interests, stuff like that. But golly, all that political jargon bores the shit out of us. ...&lt;/p&gt;</description>
					    		
					    	
					    
					    	
				    
				    
				
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    								Aug 29, 2008
    							
    						
    					
    				
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    					<title>Ultimate Developer Battle (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/wii/f/ultimate-developer-battle/a-2008082792650760094/g-20060308165433320026</link>
				    
				
				
				    
    				
						
					    
					    	<description>&lt;p&gt;It&#039;s the turn of real-life developers to duke it out, dust it up and do each other over like blood-hungry gladiatorial champions. We&#039;ve taken 16 of the industry&#039;s best-known, best-respected and most beautiful developers and smashed them head-to-head in an entirely make-believe orgy of violence. Let the fighting begin! ...&lt;/p&gt;</description>
					    	
				    
				    
				
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    								Aug 28, 2008
    							
    						
    					
    				
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    					<title>How to draw videogame fanart (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/wii/f/how-to-draw-videogame-fanart/a-200808268358651030/g-20060308165433320026</link>
				    
				
				
				    
    				
						
					    
					    	<description>&lt;p&gt;I was graced with hands which lust to create. I did not choose to live within the both splendorous and torturous tower of&amp;#160;artistic wizardry; the tower chose me. I am an instrument of aesthetics, a humble&amp;#160;child of Aphrodite.&lt;/p&gt;

&lt;p&gt;The world may never fully understand the deep pit of hot coals which glows and sparks with creativity within me, but I &lt;em&gt;must&lt;/em&gt; attempt to impart some of my insight to the world. Raise your pencils and&amp;#160;feel the passion build within you. Someday you too may be able to draw Mario as well as I. ...&lt;/p&gt;</description>
					    	
				    
				    
				
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    								Aug 26, 2008
    							
    						
    					
    				
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    					<title>Leipzig's best trailers (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/wii/f/leipzigs-best-trailers/a-20080822144139843015/g-20060308165433320026</link>
				    
				
				
				    
    				
						
					    
					    	<description>&lt;p&gt;In case you weren&amp;#8217;t able to jet over to Leipzig and booze with surly eurotrash at the spiritual successor to E3, we&amp;#8217;ve collected the show&amp;#8217;s hottest videos in one easy place. Because of the show&amp;#8217;s positioning in the product release calendar, it&amp;#8217;s more about building hype for imminent fall releases and less about shock announcements.&amp;#160; ...&lt;/p&gt;</description>
					    	
				    
				    
				
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    								Aug 22, 2008
    							
    						
    					
    				
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    					<title>Confessions of a professional gamer (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/wii/f/confessions-of-a-professional-gamer/a-20080822102535283065/g-20060308165433320026</link>
				    
				
				
				    
    				
						
					    	
					    		
					    		
					    			<description>&lt;img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Features/2008/08/Confessions%20of%20a%20Professional%20Gamer/ART/Optx%20Cheering%202--article_blog_image.jpg" /&gt;&lt;br /&gt;&lt;p&gt;As a professional gamer, you get to travel, compete against the best gamers in the world, and make a living doing it. But is getting paid to play as sweet as it sounds? Meet the Championship Gaming Series&#039; San Francisco team, OPTX. They just walked away from their last tournament with a fat purse of $150,000 after kicking ass in Counter-Strike: Source, Forza Motorsport 2, Dead or Alive 4, and FIFA 08. ...&lt;/p&gt;</description>
					    		
					    	
					    
					    	
				    
				    
				
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    								Aug 22, 2008
    							
    						
    					
    				
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    					<title>GamesRadar is getting even more better (News)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/wii/wii/news/gamesradar-is-getting-even-more-better/a-2008081917275331010/g-20060308165433320026</link>
				    
				
				
				    
    				
						
					    
					    	<description>&lt;p&gt;GamesRadar is pleased to announce that&amp;#160;in the next few weeks&amp;#160;users will be able to get properly involved with their favourite gaming site and become an important part of the dysfunctional-but-happy GR family thanks to the introduction of a host of dazzling new community features ...&lt;/p&gt;</description>
					    	
				    
				    
				
				<category>news</category>
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    								Aug 21, 2008
    							
    						
    					
    				
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    					<title>A picture history of videogame spaceships (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/wii/f/a-picture-history-of-videogame-spaceships/a-20080813163457832096/g-20060308165433320026</link>
				    
				
				
				    
    				
						
					    	
					    		
					    		
					    			<description>&lt;img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Features/2008/08/Spaceships/Smaller%20text/1998_Asteroids--article_blog_image.jpg" /&gt;&lt;br /&gt;&lt;p&gt;In terms of awesome, spaceships are right up there with pirates and ninjas and robots. To celebrate gaming&#039;s ongoing romance with booster-powered, warp-fast&amp;#160;, proton-firing,&amp;#160;wormhole-dodging vehicular imaginings, we thought we&#039;d take a&amp;#160;look back at almost 50 years of spaceships in games using the attractive medium of in-game and box-art imagery ...&lt;/p&gt;</description>
					    		
					    	
					    
					    	
				    
				    
				
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    								Aug 20, 2008
    							
    						
    					
    				
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    					<title>The Top 7... Girl gamer stereotypes (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/wii/f/the-top-7-girl-gamer-stereotypes/a-2008081872238575013/g-20060308165433320026</link>
				    
				
				
				    
    				
						
					    
					    	<description>For Norris&amp;#8217; sake, we all know that girls play games. They play &amp;#8220;hardcore&amp;#8221; games, &#034;casual&#034; games, strategy games, adventure games, fighting games, mind games, games games games all the time every day. Can we stop with the &amp;#8220;girl gamer&amp;#8221; nonsense? ...&lt;br/&gt;</description>
					    	
				    
				    
				
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    								Aug 18, 2008
    							
    						
    					
    				
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    					<title>Seinfeld recreated in Garry's Mod (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/wii/f/seinfeld-recreated-in-garrys-mod/a-200808159536923039/g-20060308165433320026</link>
				    
				
				
				    
    				
						
					    
					    	<description>&lt;p&gt;We&amp;#8217;re big fans of dicking around, so when someone suggested that we attempt to reproduce a classic sitcom in Half-Life 2&amp;#8217;s&amp;#160;Garry&amp;#8217;s Mod, we cited the &amp;#8220;why the hell not&amp;#8221; clause of our operating procedures and immediately began violating ragdolls. While our interpretation of the greatest nihilist sitcom ever may not win us any awards at machinima festivals, it can at least inspire some ironic ...&lt;/p&gt;</description>
					    	
				    
				    
				
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    								Aug 15, 2008
    							
    						
    					
    				
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    					<title>10 Reasons To Stay Loyal To Nintendo (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/wii/f/10-reasons-to-stay-loyal-to-nintendo/a-2008081510915937007/g-20060308165433320026</link>
				    
				
				
				    
    				
						
					    	
					    		
					    		
					    			<description>&lt;img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Features/2008/08/10%20reasons%20to%20stay%20loyal%20to%20nintendo/nintendo%20blog--article_blog_image.jpg" /&gt;&lt;br /&gt;Feeling like you&#039;ve been betrayed for the casuals? We understand. Let us put your mind at rest. ...&lt;br/&gt;</description>
					    		
