<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>GamesRadar - Wii News</title><description></description><link>http://www.gamesradar.com/wii/news/</link><lastBuildDate></lastBuildDate><pubDate></pubDate><item><title>Rumor: Criterion Working on New SSX?</title><description></description><link>http://www.gamesradar.comhttp://www.n4g.com/News-454236.aspx</link><pubDate>Jan. 7, 2010, 7:03 p.m.</pubDate></item><item><title>Bizarre Creations: Blur is Call of Duty for Racers</title><description></description><link>http://www.gamesradar.comhttp://www.n4g.com/News-324952.aspx</link><pubDate>May 8, 2009, 12:40 p.m.</pubDate></item><item><title>ActionTrip&#39;s 2007 Game of the Year</title><description></description><link>http://www.gamesradar.comhttp://www.n4g.com/News-95237.aspx</link><pubDate>Dec. 25, 2007, 2:55 p.m.</pubDate></item><item><title>2007 - The best gaming year ever</title><description>20th Dec, 2007

Gaming is an up and down experience. Some years cram top quality titles into our every orifice until were bursting with videogame joy and have excess polygons dripping messily out of our ears, while some other years&amp;hellip; Well, some other years are 1983.

In 2007 though, weve had a very good year indeed. A scarily good year in fact. One which has provided us so much brilliance on every format that its a genuine worry that the laws of karmic balance will soon bring us a plague </description><link>http://www.gamesradar.com/2007-the-best-gaming-year-ever/</link><pubDate>Dec. 20, 2007, 12:51 p.m.</pubDate></item><item><title>New SSX teaser in Burnout Paradise?</title><description>Played the Burnout Paradise demo yet? Stupidly good, isn&#39;t it? Since we got hold of the Xbox Live preview we&#39;ve been having an almost illegally good time discovering the new delights of Paradise City. It&#39;s been a non-stop orgy of melting tarmac, leaping off carpark roofs, barrell-rolling across beaches and handbrake turning into parking spaces at 100 miles per hour.

What&#39;s got us extra excited about the demo though is something entirely unrelated to Burnout. While it was great to discover that </description><link>http://www.gamesradar.com/new-ssx-teaser-in-burnout-paradise/</link><pubDate>Dec. 13, 2007, 10:27 a.m.</pubDate></item><item><title>WiiTube</title><description>With the full Opera browser slowly - and we mean slowly - downloading into the Wii&#39;s master-brain, there&#39;s no better time to indulge in a spot of YouTubing shenanigans. It&#39;s here gamers reveal acts of gaming prowess beyond our meager arm-flailing goofiness, and demonstrate how to milk every drop of fun from those Wii discs. Now get surfing.

Remote Flicks - Big screen Wii by hohlerman

Watch as a group of enterprising Wii fanatics create the real big screen gaming experience. That such a tiny </description><link>http://www.gamesradar.com/wiitube/</link><pubDate>June 1, 2007, 6:11 p.m.</pubDate></item><item><title>SSX Blur exposed</title><description>Last night we celebrated the upcoming release of EA Montreal&#39;s SSX Blur at what was likely the coldest launch party ever, located in the famed Ice Hotel in Quebec. Blur &#39;s development team didn&#39;t seem phased by the sub-zero temperature, and enthusiastically handed us the controls to the SSX franchise&#39;s Wii debut.

It&#39;s a good thing that Blur requires almost no button pressing to play, because by the time we picked up a pair of controllers, we&#39;d forgotten what our fingers felt like. </description><link>http://www.gamesradar.com/ssx-blur-exposed/</link><pubDate>Feb. 22, 2007, 9:06 p.m.</pubDate></item><item><title>SSX Blur images in focus</title><description>
You can never have too many views of such a clean, vibrant-looking game as SSX Blur, which will whisk its way onto Wii in March. So here we&#39;ve scooped up a new batch of shots from the motion-controlled snowbound racer. Hit the Images tab above for the </description><link>http://www.gamesradar.com/ssx-blur-images-in-focus/</link><pubDate>Feb. 6, 2007, 8:13 p.m.</pubDate></item><item><title>Wii Lineup For First Quarter 2007 Expands Nintendo&#39;s Global Phenomenon</title><description></description><link>http://www.gamesradar.comhttp://www.n4g.com/wii/News-20707.aspx</link><pubDate>Jan. 24, 2007, 1:27 p.m.</pubDate></item><item><title>SSX Blur screen flurry</title><description>The avalanche of info on the Wii&#39;s SSX Blur has snowballed into a such a flurry of images and video today that it can only be described using cheap snow-based metaphors.  Best of all, today&#39;s stuff concerns exactly how the controls work. We even get a glimpse of one Uber Trick that&#39;ll have you drawing hearts on the screen as if it were your old Jonathan Taylor Thomas poster.  Click on either the Images or Movies tab above to see what we </description><link>http://www.gamesradar.com/ssx-blur-screen-flurry/</link><pubDate>Jan. 12, 2007, 9:10 p.m.</pubDate></item></channel></rss>

