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			<title>GamesRadar - Super Mario Bros 3</title>
	    	<link>http://www.gamesradar.com/wii/super-mario-bros-3/g-20090707143353816080</link>
	    	<description></description>
	    	<language>en</language>
	   	
		
			<item>
				
					
    				
    				
    					<title>100 A buttons (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/wii/f/100-a-buttons/a-20091106105612931044/g-20090707143353816080</link>
				    
				
				
				    
    				
						
					    	
					    		
					    		
					    			<description>&lt;img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Features/2009/11/100%20A%20buttons/100-a-buttons-pano-concept-2--article_blog_image.jpg" /&gt;&lt;br /&gt;&lt;p&gt;How many times in your life have you pressed &amp;#8220;A&amp;#8221; on a NES controller? Though we may not specifically remember every single occurrence of A-button pressage, we are left with a lingering sense of what that little red dynamo could do. Jumping, mostly, and sometimes shooting or punching or maybe some other stuff if it was one of those weird games. ...&lt;/p&gt;</description>
					    		
					    	
					    
					    	
				    
				    
				
				<category>feature</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Nov 6, 2009
    							
    						
    					
    				
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    					<title>What are the best and worst videogame movies? (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/wii/f/what-are-the-best-and-worst-videogame-movies/a-20090908114026462092/g-20090707143353816080</link>
				    
				
				
				    
    				
						
					    	
					    		
					    		
					    			<description>&lt;img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Features/2009/09/TotalFilm%20Features/best-worst-videogame-movies-01-420-75--article_blog_image.jpg" /&gt;&lt;br /&gt;&lt;p&gt;Videogame adaptations are like a walk through minefield; sure there might be a couple of safe zones, but more often than not you&#039;re going to stand on a bomb. ...&lt;/p&gt;</description>
					    		
					    	
					    
					    	
				    
				    
				
				<category>feature</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Sep 9, 2009
    							
    						
    					
    				
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