					    	
					    
					    	
				    
				    
				
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    								Aug 15, 2008
    							
    						
    					
    				
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    					<title>The Future According to Videogames (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/wii/f/the-future-according-to-videogames/a-20080813173344625087/g-20060308165433320026</link>
				    
				
				
				    
    				
						
					    
					    	<description>&lt;p&gt;Videogames often enjoy high-speeding along the temporal tightrope, conjuring its own make-believe predictions of how the next few thousand years or so in Earth history could pan out. So, laid out right here in the present is the future of the world according to videogames. Hold on tight, because we&#039;re doing the time warp from 2009 to 7268 ...&lt;/p&gt;</description>
					    	
				    
				    
				
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    								Aug 14, 2008
    							
    						
    					
    				
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    					<title>Console codenames: before they were famous (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/wii/f/console-codenames-before-they-were-famous/a-2008081310145746097/g-20060308165433320026</link>
				    
				
				
				    
    				
						
					    	
					    		
					    		
					    			<description>&lt;img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Features/2008/08/Console%20Codenames/Finished/081308_consolecodenames_obs05--article_blog_image.jpg" /&gt;&lt;br /&gt;&lt;p&gt;What&#039;s in a name? Everything. Products live and die by their catchy or unique titles, and children, oh man are they in for a tough life if they&#039;re hastily named Richard Long or Nancy Weiner. Obviously the same goes for game consoles, which go through several stages of mock ups and codenames before they ever earn the right to sit next to Big Mouth Billy Bass on a Wal-Mart shelf.&lt;/p&gt;

&lt;p&gt;Some of these you may know, others you may not. ...&lt;/p&gt;</description>
					    		
					    	
					    
					    	
				    
				    
				
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    								Aug 13, 2008
    							
    						
    					
    				
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    					<title>10 industry-shattering stolen exclusives (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/wii/f/10-industry-shattering-stolen-exclusives/a-20080808113449947058/g-20060308165433320026</link>
				    
				
				
				    
    				
						
					    
					    	<description>&lt;p&gt;The biggest announcement at this year&#039;s E3 - that Final Fantasy XIII is going multiplatform - is about&amp;#160;more than just a game being available to a wider audience. It&#039;s also a&amp;#160;clear sign that the topography of the videogame industry has changed a little. ...&lt;/p&gt;</description>
					    	
				    
				    
				
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    								Aug 8, 2008
    							
    						
    					
    				
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    					<title>25 Annoying Things About Non-Gamers (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/wii/f/25-annoying-things-about-non-gamers/a-2008080711033596074/g-20060308165433320026</link>
				    
				
				
				    
    				
						
					    
					    	<description>&lt;p&gt;For years, we&#039;ve endured their criticism. Gamers are immature. Gamers are immoral. Gamers are wasting time and money on silly, stupid toys. Nag nag nag. Blah blah blah. Now, with those same people snatching up Wiis, fumbling through Guitar Hero and pretending to finally &#034;get&#034; our hobby, it&#039;s time to turn the tables. What annoys you about non-gamers? ...&lt;/p&gt;</description>
					    	
				    
				    
				
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    								Aug 7, 2008
    							
    						
    					
    				
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    					<title>The Unfulfilled Promises of Virtual Reality (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/wii/f/the-unfulfilled-promises-of-virtual-reality/a-2008080685054978087/g-20060308165433320026</link>
				    
				
				
				    
    				
						
					    	
					    		
					    		
					    			<description>&lt;img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Features/2008/08/The%20unfulfilled%20promises%20of%20virtual%20reality/existenz--article_blog_image.jpg" /&gt;&lt;br /&gt;&lt;p&gt;&amp;#8220;Virtual reality holds the key to the evolution of the human mind&amp;#8221; - Dr. Lawrence Angelo, a terrible film (1992)&lt;/p&gt;

&lt;p&gt;I was born in 1985, and thus grew up believing that by the mystical and far off Year 2000 I&amp;#8217;d be testing my wits alongside Sherlock Holmes in a holodeck, plugging all sorts of electronic nonsense into my brain, and seeing the world through kickass bionic eyeballs. ...&lt;/p&gt;</description>
					    		
					    	
					    
					    	
				    
				    
				
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    								Aug 6, 2008
    							
    						
    					
    				
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    					<title>Game Critics Awards: The Best of E3 08 (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/wii/f/game-critics-awards-the-best-of-e3-08/a-20080805114532271083/g-20060308165433320026</link>
				    
				
				
				    
    				
						
					    	
					    		
					    		
					    			<description>&lt;img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Games/F/Fallout%203/Bulk%20Viewers/PC/2007-06-29%20EMBARGO%20till%20July%201/Dialogue--article_blog_image.jpg" /&gt;&lt;br /&gt;&lt;p&gt;It wouldn&#039;t be E3 without any subsequent fanboy bickering over which game or console &#034;won&#034; the show. Well, bicker no more, because the Games Critics Awards, an independent coalition of 36 US games journalists from various media outlets, has just released their&amp;#160;Best of E3 2008 list.&amp;#160;Any game present in hands-on playable form was eligible - so if you&#039;re wondering why Fat Princess isn&#039;t Best of Show, there you go. ...&lt;/p&gt;</description>
					    		
					    	
					    
					    	
				    
				    
				
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    								Aug 5, 2008
    							
    						
    					
    				
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    					<title>World of Nintendo (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/wii/f/world-of-nintendo/a-2008080594859358072/g-20060308165433320026</link>
				    
				
				
				    
    				
						
					    	
					    		
					    		
					    			<description>&lt;img src="http://static.gamesradar.com/images/mbGamesRadar/us/Features/2008/08/World%20of%20Nintendo/WII26.won_20.smash1--article_blog_image.jpg" /&gt;&lt;br /&gt;&lt;p&gt;Our chums on Edge magazine were kind enough to donate these pictures of Masahiro Sakurai&amp;#8217;s now-defunct Smash Bros HQ. You may only see rows of HD TVs and abandoned swivel chairs, but we see the birthing ground for one of the Wii&amp;#8217;s finest hours. ...&lt;/p&gt;</description>
					    		
					    	
					    
					    	
				    
				    
				
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    								Aug 5, 2008
    							
    						
    					
    				
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    					<title>The Top 7... games that affect real life (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/wii/f/the-top-7-games-that-affect-real-life/a-20080804111154613042/g-20060308165433320026</link>
				    
				
				
				    
    				
						
					    	
					    		
					    		
					    			<description>&lt;img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Features/2008/08/T7%20games%20affect%20life/Finished/080408_t7gamesaffectlife_obs06--article_blog_image.jpg" /&gt;&lt;br /&gt;&lt;p&gt;You know that phrase people use when something &#034;stays with you long after it&#039;s over?&#034; Nothing fits that statement better than video games, and here we&#039;ve collected the seven best examples of games that leap out of the screen and infect, impede or enhance your daily existence. In other words, you&#039;re still playing these reality-altering games even when the power&#039;s off.&lt;/p&gt;

&lt;p&gt;&amp;#160; ...&lt;/p&gt;</description>
					    		
					    	
					    
					    	
				    
				    
				
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    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Aug 4, 2008
    							
    						
    					
