The Spore franchise continues to evolve as Maxis, an Electronic Arts studio, today revealed details about Spore Hero and Spore Hero Arena – two games built from the ground up exclusively for the Wii and Nintendo DS platforms. Building on the franchise's core tenets of creativity, exploration and adventure, Spore Hero and Spore Hero Arena will immerse Nintendo fans into all-new experiences when the games launch this year.
GameDaily BIZ just got off the phone with legendary game designer Will Wright, who as you know recently left Electronic Arts to pursue his entertainment think tank, Stupid Fun Club (of which EA is a co-owner). Although Lucy Bradshaw, VP and General Manager at Maxis, reassured us when the news broke that Spore would be in good hands and that Wright's legacy and the culture he instilled at Maxis would help steer Spore's future, Wright today confirmed with us that he will actually still be providing feedback to EA on Spore and other projects.
Few games have transitioned from the PC to the Wii. There is no "World of Warcraft" Wii, no "Company of Heroes" Wii, not even - yet - a "Peggle" Wii. But EA has been trying, first with "MySims" for Nintendo's home system and, coming this fall, "Spore Hero."
Gamasutra writes:
Today's news gathering has everything the TGR staff truly loves: boiling hate, Spore and Uwe Boll being publicly disgraced.
Gamerdeals.net writes:
The freshly-launched Spore video game that lets people play God has been hit with a lawsuit accusing its publisher of slipping devilish anti-piracy software onto players' machines.
Kombo writes, "It is a widely held belief that used game retailers are screwing game publishers and developers out of millions upon millions of dollars annually. While this may be the case, there have been some that have made the argument that the game industry would be in worse shape without these retailers selling games at discount prices.
Ripten:
Ripten: "A recent post by an EA Community Staff member on the company's Command and Conquer message board outlines changes to their policy, stating their intent to link a gamers forum account to their EA gaming account. Why does this matter? Because EA is planning on banning those who get banned on their forum from their games as well.
Today, Electronic Arts have announced their UK Christmas 2008 family gaming line-up. While many of these titles will already be familiar to both Casual and Hardcore Gamers, there may also be one or two surprises...
Speaking to VideoGamer.com at a recent Banjo-Kazooie: Nuts and Bolts press day at Microsoft's Reading HQ, Rare's senior animator Elissa Miller said that the time it takes gamers to play through a modern video game is pretty much "irrelevant".
Gamerdeals.net writes:
After an award winning showcase of titles at E3 in July, Electronic Arts today announced its product line up for the Leipzig Games Convention. EA will demonstrate the innovation and creativity of its portfolio for seasoned gamers and newcomers alike, as it leads the way with great interactive entertainment offerings for broad consumer tastes this year. On show in Leipzig are Europe's best selling franchises and consumer favourites like FIFA, Need For Speed, The Sims and Harry Potter, a wide range of casual and family titles for Nintendo platforms including LITTLEST PET SHOP, Boogie SuperStar, Zubo and MONOPOLY, brand new IP like SimAnimals, Mirror's Edge, Dead Space...
MCV: New title can have same 'long tail' effect as Will Wright's last smash, says publisher
After the deluge of great games that were released in 2007, you might think that this year's crop of titles are destined to underwhelm when compared to the likes of Bioshock, Halo 3, Call of Duty 4, Super Mario Galaxy, and Uncharted: Drake's Fortune. However, a number of high profile games scheduled for release over the coming months should have gamers everywhere doing the pee-pee dance in anticipation, giving 2007 a run for it's money as the best year of video games ever.
From Gizmodod:
GamesIndustry.biz's Phil Elliott writes: Although most people seem to agree that there's a healthy anticipation building around the forthcoming Will Wright project, Spore, there's also some feeling that its publisher Electronic Arts must manage expectation about its performance and appeal.
Maxis' ideas for Spore are so vast that the game as it exists today represents only one percent of what the developer could do with it, according to producer Thomas Vu.
The Wii version of Spore, which was reconfirmed at an EA analysts' event today, has not yet been dated. However, it may not be the only version of the ambitious evolution-civilization-space-exploration sim to hit next-generation consoles. Speaking to analysts, EA Games president Frank Gibeau said that Spore is "already in development" for the newest generation of consoles, "Wii included." He did not specify further platforms, and EA reps could not clarify his comments as of press time.