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By Shaun Curnow posted 2 years, 2 months ago

Being mean to F1 2009 is a bit like chastising the puppy from the litter with the crossed eyes and gammy leg. It means well and it will still hump your leg with all the enthusiasm of its siblings, but you can’t help wishing you’d bought a pedigree. But you can’t blame Codemasters getting its foot in the door. As we write, Jenson Button has just taken the 2009 championship and F1 fever is riding high.


posted 3 years, 2 months ago

Wii Sports Boxing let you punch your dad in the face. And get away with it. It was little more than a minigame, and a pretty imprecise one at that, but the inspired controls and glorious dad-punching made for a perfect family moment. FaceBreaker KO Party, despite offering a more substantial, solid experience than Wii Sports Boxing, hasn’t quite captured its style.


By Tom Sykes posted 2 years, 10 months ago

Games aren’t about bringing families together; they’re about blowing them apart. Daddy, Mommy, Billy and Sarah, the eerily perfect nuclear family at the heart of Family Table Tennis, and now Family Glide Hockey, understand this only too well. Ever since they discovered the joy of humiliating each other through competitive sport, they’ve been determined to strain their familial bonds via ruthless, cold-blooded competition.



By Paul Ryan posted 4 years, 7 months ago
If you were expecting to just get a bland reproduction of the new Fantastic Four movie repackaged into a quick game port, you were wrong. The game takes plot elements from the movie, but also a heavy helping from the comic series, to weave a story chucked full of Fantastic Four nemeses. Everyone from the Skrull to Terrax to, dum, dum, dummmm: the Silver Surfer makes an appearance. But instead of feeling like a star-packed, universe encompassing rumble, it just feels like more stuff for The

By Cameron Lewis posted 5 years ago
If the first words you blurt out upon starting Far Cry Vengeance's main story aren't "Sweet Miyamoto, my eyes! I'm blind!" you're playing a different game than the rest of us. Muddy, low-resolution textures and grass draw in mere yards away as you move, the screen tears any time you move too quickly thanks in part to the limping, stuttering speed at which everything is drawn, and no quantity of cosmetic products could make any of the angular enemies palatable. It seems like even the developers

By Martin Kitts posted 4 years, 4 months ago
Oct 17, 2007 Well, we must have misinterpreted the early signs for this one, because despite being promoted by a Mii-style Ronaldinho and featuring cartoony backgrounds and crazy new controls, its actually very much a traditional FIFA game. Quite a dated one, at that. If you stay away from the brightly coloured Party menu option then this is essentially a PS2-era soccer game, with the default camera angle changed to a vertically scrolling view to accommodate some counter-intuitive motion

By Nick Ellis posted 2 years, 4 months ago

EA have tossed realism out of the window for this year’s FIFA. And why not? Football’s started to get on our nerves lately, so it’s great to see all semblance of ‘accurate simulation’ given the boot in favour of a lightning-paced, thrill-a-second arcade goal-fest.


By Nick Ellis posted 1 year, 4 months ago

FIFA 10’s a fantastic footy game, neatly tailored to both the Wii’s mechanics and its audience. So, having hit on a successful formula, what has EA gone and done for this year’s version? Changed it, that’s what, and not for the better...


By Alex Dale posted 3 years, 3 months ago

After a slightly disappointing effort at reinventing FIFA on Wii last year, EA have gone back to the tactics board and devised a brand new formation.


Call us musty old role-playing traditionalists, but the first thing we generally do after a monster drops an item is cram it in our over-stuffed invisible backpacks. We don’t, for instance, wear it on our heads, like Echoes of Time’s helpful AI companions choose to. It’s a bold fashion statement, no doubt about that, but we think we prefer the other way.

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