    				
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    					<title>The most unlikely gaming lookalikes you'll ever see (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/wii/f/the-most-unlikely-gaming-lookalikes-youll-ever-see/a-20080729144922734005/g-20060308165433320026</link>
				    
				
				
				    
    				
						
					    
					    	<description>&lt;p&gt;Want to see Nelson Mandela&#039;s digitized doppelganger in Wind Waker or to stare aghast at the unnerving mug shot similarities between his holiness the Pope and a short-assed nut job from Resident Evil 4? Of course you do. We&#039;ve rounded up a dozen of the most uncanny face doubles that you&#039;re ever going to point your disbeliefing eyes at ...&lt;/p&gt;</description>
					    	
				    
				    
				
				<category>feature</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Jul 30, 2008
    							
    						
    					
    				
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    					<title>Why Japanese box art is better... (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/wii/f/why-japanese-box-art-is-better/a-20080729123833874037/g-20060308165433320026</link>
				    
				
				
				    
    				
						
					    	
					    		
					    		
					    			<description>&lt;img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Features/2008/07/Japanese%20Box%20Art/Art/Finished/072908_japanesebox_obs54--article_blog_image.jpg" /&gt;&lt;br /&gt;&lt;p&gt;Some countries just do things better than other countries. America exports films and fast food; France is famous for its wine and snooty red berets; Cuba has cigars and dudes named Castro. And Japan, in addition to many other feats of geek-related awesomeness, can claim the coolest and most creative videogame box art in the world. ...&lt;/p&gt;</description>
					    		
					    	
					    
					    	
				    
				    
				
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    								Jul 29, 2008
    							
    						
    					
    				
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    					<title>The Top 7&#8230; Irritating female characters (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/wii/f/the-top-7-irritating-female-characters/a-20080728104413532023/g-20060308165433320026</link>
				    
				
				
				    
    				
						
					    
					    	<description>&lt;p&gt;It&#039;s no secret to us&amp;#160;that GamesRadar is frequently seen as taking an&amp;#160;objectifying stance&amp;#160;toward women in videogames. However, the truth of the matter&amp;#160;is that we greatly love and admire our digital heroines, no matter how&amp;#160;sensibly dressed&amp;#160;they might be. Tough, capable women in strong roles are&amp;#160;something games definitely need more of, and we applaud when those characters are done right. ...&lt;/p&gt;</description>
					    	
				    
				    
				
				<category>feature</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Jul 28, 2008
    							
    						
    					
    				
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    					<title>Mediocre Game Babes (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/wii/f/mediocre-game-babes/a-20080725132420985096/g-20060308165433320026</link>
				    
				
				
				    
    				
						
					    	
					    		
					    		
					    			<description>&lt;img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Features/2008/07/Mediocre Game Babes/Finished/Advent Aerith--article_blog_image.jpg" /&gt;&lt;br /&gt;&lt;p&gt;It&amp;#8217;s important to recognize the festivities surrounding our 7 out of 10 week are bold and warm natured salutes to mediocrity in all its forms. The contributions of gaming alone have made fantastic strides to rarely raise the bar and present us with passable drudgery time after time. ...&lt;/p&gt;</description>
					    		
					    	
					    
					    	
				    
				    
				
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    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Jul 25, 2008
    							
    						
    					
    				
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    					<title>E3 Close Standing (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/wii/f/e3-close-standing/a-2008072311255220044/g-20060308165433320026</link>
				    
				
				
				    
    				
						
					    
					    	<description>&lt;p&gt;E3 is hard. The grip of monotonous press conferences, overlapping appointments, games to play, people to talk to, and drinks to drink quickly transformed us from skeptical but eager journos into bags of dehydrated flesh and tangled wires.&lt;/p&gt;&lt;p&gt;After considerably little thought, our response to the whole thing was, &#034;To hell with it, why should we try to think of interesting things to say about avatars, REM, and make-believe saxophones when ...&lt;/p&gt;</description>
					    	
				    
				    
				
				<category>feature</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Jul 23, 2008
    							
    						
    					
    				
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    					<title>CRAP games that scraped a seven out of ten (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/wii/f/crap-games-that-scraped-a-seven-out-of-ten/a-2008072310514413006/g-20060308165433320026</link>
				    
				
				
				    
    				
						
					    	
					    		
					    		
					    			<description>&lt;img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Features/2008/07/7%20out%20of%2010%20week/Shit%20Games%20that%20Scraped%20a%207/Finished/072308_shitgames7_obs02--article_blog_image.jpg" /&gt;&lt;br /&gt;&lt;p&gt;Let&amp;#8217;s be honest. You don&amp;#8217;t need a certified games &amp;#8220;journalist&amp;#8221; to explain why Grand Theft Auto IV is awesome or that the Dirty Dancing videogame is shit. You&amp;#8217;re intelligent. You know what kinds of games you love and which ones you despise. ...&lt;/p&gt;</description>
					    		
					    	
					    
					    	
				    
				    
				
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    								Jul 23, 2008
    							
    						
    					
    				
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    					<title>The 100 lamest game-industry clich&#233;s (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/wii/f/the-100-lamest-game-industry-clichs/a-20080722111130434045/g-20060308165433320026</link>
				    
				
				
				    
    				
						
					    
					    	<description>&lt;p&gt;1. All in all - A code phrase signifying the start of the final paragraph of a review, wherein the writer will sum up the meat of his opinion in a few brief sentences. If you see this at the end of a review, it&#039;s a clear sign that the last paragraph is the only one you actually needed to read.&lt;/p&gt;

&lt;p&gt;2. Immersive - So fascinating and realistic, it almost makes you forget that you&#039;re actually sitting on a couch, twitching your thumbs ...&lt;/p&gt;</description>
					    	
				    
				    
				
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    								Jul 22, 2008
    							
    						
    					
    				
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    					<title>Ads that subtract (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/wii/f/ads-that-subtract/a-2008072293012896070/g-20060308165433320026</link>
				    
				
				
				    
    				
						
					    	
					    		
					    		
					    			<description>&lt;img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Features/2008/07/Ads%20that%20subtract/WII25.won_ads.wild_01--article_blog_image.jpg" /&gt;&lt;br /&gt;&lt;p&gt;What is Nintendo&amp;#8217;s biggest influence on the modern gaming scene? Motion controls? The meteoric rise of the casual market? The range of lifestyle games? They&amp;#8217;re all biggies, no doubt. But for our money we&amp;#8217;d have to say that the reinvention of the game advert has undoubtedly sent more shockwaves through the gaming bedrock than any of these. ...&lt;/p&gt;</description>
					    		
					    	
					    
					    	
				    
				    
				
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    								Jul 22, 2008
    							
    						
    					
    				
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    					<title>30 Reasons Leipzig Might Kill Off E3 This Year (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/wii/f/30-reasons-leipzig-might-kill-off-e3-this-year/a-2008072291326281086/g-20060308165433320026</link>
				    
				
				
				    
    				
						
					    
					    	<description>&lt;p&gt;E3 2008 was on the whole a rather lame affair. But there is a great big hope on the horizon, and that hope is the Leipzig Games Convention, which happens next month in Germany ...&lt;/p&gt;</description>
					    	
				    
				    
				
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    								Jul 22, 2008
    							
    						
    					
