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By Jonathan Deesing posted 1 year, 2 months ago

If the Namco Museum games were a total bust, we suspect Namco Bandai would stop making them. Fortunately, the most recent remix... or re-release... or re-released remix made us glad we came back for more. Namco Museum Megamix is a collection of 18 classic Namco arcade games, and six of those games have been “remixed” or updated to more contemporary gameplay. While the old classics retain their appeal (and, unfortunately, bad graphics), the remixed games don't all make the mark...


Chris Antista - GamesRadar
By Chris Antista posted 4 years, 3 months ago
What the hell happened? You'd figure at this point Namco could hurl handfuls of its classic games like BBs at flypaper and ship them in whatever combinations they please to some degree of success. As long as they're cheap, what man-child reared in the 80's wouldn't jump at the chance to play Rally-X and Pac-Man at a reasonable price. Unfortunately, Namco Museum Remix has squandered more than twenty years of nostalgia, while simultaneously spawning some of the worst motion control based

Naruto. Its fans overrate it, and its haters underrate it. It’s an unfortunate situation, because by name alone many people will shun Naruto Shippuden: Clash of Ninja Revolution 3 as just another licensed title for Wii. Ignore your gut reaction - Tomy Corporation has developed a deep, enjoyable fighting game here.



Slaying dragons is one of those things that games should always do well. The ingredients are simple - cool characters and big ass, fire-breathing dragons. But when the dragon-slaying recipe includes sluggish framerates, shallow character development, and controls made nearly impossible thanks to difficult camera angles, then you get something to the effect of Naruto Shippuden: Dragon Blade Chronicles...


By GamesRadar US posted 4 years, 9 months ago
Beyond the quick buck that's to be made from its obsessive fans, there's really no reason for Naruto to exist on Wii at all. Its "new" control scheme is better served by the old-fashioned Classic controller than by remote and nunchuk, which achieve little beyond making you look like an idiot while

Brett Elston - GamesRadar
By Brett Elston posted 4 years, 3 months ago
Oct 23, 2007 Remember last year when the GameCube was dying and the only games coming around were Cars, Teen Titans and Nicktoons slop? There were two shiny gems in that sea of lumpy coal, and they both happened to be Clash of Ninja games released just six months apart. Their button-mashy (yet surprisingly deep) fighting styles made both games popular even among non-Naruto fans. Now we're looking at the third to hit US shores in just over a year and it's basically the same as the other

By Alan Kim posted 3 years, 2 months ago

It’s tough to slag on a game as robust as Naruto: Clash of Ninja Revolution 2. It’s got more than 30 fighters ripped straight from the beloved anime/manga, it supports a four-player battle royale mode that’s a blast, and the single-player story mode has really nice variety.


By Richard Grisham posted 1 year, 4 months ago

Old-school shoutouts, scads of legendary player unlockables, and shattering backboards mix beautifully with new Boss Battles and updated single-player campaigns. NBA Jam's a revival everyone should attend and one of the best sports games of the year...


By Richard Grisham posted 4 years, 4 months ago
Oct 4, 2007 Plain and simple, the initial prospect of playing a hoops sim on the Wii scared the daylights out of us. Having flailed and swayed at more than our share of Wii Sports, we naturally assumed that a basketball version of the same thing meant a long winter rehabbing our torn ACL or shredded labrum. However, it turns out that EA didn't build their first b-ball title for Nintendo's new-generation console with anything of the sort in mind. Sure, you'll flick a wrist here and there to

By Martin Kitts posted 3 years, 3 months ago

When we see one of these All-Play sports games, we don’t know whether to applaud EA’s attempt to embrace the Wii’s family-friendly image or groan at the thought of having to play something that would barely tax the motor skills of a corpse. This is point ’n’ click basketball, where you aim the cursor at a player and press a button to pass to him.

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