Screenshots updated
Nov 19, 2009
Last year, SimAnimals gave us a cartoon ecosystem where everything lived in harmony until you turned your back, at which point hungry foxes would move in and eat all the rabbits. Harsh but fair. Educational, certainly. But it wasn’t all that much fun, and the effort EA put into underpinning the game with a proper simulation was lost on an audience that just wanted to hand-feed a bunch of cute animals. ...