    				
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    					<title>The Top 7... Lazy Character Clich&#233;s (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/wii/f/the-top-7-lazy-character-clichs/a-2008072111311385086/g-20060308165433320026</link>
				    
				
				
				    
    				
						
					    	
					    		
					    		
					    			<description>&lt;img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Features/2008/07/Top%207%20Lazy%20Character%20Cliches/Art/Finished/072108_t7charactercliches_banner--article_blog_image.jpg" /&gt;&lt;br /&gt;&lt;p&gt;Game design must be super, super hard. What else can explain the number of shortcuts being taken in almost every one? Genres are repeated, environments are recycled and storylines all begin to sound the same. Most copied, however, are the characters. Dreaming up an entirely new personality with entirely new traits is a daunting task, so the majority of folks you meet in games end up feeling identical to the folks you met in previous games. ...&lt;/p&gt;</description>
					    		
					    	
					    
					    	
				    
				    
				
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    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Jul 21, 2008
    							
    						
    					
    				
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    					<title>What is Seven out of 10 Week? (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/wii/f/what-is-seven-out-of-10-week/a-20080721121451869026/g-20060308165433320026</link>
				    
				
				
				    
    				
						
					    
					    	<description>&lt;p&gt;Now that the dust has settled from the most aggressively mediocre E3 yet, we&#039;ve entered that yearly lull in which the game industry kicks off its shoes and takes a pre-autumn nap. With crumminess behind and boredom ahead, we can&#039;t think of a better time to dedicate this week to a celebratory prodding of all that is banal, boring and mediocre in the game industry. In the coming days, we&#039;ll drag the laziest aspects of our industry - kicking ...&lt;/p&gt;</description>
					    	
				    
				    
				
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    								Jul 21, 2008
    							
    						
    					
    				
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    					<title>The dating game (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/wii/f/the-dating-game/a-200807219442568025/g-20060308165433320026</link>
				    
				
				
				    
    				
						
					    	
					    		
					    		
					    			<description>&lt;img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Features/2008/07/The%20dating%20game/PCG189.feat_love.feat18--article_blog_image.jpg" /&gt;&lt;br /&gt;&lt;p&gt;Find cow? Fund cave? Food core? We all sat round trying to work out what was written next to my name on the office whiteboard, my task for the week. Wait, I remember: &amp;#8216;Find love&amp;#8217;. That&amp;#8217;s it. I have to find love in a videogame. This actually makes sense. ...&lt;/p&gt;</description>
					    		
					    	
					    
					    	
				    
				    
				
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    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Jul 21, 2008
    							
    						
    					
    				
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    					<title>Edge Online: E3 Must Change Or Die (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/wii/f/edge-online-e3-must-change-or-die/a-20080721102314375037/g-20060308165433320026</link>
				    
				
				
				    
    				
						
					    
					    	<description>&lt;p&gt;What function does E3 actually serve? Edge Online lists the dubious benefits of E3, and how they might be generated in different, better ways. ...&lt;/p&gt;</description>
					    	
				    
				    
				
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    								Jul 21, 2008
    							
    						
    					
    				
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    					<title>E3 08: Lost at E3 (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/wii/f/e3-08-lost-at-e3/a-20080718175857941049/g-20060308165433320026</link>
				    
				
				
				    
    				
						
					    
					    	<description>&lt;p&gt;E3 is not so different from being trapped on a supernatural island wondering what the hell is going on. Our video response should clarify things for you. Enjoy!Jul 18, ...&lt;/p&gt;</description>
					    	
				    
				    
				
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    								Jul 18, 2008
    							
    						
    					
    				
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    					<title>E3 08: Best (and worst) trailers (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/wii/f/e3-08-best-and-worst-trailers/a-20080718134213581020/g-20060308165433320026</link>
				    
				
				
				    
    				
						
					    	
					    		
					    		
					    			<description>&lt;img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Games/R/Resident%20Evil%205/Bulk%20Viewer/PS3_Xbox/2008-07-16/Resident_Evil_5_E3_PS3_Xbox_360Screenshots10288npc004600000--article_blog_image.jpg" /&gt;&lt;br /&gt;&lt;p&gt;While there&amp;#8217;s plenty of griping around the internets about a piss-poor E3&amp;#8217;s boring press conferences and lack of big announcements, we saw plenty of great trailers for great games that we can&amp;#8217;t wait to play. ...&lt;/p&gt;</description>
					    		
					    	
					    
					    	
				    
				    
				
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    								Jul 18, 2008
    							
    						
    					
    				
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    					<title>E3 08: An 11-step Recipe For A (Mostly) Crap E3 (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/wii/f/e3-08-an-11-step-recipe-for-a-mostly-crap-e3/a-2008071815575968004/g-20060308165433320026</link>
				    
				
				
				    
    				
						
					    	
					    		
					    		
					    			<description>&lt;img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Features/2008/07/E3%20round%20up/E3_RECIPE_BLOG--article_blog_image.jpg" /&gt;&lt;br /&gt;The key ingredients which dictated the flavour of this year&#039;s show ...&lt;br/&gt;</description>
					    		
					    	
					    
					    	
				    
				    
				
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    								Jul 18, 2008
    							
    						
    					
    				
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    					<title>E3 08: The Most Excruciating Moments (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/wii/f/e3-08-the-most-excruciating-moments/a-20080717111332537011/g-20060308165433320026</link>
				    
				
				
				    
    				
						
					    	
					    		
					    		
					    			<description>&lt;img src="http://static.gamesradar.com/images/mbGamesRadar/us/Features/2008/07/E3%202008/Excruciating%20Moments/nintendo-motion-vidthumb--article_blog_image.jpg" /&gt;&lt;br /&gt;&lt;p&gt;E3 may be getting smaller and smaller, holding fewer and fewer surprises, but you can still count on the show for one thing - horrible, horrible press conferences. When a bunch of corporate suits and publicity flaks try to relate to gamers, while still hitting all their boardroom selling points, the results are never pretty.&lt;/p&gt;

&lt;p&gt;2008 is certainly no different. After only two days, we&#039;ve already suffered through an agonizing gauntlet of ...&lt;/p&gt;</description>
					    		
					    	
					    
					    	
				    
				    
				
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    								Jul 17, 2008
    							
    						
    					
    				
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    					<title>E3 08: E3 in numbers! (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/wii/f/e3-08-e3-in-numbers/a-20080717141111460020/g-20060308165433320026</link>
				    
				
				
				    
    				
						
					    
					    	<description>&lt;p&gt;So there&amp;#8217;s this book knocking around E3. It&amp;#8217;s produced by the (yawn) Entertainment Software Association. It&amp;#8217;s green. It&amp;#8217;s full of, and I quote, &amp;#8220;Essential facts about the computer and video game industry. It&amp;#8217;s quite dull and probably only of use to marketing types who like pleated trousers, wear ear-piece phones (ACKKKK!) and talk in serious tones about &amp;#8220;fiscal years.&amp;#8221;&amp;#160; Either way, we ...&lt;/p&gt;</description>
					    	
				    
				    
				
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    								Jul 17, 2008
    							
    						
    					
    				
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    					<title>E3 08: Nintendo E3 98 Vs Nintendo E3 08 (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/wii/f/e3-08-nintendo-e3-98-vs-nintendo-e3-08/a-2008071716953484080/g-20060308165433320026</link>
				    
