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By Joe Newman posted 2 years, 6 months ago

We’ll hand it to Disney Interactive – after decades of publishing mediocre-at-best movie/game tie-ins, it might have cracked the formula for creating a fairly good movie-based game. Here’s the secret: instead of trying to make your game resemble the movie, try to make your movie more closely resemble a video game. Like the kinda-okay Bolt before it, G-Force makes its transition to the world of video games with ease.


By Tom Sykes posted 2 years, 5 months ago

Some games are stupid, and some games are G.I. Joe: The Rise of Cobra. It’s so stupid we’ve invented a new genre for it: stup-’em-up – games that primarily involve lasers. Sometimes, instead of firing lasers, you’ll lob a grenade – that’s called variation – and sometimes you get in a car and crash into a mountain because of the worst driving controls known to man.


By Alex Dale posted 3 years, 4 months ago

You don’t know what vulnerable is until, in a roomful of people, you have stood perched bow-leggedly atop a Wii balance board, shaking the Nunchuk like a maraca while whipping a pretend horse’s backside on a television screen. It would be slightly less embarrassing to play a DS game powered by nakedness. On the train.



By Mark Green posted 4 years, 7 months ago
G1 Jockeys release is a byproduct of you and seven million other Wii owners reaching out for new games with your fourteen million clasping game-hands. G1 Jockey comes recommended because of its neat career mode structure. You get to choose from a list of horses for each race, make decisions based on characteristics - which are presented as an intuitive list of light-up tabs and then see first-hand if you made the right choice as you straddle your decision while it pounds around a

By Casey Lynch posted 4 years, 2 months ago
Dec 11, 2007 Wii is quickly becoming a third-party crap magnet and Game Party is the latest game you shouldnt buy unless youre either really easy to please or one of the 10 people who rented Gigli just to see how bad it was. Game Party is no Gigli, but each of the 7 events collected here has its fair share of mechanical issues (except maybe Hoop Shot and Trivia) that nearly take the fun out of partying. Here, in all their half-baked glory, are the games: Darts, Table Hockey (air hockey),

Tyler Nagata - GamesRadar
By Tyler Nagata posted 4 years, 2 months ago
Nov 20, 2007 At its core, Geometry Wars: Galaxies is pretty much the same as Retro Evolved on the 360, and that's a good thing. You still pilot the same old claw-shaped ship and must survive never-ending waves of hostile shapes that attack you from every angle for as long as possible. Dodging death by mere pixels, while blasting your way through swarms of enemies amidst the colorful chaos is still mesmerizing on the Wii, but does Galaxies have enough meat to warrant the price of a full game?

By Chrissy Williams posted 3 years, 11 months ago
Much like George of the Jungle the movie, we suspect this would suddenly become massively entertaining if experienced under the influence of various intoxicants. As a platformer it’s not awful, but that’s probably the best that can be said about it. Still, despite its licensed nature and similarity to so many other genero-games, the Wii controls are actually decent enough. Often intuitive, they make pretty decent and unintrusive use

By Martin Kitts posted 4 years, 2 months ago
Nov 21, 2007 Despite being the staples of modern arcades, there are hardly any lightgun games on Nintendo formats. Ever since they went all out and created a bazooka instead of an ordinary gun peripheral for the SNES, everyone has steered well clear. There was nothing on the N64 and nothing on GameCube, while PlayStation and Dreamcast had so many of the things, you could choose from about 20 different types of third-party guns along with the official ones. But now that we have a Nintendo

Henry Gilbert - GamesRadar
By Henry Gilbert posted 2 years, 8 months ago

The dreams of thousands, nay, millions of twentysomethings came true recently. Despite delays, a publisher change and a few holdout actors, the Ghostbusters are back, two decades after their last film. And while the PS3 and 360 get the more lifelike and filmic interpretations of the foursome, Wii owners get a version that, while trimmed, at least tried a little harder than most Wii games to be something special.


By Alan Kim posted 4 years, 2 months ago
Dec 06, 2007 You wouldn't know it from the nearly identical packaging or from the website that it shares with the PS2 and DS versions, but the Wii version of Godzilla: Unleashed is a notably different game. Sure, you're still playing the part of a giant monster stamping around various cities and mashing other monsters in the face with buildings, but there are several things here you won't find in the other versions. This results in a better game, although it's still rife with problems. The
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