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The House of the Dead: Overkill


Prepare to overkill the under-dead

We can only imagine the faces at the ratings boards when they popped their copy of Overkill into the glowing Wii slot. Seeing this kind of gore, language and politically incorrect humor spill from the Wii is like hearing a five-year-old cuss like a sailor – who’d have thought Nintendo’s friendly white box had it in it?

MadWorld may have gained the newspaper wrath, but content-wise, Overkill pushes things further. Aside from the lashings of viscera that spill from each perforated mutant, the game contains censor-baiting eye-openers such as incest and disability gags, not to mention enough naughty words to make Scarface look like Nintendogs. However, the key word is ‘gags’. Everything is done with a cheeky grin, a parody of bad taste that had us collectively guffawing around the TV.

And it’s mostly the packaging that’s shock and awe - the really gross stuff contained in cutscenes that punctuate the levels. Get down to the shooting and you’re on steadier, if jam-smeared, ground. Unlike the arcade House of the Deads, Overkill has grander ambitions. Levels can run up to 20 minutes in length – the time it takes to complete House of the Dead 2 – and feel more like FPS stages played through a light gun perspective.

On one (dismembered) hand, you get more bang for your buck: two hours of mutant slaughter where normally 30 minutes suffice. The extra time lets the level designers show off, taking us through misty swamps, Blair Witch-style houses and a hillbilly camp all in one stage. An even better carnival level sees you popping caps in some clowns before working your way through exploding attractions and a ghost train ride. The action is just varied enough to keep the momentum going.

On the other hand, some of the intensity of the past games has been toned down. Even on its harder Director’s Cut setting (which adds 30% or so to each level’s length), we only needed two of our credits to make our way through. Enemy waves don’t ramp up in difficulty, or at least, not enough to keep ahead of the weapon upgrades you can buy between levels. In effect, the hardest level is the first – get a shotgun and the mutants are history.

This isn’t to say Overkill isn’t a tremendous laugh; it’s just not what light gun fans may have wanted. As a shooting experience it won’t trouble you, but it’ll entertain you. Heads pop perfectly, arms spin off as blood geysers pump icky red all over the walls, chain kills rack up and a gravelly voice bellows the multiplier names with homicidal relish. And if you hit a bullet time pick-up, you can watch it all frame by frame. The adrenaline of arcade survival has been exchanged for the satisfaction of uber-violence. Ghost Squad and House of the Dead 2+3 already have the adrenaline angle covered on Wii, so we can enjoy Overkill for what it is. At last, the Wii comes of age.

Feb 10, 2009

You'll love
  • Melon-farming bad language
  • Plucking off heads in slow-mo
  • Stomach-turning finale
You'll hate
  • More of a kill-spree than a challenge
  • Bosses sometimes underwhelming
  • Incestuous hillbillies

 
15 Comments
Order Comments: Newest First | Oldest First
pat_thestarfish  - 9 months 11 days ago 
First? Nicely done, looks alright, a probable buy for me.
Wave360  - 9 months 11 days ago 
Nice to see this turned out to be a good game =D

Wii owners are in for a treat
supersmurfybob  - 9 months 11 days ago 
Even though it sounds short, it sounds like a reason to turn on my Wii.
Grenade  - 9 months 10 days ago 
I don't even care if it's short. I love Area 51 in the arcades. My dad and I play it everytime we see it, and on-rail shooters are pretty much made for playing through again and again.
climbing wolf  - 9 months 10 days ago 
I'm just concerned if there's any replay value here
Cyd14199625  - 9 months 10 days ago 
how much is it
looting  - 9 months 8 days ago 
got my copy yesterday played it last night and went to bed laughing if you want a good laugh shooter get this one
Naruto100234  - 9 months 7 days ago 
Is It Good? Because I Am A Fan Of The Past House Of The Dead Games. But This One I Think It Is A Little Stupid. Does Anyone Know When HOD4 Comes Out
adrenaguy  - 9 months 6 days ago 
house of the dead 4 is already in arcades, you know, these games (not including overkill, of course) where designed to sit in the arcades, originally, and addictive veritable money making machines, their difficulty levels high due to the fact that they neeed to be or people would be like "well that was easy, but fun" and probably play it only as couple times after that, being able to complete them on only a few credits is what people pay and pay and pay to get to, which is why they where so damn hard. now with overkill you've bought the game so their's no need to keep you hooked and trying to get better every time because you've already paid for it so you complete it pretty much first time. imo anyway :P
AyronrocksGR  - 9 months 6 days ago 
god....i want this game.
fionnoh  - 9 months 4 days ago 
who are you to tell me what i hate, i love incestuous hillbillies!! with their cute webbed toes and their funny little accents... ah!
rockingamer247  - 9 months 12 hours ago 
Yay!! Wii learned a new word. or a few for that matter. might wanna get this.
riodoku79  - 8 months 28 days ago 
...4 player vs.?
thochaos  - 8 months 26 days ago 
Just finished this game tonight. Tons of fun.
Naruto100234  - 8 months 20 days ago 
When Is HOD4 Coming To Xbox 360?
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The Knowledge
The House of the Dead: Overkill
The House of the Dead: Overkill

Genre: Shooter
Release date: Feb 10, 2009
Published by: Sega
Developed by: Headstrong Games
Multiplayer Modes:
Offline
4 player VS
2 player CO-OP
8 GREAT
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Latest Articles About This Game
Prepare to overkill the under-dead
Wii Review  -  Feb 10, 2009