				
				
				    
    				
						
					    
					    	<description>&lt;p&gt;We&#039;re so depressed by Nintendo&#039;s E3 line-up that we&#039;ve gone to all the bother of digging up a list of the games that Nintendo was actively promoting at E3 in 1998, just so we could compare them with this year&#039;s official line-up and subsequently have a moan about how things aren&#039;t as good as they used to be 10 years ago. ...&lt;/p&gt;</description>
					    	
				    
				    
				
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    								Jul 17, 2008
    							
    						
    					
    				
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    					<title>E3 08: E3 Then and Now (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/wii/f/e3-08-e3-then-and-now/a-2008071613914601094/g-20060308165433320026</link>
				    
				
				
				    
    				
						
					    	
					    		
					    		
					    			<description>&lt;img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Features/2008/07/E3%202008/Art/Comparison/Picture%20007--article_blog_image.jpg" /&gt;&lt;br /&gt;&lt;p&gt;If you&#039;ve been following the games industry for any length of time you&#039;re keenly aware of E3. It was once the biggest show we had, a time of year when the entire world focused on the LA Convention Center and put on the loudest, craziest, busiest trade show video games could muster. Some loved it, others couldn&#039;t stand the shoulder-to-shoulder, body-odor addled conditions. Doesn&#039;t matter now, as the once proud and mighty E3 has shrunk like a ...&lt;/p&gt;</description>
					    		
					    	
					    
					    	
				    
				    
				
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    								Jul 16, 2008
    							
    						
    					
    				
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    					<title>E3 08: Why wait? E3's biggest games reviewed NOW  (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/wii/f/e3-08-why-wait-e3s-biggest-games-reviewed-now/a-2008071517634426021/g-20060308165433320026</link>
				    
				
				
				    
    				
						
					    	
					    		
					    		
					    			<description>&lt;img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Features/2008/07/E3%202008/Early%20reviews%20feature/PQGalactrix_%20Fancy_Schmancy--article_blog_image.jpg" /&gt;&lt;br /&gt;&lt;p&gt;You know the problem with E3? You have to wait months before you find out if a game that looked great in July is going to kick ass or blow goats when it finally arrives in November. And it it sucks, you feel deflated. If only you could read, right here and right now, which games are really worth eagerly anticipating and which you should just start fitting for cement shoes right now. Wouldn&#039;t that make the world a better place?&lt;/p&gt;

&lt;p&gt;Here, for the very first time, are the exclusive first reviews for all of the games you&#039;re most excited about this very E3. ...&lt;/p&gt;</description>
					    		
					    	
					    
					    	
				    
				    
				
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    								Jul 15, 2008
    							
    						
    					
    				
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    					<title>E3 08: Nintendo Press Conference (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/wii/f/e3-08-nintendo-press-conference/a-20080715115317777055/g-20060308165433320026</link>
				    
				
				
				    
    				
						
					    
					    	<description>&lt;p&gt;As we did with&amp;#160;Microsoft, we jotted all this down as it happened.&lt;/p&gt;&lt;p&gt;Nintendo&#039;s big day, where they&#039;ll allegedly announce their biggest games for the rest of the year, began with a Shaun White Snowboarding reveal. As expected, it&#039;s all about the Balance Board, leaning and tucking to race down a rocky mountainside or pull off tricks in a halfpipe. Based on what we saw, Mr. White himself didn&#039;t do much other than simply lean to execute ...&lt;/p&gt;</description>
					    	
				    
				    
				
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    								Jul 15, 2008
    							
    						
    					
    				
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    					<title>E3 08: Hub (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/wii/f/e3-08-hub/a-2008071495032299097/g-20060308165433320026</link>
				    
				
				
				    
    				
						
					    
					    	<description>&lt;p&gt;E3&amp;#160;is the only place in the world that matters this week. Literally hundreds of games are going to be shown&amp;#160;in glitzy press conferences and&amp;#160;one sweaty&amp;#160;Los Angeles Convention Center&lt;/p&gt;&lt;p&gt;Therefore, we&#039;ve hammered together this one-stop shop to bring you all the sights, sounds and sensory overloads from the week-long center of the videogaming universe.&lt;/p&gt;&lt;p&gt;You&#039;ll find features here on this page, and more ...&lt;/p&gt;</description>
					    	
				    
				    
				
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    								Jul 14, 2008
    							
    						
    					
    				
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    					<title>The roots of open-world games (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/wii/f/the-roots-of-open-world-games/a-200807111086555044/g-20060308165433320026</link>
				    
				
				
				    
    				
						
					    	
					    		
					    		
					    			<description>&lt;img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Features/2008/07/Open%20Ended%20Games/PCZ195.upfeatin.elite--article_blog_image.jpg" /&gt;&lt;br /&gt;&lt;p&gt;Todd Howard, game director at Bethesda reckons gamers love freedom. &amp;#8220;They feel more like the character they&amp;#8217;re playing.&amp;#8221; he explains. &amp;#8220;They&amp;#8217;re doing what they want to do and not what you, the designer, wants them to do. The more open, the more reactive you can make it, the better the player experience.&amp;#8221; ...&lt;/p&gt;</description>
					    		
					    	
					    
					    	
				    
				    
				
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    								Jul 11, 2008
    							
    						
    					
    				
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    					<title>The Top 30 Craziest Industry Quotes (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/wii/f/the-top-30-craziest-industry-quotes/a-20080710101425956052/g-20060308165433320026</link>
				    
				
				
				    
    				
						
					    	
					    		
					    		
					    			<description>&lt;img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Features/2008/07/Craziest%20Industry%20Quotes/RAW/Dennis_photo--article_blog_image.jpg" /&gt;&lt;br /&gt;&lt;p&gt;Game industry publishers and developers say the darndest things - no, really. Whether they&amp;#8217;re using ten-dollar words to hock their products, provoking message boards or feigning ignorance through million-dollar egos, we look to these game makers with a vented interest. After all, they&amp;#8217;re supposed to be looking out for the everyday gamer, right? Then why all the hilariously misguided potshots at competitors? What&amp;#8217;s with ...&lt;/p&gt;</description>
					    		
					    	
					    
					    	
				    
				    
				
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    								Jul 10, 2008
    							
    						
    					
    				
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    					<title>Top 20 Overlooked Game Babes (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/wii/f/top-20-overlooked-game-babes/a-20080708105437443047/g-20060308165433320026</link>
				    
				
				
				    
    				
						
					    	
					    		
					    		
					    			<description>&lt;img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Features/2008/07/Babe%20Week/Overlooked%20Game%20Babes/Finished/jillvalentineOBS--article_blog_image.jpg" /&gt;&lt;br /&gt;&lt;p&gt;Face it: Princess Peach wouldn&amp;#8217;t give you the time of day if you spent twenty years rescuing her from ginger lizards. Chun-Li&amp;#8217;s just not that into you. Lara Croft? She doesn&amp;#8217;t even know you&amp;#8217;re alive. Why don&amp;#8217;t you quit chasing those quixotic chicks of A-list gamedom and broaden your horizons to something a little more... in your league. ...&lt;/p&gt;</description>
					    		
