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Tomb Raider: Underworld


Tombs raided, will travel. Lara’s back in her best Nintendo adventure yet

What really makes the game so playable, however, is its embracing of the series’ core values. There’s far less emphasis on combat here, leaving the locations feeling oddly sterile and lifeless at times. Instead there’s an increased focus on puzzle-solving, with each fiendish platforming section bookended by equally fiendish puzzles that range from the physical block-pushing variety to old-fashioned tile puzzles solved with the pointer.

This isn’t a flawless game. Despite the sense of scale provoked by the frankly staggeringly good visuals, the game itself is disappointingly short. This is perhaps due mostly to the developers’ attempt to recreate some of the scenes contained in the Xbox 360 and PS3 versions – which, to be fair, they do pretty successfully. But in so doing they’ve been forced to trim down some of the puzzles. That said, this hardly matters as the Wii-exclusive sections more than make up for the loss.

A further niggle raises its pustule-ridden face when Lara uses her grapple line. What should be an exhilarating feature is hampered by the unhelpful dynamic camera that chooses the worst possible moment to pan around our heroine, making it nigh-on impossible to build any momentum in her swing. This is a massively disappointing oversight, especially since the camera has otherwise been improved to no end by the developers, mapping it to the D-pad and doing away with the need to hold the C button.

In all, Tomb Raider: Underworld is a genuinely exciting addition to the Wii’s library that feels genuinely next-gen. At long last here’s a game that despite being a multi-format release celebrates the Wii’s unique controls without compromising on thrills. And it’s not a port, and it’s not made by Nintendo. Other developers take note. She might have been around for over ten years but Lara clearly has a few tricks left to teach us.

Dec 1, 2008

You'll love
  • Breathtakingly good visuals
  • Classic Tomb Raider, but refined
  • Seriously atmospheric score
You'll hate
  • Doesn't bring anything new
  • Story is a wreck
  • Feels a bit brief

 
5 Comments
Order Comments: Newest First | Oldest First
adrenaguy  - 11 months 10 days ago 
MUST HAVE THIS! Imma go put this on my chrimbo list, would it be worth it?
skyguy343  - 11 months 10 days ago 
ill get it when a nekked patch is released
Batsgirl4  - 10 months 13 days ago 
Hey guys, I have this game on the wii , and i am having trouble save it. Has any1 else had this problem...or is it just me?! I have tried EVERYTHING. It only seems to save when i save it in a different file , but soon i will run out of files as there are only 4, surely there is a different way to save? Thanks, Batsgirl.
Batsgirl4  - 10 months 13 days ago 
Actually....i hav sorted my problem...not gunna say wat was rong, a biiit embarassin. so thanks.
BastianBond  - 6 months 5 days ago 
Which way was it??.. O.o
If you told us ur issue, now u tell us what the solution was!.. Tell us!..
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The Knowledge
Tomb Raider: Underworld
Tomb Raider: Underworld

Genre: Action
Release date: Nov 18, 2008
Published by: Eidos
Developed by: Crystal Dynamics
Franchise: Tomb Raider
Multiplayer Modes:
Offline
1 player SOLO
9 AWESOME
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