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MCM Expo Comes to Town
Thousands of gamers, anime fans and cosplayers of widely varying quality descended on ExCel, an...
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Mar 17, 2009
There's practically no reason to offer a review of Super Smash Bros. Brawl. It's going to sell millions upon millions of copies regardless of what anyone says. We all know it's phenomenally fun and destined to become Wii's biggest game of all time, so what else should a review even bother to say? Spend 500 words arguing about wave dashing or meteor smashes? Nah, we'll just say "buy this immediately" and let you get back to smashing. ...
The characters randomly slip and fall leaving yourself open for a second or two. Some characters practically float when they jump in the air. The characters easily grab onto the edge from extreme distances making it super easy for opponents to return to the stage. Characters can do multiple quick attacks by simply keeping the A button pressed... where's the skill in that? A big let down is not being able to control where you want to move during a mid-air dodge (no more wave dashing...) Some called it a glitch but if you learned how to do it, it would really improve your control over your character. A huge let down was not being able to L cancel! L canceling was the best way to move quickly and get good combos in.
Brawl is OK, but when it comes to the actual fighting, melee dominates. After becoming a pro at melee I realized the drastic changes done to brawl and I prefer the good ol' fun I got from melee.