					    	
					    
					    	
				    
				    
				
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    								Jul 8, 2008
    							
    						
    					
    				
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    					<title>20 Most Rabidly Patriotic Games (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/wii/f/20-most-rabidly-patriotic-games/a-20080703153332710018/g-20060308165433320026</link>
				    
				
				
				    
    				
						
					    	
					    		
					    		
					    			<description>&lt;img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Features/2008/07/Patriotic/Screens/06--article_blog_image.jpg" /&gt;&lt;br /&gt;&lt;p&gt;To celebrate Independence Day (the holiday, not the movie), we&amp;#8217;ve scoured our encyclopedic minds for the most patriotic games to be developed. But that wasn&amp;#8217;t funny enough. So, we dug deeper to find the most rabidly patriotic games every developed. Ya know - the ones with so much love for Old Glory that it starts to get a little ridiculous. Behold - our results!&lt;/p&gt;&lt;p&gt;&lt;/p&gt;&lt;p&gt;America&#039;s ArmyUS Army | 2002Any game can add the word ...&lt;/p&gt;</description>
					    		
					    	
					    
					    	
				    
				    
				
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    								Jul 4, 2008
    							
    						
    					
    				
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    					<title>GamesRadar Ultimate Character Battle! - Day 4 (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/wii/f/gamesradar-ultimate-character-battle-day-4/a-20080703113535931059/g-20060308165433320026</link>
				    
				
				
				    
    				
						
					    
					    	<description>&lt;p&gt;Intro goes here&lt;/p&gt;ROUND 4: BEGIN!&lt;/p&gt;&lt;p&gt;&lt;/p&gt;&lt;p&gt;FROM: Sly Cooper series/Mortal Kombat series&lt;/p&gt;&lt;p&gt;&amp;#160;Sly Cooper is a master thief, an expert at stealth, guile and - when necessary - smacking things on the head with a length of hardwood and brass. However, Sub-Zero is a ninja, and is therefore an expert at all those things and then some. Also he shoots ice.&lt;/p&gt;&lt;p&gt;Sly is found two weeks later by sheriff&#039;s deputies, frozen solid in the back ...&lt;/p&gt;</description>
					    	
				    
				    
				
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    								Jul 3, 2008
    							
    						
    					
    				
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    					<title>Nintendo Power turns 20! (News)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/wii/wii/news/nintendo-power-turns-20/a-200807021756676078/g-20060308165433320026</link>
				    
				
				
				    
    				
						
					    	
					    		
					    		
					    			<description>&lt;img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Games/M/Mega%20Man%209/Everything%20Else/Mega%20Man%20Week/Classic%20Screens/MegaMan8Anime--article_blog_image.jpg" /&gt;&lt;br /&gt;&lt;p&gt;We&#039;ve seen a lot of gaming magazines rise and fall the past few years, considerably more if you go all the way back to the industry&#039;s heyday in the &#039;80s. The way the magazine market is today, it&#039;s a major accomplishment when one makes it to 100 issues. Consider then, the milestone that is the 20th anniversary issue of ...&lt;/p&gt;</description>
					    		
					    	
					    
					    	
				    
				    
				
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    								Jul 3, 2008
    							
    						
    					
    				
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    					<title>GamesRadar Ultimate Character Battle! - Day 3 (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/wii/f/gamesradar-ultimate-character-battle-day-3/a-20080702114148770029/g-20060308165433320026</link>
				    
				
				
				    
    				
						
					    
					    	<description>&lt;p&gt;&amp;#160;This is part 3 of an ongoing series of features. Click here for&amp;#160;part 1&amp;#160;and&amp;#160;part 2.&lt;/p&gt;&lt;p&gt;&amp;#160;ROUND 3&lt;/p&gt;&lt;p&gt; &lt;/p&gt;&lt;p&gt;FROM: Pok&amp;#233;mon series/Portal&lt;/p&gt;&lt;p&gt;Oh, shit! We were totally rooting for the Companion Cube to win this thing, but we forgot it&#039;s weak against fire! Um, um... the Companion Cube is so scared for its life that it pulls out a pair of nickel-plated revolvers and fires them wildly while falling down a ...&lt;/p&gt;</description>
					    	
				    
				    
				
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    								Jul 2, 2008
    							
    						
    					
    				
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    					<title>GamesRadar Ultimate Character Battle! - Day 2 (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/wii/f/gamesradar-ultimate-character-battle-day-2/a-2008070114226704015/g-20060308165433320026</link>
				    
				
				
				    
    				
						
					    	
					    		
					    		
					    			<description>&lt;img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Features/2008/06/Character%20Battle/Day%202/Finished/cowell%20vs%20cube--article_blog_image.jpg" /&gt;&lt;br /&gt;&lt;p&gt;This is part 2 of a weeklong series of features. For part 1, click here.&lt;/p&gt;&lt;p&gt;We&#039;re on to the second day of our massive, winner-take-all character battle, and already we&#039;ve lost half of our combatants to death, emotional trauma or reasons too ridiculous to discuss here. With the battlefield winnowed down to 32 contestants from yesterday&#039;s 64, who will emerge to claim the title of best character ever?&lt;/p&gt;&lt;p&gt;Five of GamesRadar&#039;s most powerful ...&lt;/p&gt;</description>
					    		
					    	
					    
					    	
				    
				    
				
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    								Jul 1, 2008
    							
    						
    					
    				
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    					<title>Pokemon invade Spore (Feature)</title>
    				
    			
    			
					
				    
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					    			<description>&lt;img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Features/2008/07/Spore/ART/Finished/070208_pokespore_topstories--article_blog_image.jpg" /&gt;&lt;br /&gt;&lt;p&gt;Over a million creatures have been uploaded to the Sporepedia since Spore&amp;#8217;s Creature Creator was released. But now that the novelty of dancing phalluses and bouncing boob-a-licious breasts have died down, many players seem to be focusing their energies on the important stuff: recreating freaky Pokemon clones to conquer the galaxy with. ...&lt;/p&gt;</description>
					    		
					    	
					    
					    	
				    
				    
				
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    								Jul 1, 2008
    							
    						
    					
    				
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    					<title>Homebrewing for all (Feature)</title>
    				
    			
    			
					
				    
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					    			<description>&lt;img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Features/2008/07/Homebrewing/Finished/PSW109.news_lead.dragon--article_blog_image.jpg" /&gt;&lt;br /&gt;&lt;p&gt;Sony&amp;#8217;s great new mod-friendly game LittleBigPlanet is the most notable of a new breed of videogame about to sweep through the market. And we don&amp;#8217;t just mean games populated with girly looking sack creatures. It has no discernible story, no bosses and, bucking the current trend, no cutscenes. In it, you will race through levels built from scratch by you. Or by your mates. ...&lt;/p&gt;</description>
					    		
					    	
					    
					    	
				    
				    
				
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    								Jul 1, 2008
    							
    						
    					
    				
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    					<title>GamesRadar Ultimate Character Battle! - Day 1 (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/wii/f/gamesradar-ultimate-character-battle-day-1/a-2008063013249358025/g-20060308165433320026</link>
				    
				
				
				    
    				
						
					    	
					    		
					    		
					    			<description>&lt;img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Features/2008/06/Character%20Battle/Finished/kentmax--article_blog_image.jpg" /&gt;&lt;br /&gt;&lt;p&gt;ROUND 1&lt;/p&gt;&lt;p&gt;&amp;#160;FROM: The Legend of Zelda series/Final Fantasy VII&lt;/p&gt;&lt;p&gt;Cloud&amp;#8217;s too busy being an emo bitch to notice the fight&#039;s even started. Instead, he sits around cutting himself and absentmindedly breaking pieces off of his brittle hair. Link lunges out from behind Cloud&#039;s couch and snaps Cloud&amp;#8217;s Fall Out Boy CD collection. Cloud cries. Link wins. &lt;/p&gt;&lt;p&gt;FROM: Tomb Raider series/Disney Skateboard Adventure&lt;/p&gt;&lt;p&gt;Lara ...&lt;/p&gt;</description>
					    		
					    	
					    
					    	
				    
				    
				
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    								Jun 30, 2008
    							
    						
    					
    				
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    					<title>50 skills that every gamer should master (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/wii/f/50-skills-that-every-gamer-should-master/a-2008062417104774060/g-20060308165433320026</link>
				    
				
				
				    
    				
						
					    	
					    		
					    		
					    			<description>&lt;img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Features/2008/06/50%20skills%20that%20every%20gamer%20should%20master/drunk--article_blog_image.jpg" /&gt;&lt;br /&gt;&lt;p&gt;Just being able to play games is only the beginning. If you&#039;re going to call yourself a proper gamer (as opposed to a casual pretender) there are a few requisite skills that you must master first. 50 skills, in fact. And they&#039;re all right here ...&lt;/p&gt;</description>
					    		
					    	
					    
					    	
				    
				    
				
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    								Jun 30, 2008
    							
    						
    					
    				
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    					<title>World of Nintendo (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/wii/f/world-of-nintendo/a-2008062791753455072/g-20060308165433320026</link>
				    
				
				
				    
    				
						
					    	
					    		
					    		
					    			<description>&lt;img src="http://static.gamesradar.com/images/mbGamesRadar/us/Features/2008/06/World%20of%20Nintendo%202/WII25.won_20.mariotaxi--article_blog_image.jpg" /&gt;&lt;br /&gt;&lt;p&gt;&amp;#8202;Welcome to the monthly roundup of the weird, the wonderful and the ever so slightly perverted things that wouldn&amp;#8217;t exist if it wasn&amp;#8217;t for the inspiration provided by 30-odd years of Nintendo gaming. ...&lt;/p&gt;</description>
					    		
					    	
					    
					    	
				    
				    
				
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    								Jun 27, 2008
    							
    						
    					
    				
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    					<title>The WTF World of Wikipedia (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/wii/f/the-wtf-world-of-wikipedia/a-2008062510326553058/g-20060308165433320026</link>
				    
				
				
				    
    				
						
					    	
					    		
					    		
					    			<description>&lt;img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Features/2008/06/Wikipedia/Finished/Version%202/062508_wikipedia_obs05_v2--article_blog_image.jpg" /&gt;&lt;br /&gt;&lt;p&gt;In the brave new world of the internet, everybody has power. Information is interactive, knowledge is collaborative and history is open source. The nerdy kid next door has just as much influence as a high school teacher; the dorky dude at the comic book shop has just as much voice as a college professor.&lt;/p&gt;

&lt;p&gt;Problem is, the nerds and dorks tend to have a lot more free time - and passion - than the teachers and professors. The end result? A hilariously skewed, terrifyingly twisted view of the world in which all the wrong things are deemed &#034;important&#034; and worthy of serious academic discussion. ...&lt;/p&gt;</description>
					    		
					    	
					    
					    	
				    
				    
				
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    								Jun 25, 2008
    							
    						
    					
    				
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    					<title>Use our Universal Guide to beat any game (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/wii/f/use-our-universal-guide-to-beat-any-game/a-2008062412567790040/g-20060308165433320026</link>
				    
				
				
				    
    				
						
					    
					    	<description>&lt;p&gt;Here at GamesRadar we&#039;ve played and beat every game ever made (without dying or saving, and using only one hand). We know it sounds impressive, but for us it was no biggie; we&#039;re all very talented gamers who never lose. We understand that this isn&#039;t the case for everyone, so we&#039;ve put together these helpful guides to help others play like us. ...&lt;/p&gt;</description>
					    	
				    
				    
				
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    								Jun 24, 2008
    							
    						
    					
    				
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    					<title>The Top 7... Worst jobs in the games industry (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/wii/f/the-top-7-worst-jobs-in-the-games-industry/a-20080623102614854012/g-20060308165433320026</link>
				    
				
				
				    
    				
						
					    	
					    		
					    		
					    			<description>&lt;img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Features/2008/06/Top%207%20Worst%20jobs%20in%20the%20games%20industry/Raw/IMG_0728--article_blog_image.jpg" /&gt;&lt;br /&gt;&lt;p&gt;Being the whiney-ass jerks we are, we love to complain about our jobs. &amp;#8220;X&amp;#160;publisher is being a dick! Every game I play sucks! I hate doing a job that thousands of people would kill baby seals to do!&amp;#8221;&lt;/p&gt;&lt;p&gt;In our defense, it isn&amp;#8217;t easy sorting this hurricane of press releases, PR bullshit, speculation, trailers, screens, and boob jokes into something intelligible and interesting.&amp;#160;Nevertheless, we are far from the ...&lt;/p&gt;</description>
					    		
					    	
					    
					    	
				    
				    
				
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    								Jun 23, 2008
    							
    						
    					
    				
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    					<title>Consoles of the 2000s (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/wii/f/consoles-of-the-2000s/a-200806209252726028/g-20060308165433320026</link>
				    
				
				
				    
    				
						
					    
					    	<description>&lt;p&gt;As Sega&amp;#8217;s Dreamcast led the charge in next-gen gaming, the 90s dissolved into the double-Os and gamers eagerly anticipated Sony&amp;#8217;s successor to their 100 million selling original PlayStation. And as Nintendo further sought to reach the casual consumer, PC giant Microsoft would stun gamers with their forceful entry into the console market. Sega would soon be put out to pasture. Join us as we chart the past rocky decade of the ...&lt;/p&gt;</description>
					    	
				    
				    
				
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    								Jun 20, 2008
    							
    						
    					
    				
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    					<title>Consoles of the '90s (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/wii/f/consoles-of-the-90s/a-20080619101756202005/g-20060308165433320026</link>
				    
				
				
				    
    				
						
					    	
					    		
					    		
					    			<description>&lt;img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Features/2008/06/Consoles%20of%20the/90s/Finished/64DD--article_blog_image.jpg" /&gt;&lt;br /&gt;&lt;p&gt;The &#039;70s were jam-packed with wannabe consoles that failed to make an impression on anyone. The &#039;80s ushered in golden age for gamers, delivering the industry-saving NES and Sega&#039;s first major contender, the Genesis/Mega Drive. The &#039;90s proved to be a bit of both eras, with Nintendo and Sega still fighting amidst a graveyard of utterly confusing machines that died quiet, yet expensive deaths. And then, just when it looked like Nintendo could ...&lt;/p&gt;</description>
					    		
					    	
					    
					    	
				    
				    
				
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    								Jun 19, 2008
    							
    						
    					
    				
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    					<title>Consoles of the '80s (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/wii/f/consoles-of-the-80s/a-200806189420522063/g-20060308165433320026</link>
				    
				
				
				    
    				
						
					    
					    	<description>&lt;p&gt;As the decade turned, the popularity of videogame consoles waned from an oversaturated marketplace. Coupled with horrible third-party releases, the US gaming industry crashed and led to the bankruptcy of many electronics companies. As home computers (PCs) took off, a brave few stepped through the fire and ashes and breathed life into an industry on life support. ...&lt;/p&gt;</description>
					    	
				    
				    
				
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    								Jun 18, 2008
    							
    						
    					
    				
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    					<title>Nintendo: 'several new titles for core gamers at E3' (News)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/wii/wii/news/nintendo-several-new-titles-for-core-gamers-at-e3/a-2008061714147559030/g-20060308165433320026</link>
				    
				
				
				    
    				
						
					    	
					    		
					    		
					    			<description>&lt;img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Games/S/Super%20Smash%20Bros%20Brawl/Bulk%20Viewer/Wii/2008-1-17b/GAM195.pre_smash.b1_2--article_blog_image.jpg" /&gt;&lt;br /&gt;&lt;p&gt;Nintendo&#039;s director of public relations Marc Franklin has said that core gamers should expect great things from the company at E3. &#034;We will be announcing several new titles that core gamers will be interested in around the time of E3,&#034; he told GamePro recently. Speculation has run rampant about Nintendo&#039;s release schedule near the end of this year. ...&lt;/p&gt;</description>
					    		
					    	
					    
					    	
				    
				    
				
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    								Jun 17, 2008
    							
    						
    					
    				
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    					<title>Atari founder: Games industry "should be bigger" (News)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/wii/wii/news/atari-founder-games-industry-should-be-bigger/a-2008061712644145077/g-20060308165433320026</link>
				    
				
				
				    
    				
						
					    	
					    		
					    		
					    			<description>&lt;img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Hardware/Wii/Wii_Lifestyles/_T1I2490--article_blog_image.jpg" /&gt;&lt;br /&gt;&lt;p&gt;With games rivalling films in both production costs and profits, and titles like GTA IV smashing entertainment sales records, gaming is booming, but it&#039;s not as big as it should be, says Atari founder Nolan Bushnell.&lt;/p&gt;&lt;p&gt;Bushnell points towards gaming&#039;s relatively focused demographic and its increased complexity as factors that have stunted the growth of the hobby.&lt;/p&gt;&lt;p&gt;&#034;I think the Wii by Nintendo is getting games that once again are fun ...&lt;/p&gt;</description>
					    		
					    	
					    
					    	
				    
				    
				
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    								Jun 17, 2008
    							
    						
    					
    				
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    					<title>Consoles of the '70s (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/wii/f/consoles-of-the-70s/a-2008061710302017044/g-20060308165433320026</link>
				    
				
				
				    
    				
						
					    
					    	<description>&lt;p&gt;We&amp;#8217;re kicking off four days of cartridge-based nostalgia with our guide to the consoles of the &#039;70s. Before you roll your eyes - hey, we saw that - keep in mind these were the first consoles ever created. And without our decrepit forefathers, we wouldn&amp;#8217;t be enjoying digital ambrosia with the likes of Mario or the Master Chief on our fancy HDTV. If you wanna know how your parents kept it real, behold - the consoles of ...&lt;/p&gt;</description>
					    	
				    
				    
				
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    								Jun 17, 2008
    							
    						
    					
    				
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    					<title>Golden Joysticks shortlist going live (News)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/wii/wii/news/golden-joysticks-shortlist-going-live/a-2008061614344031072/g-20060308165433320026</link>
				    
				
				
				    
    				
						
					    	
					    		
					    		
					    			<description>&lt;img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Other/Golden%20Joysticks/Banner--article_blog_image.jpg" /&gt;&lt;br /&gt;&lt;p&gt;Yes, folks &amp;#8211; it&#039;s that special time of year again. The 26th annual Golden Joysticks game awards are almost upon us, and the shortlist of games that will be put forward for the final vote is about to be announced. It&#039;s time to have your say - and you could win some cool prizes too ...&lt;/p&gt;</description>
					    		
					    	
					    
					    	
				    
				    
				
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    								Jun 16, 2008
    							
    						
    					
    				
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    					<title>The scariest villains EVER (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/wii/f/the-scariest-villains-ever/a-2008061315431334063/g-20060308165433320026</link>
				    
				
				
				    
    				
						
					    
					    	<description>&lt;p&gt;&lt;font color=&#034;#000000&#034;&gt;There&#039;s been a lot of talk over the last few years about how videogames need to provoke more of an emotional response from gamers, and of how the technology is gradually allowing developers the freedom to evoke those responses. But in reality, videogames have been tapping into one of our most basic emotions for years: Fear.&lt;/font&gt; ...&lt;/p&gt;</description>
					    	
				    
				    
				
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    								Jun 13, 2008
    							
    						
    					
    				
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    					<title>Capcom makes port decisions through eBay (News)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/wii/wii/news/capcom-makes-port-decisions-through-ebay/a-2008061311239255057/g-20060308165433320026</link>
				    
				
				
				    
    				
						
					    	
					    		
					    		
					    			<description>&lt;img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Games/B/Bionic%20Commando%20Rearmed/Bulk%20Viewers/PSN_XBLA/2008-03-13/bcr_digiday_screensot_03--article_blog_image.jpg" /&gt;&lt;br /&gt;&lt;p&gt;John Diamonon, an associate product manager at Capcom, has said that the firm looks to eBay in order to find out what old games people would like to see on today&#039;s formats.&#034;Sometimes we see games on eBay, and that&#039;s how you see what games people are willing to spend $80 on,&#034; Diamonon told&amp;#160;MTV.&lt;/p&gt;&lt;p&gt;&#034;To choose titles to revive, we see if we can give old franchises the modern touch, and we evaluate the fanbase and see if there&#039;s a market ...&lt;/p&gt;</description>
					    		
					    	
					    
					    	
				    
				    
				
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    								Jun 13, 2008
    							
    						
    					
    				
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    					<title>White consoles always win (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/wii/f/white-consoles-always-win/a-20080612101843831055/g-20060308165433320026</link>
				    
				
				
				    
    				
						
					    	
					    		
					    		
					    			<description>&lt;img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Features/2008/06/White%20Consoles%20Always%20Win/PSX--article_blog_image.jpg" /&gt;&lt;br /&gt;&lt;p&gt;If digg, N4G and NeoGaf are any indication, the internet was invented solely for gaming Neanderthals to argue about the console wars. &#034;Framerate&#034; this, &#034;exclusive game&#034; that. &#034;Pixel bump shader fliter proxy triple mipmapping&#034; this, &#034;physics porn&#034; that. It&#039;s really quite tiring, isn&#039;t it? What if we told you there was a clear and easy way to predict each victor with 90% accuracy - a way to forever silence the incessant forum-vomiting that ...&lt;/p&gt;</description>
					    		
					    	
					    
					    	
				    
				    
				
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    								Jun 12, 2008
    							
    						
    					
    				
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