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By Russ Fischer posted 5 years, 2 months ago
The first-person shooter has hardly been the bread and butter of any Nintendo box (blah blah Goldeneye) but when the Wii remote was first unveiled, one of the big questions was how it would fare in a straight-up action game. With Metroid delayed, this port of Call of Duty 3 is our first glimpse of the remote in the FPS wild. It's a pretty impressive beast. The good news, both for Nintendo and for fans, is that the remote works quite well as a stand-in for the barrel of your gun, with precision

By Andrew Groen posted 1 year, 3 months ago

At this point you probably don't need us to tell you that Call of Duty: Black Ops is great, but if that's news to you then you'd better get your ass over to our Super Review to receive an immediate education. It's more likely, we'd guess, that you're curious to see how the Wii version stacks up against the big bad PS3 and Xbox 360 versions...


By Tom Sykes posted 2 years, 2 months ago

Modern Warfare 2 may have received all the hype (and a good-sized dollop of controversy), but no less than three Call of Duty games were released on November 10. While PS3 and 360 owners got their hands on the latest game, and DS owners got a rejigged handheld version, Wii owners were ‘treated’ to a port of its two-year-old predecessor instead.



By Alan Ismail posted 3 years, 2 months ago

During an assault on an enemy stronghold, one of your comrades urges you to “keep moving, keep killing”. It’s a brutally succinct war cry that encapsulates World at War’s relentlessly vicious pace. Even before you’re dumped unceremoniously into the action, Treyarch waste no time in setting the bleak tone.


By Matthew Castle posted 1 year, 11 months ago

Legend tells of an online forum populated by the dead. Forumites, faces gaunt with a deathly pallor, lure you in with smileys, before plunging the knife in your back. But enough about ngamer.co.uk. Ho ho. We’re talking about The Black Page, an allegedly haunted chat room. You log in, LOL, ROFL, pretend to be a 17-year-old girl, meet a ghost. Wait. G-g-ghost?! Turns out the dead have pretty reliable internet access.


By Matt Cabral posted 4 years, 5 months ago
Mii-mingling, brain-training, virtual puppy-petting gamers concerned over the comparatively hardcore Metroid Prime 3 crashing their pick-up-and-play party can rest easy - Carnival Games has arrived to resume the minigame mayhem. Recreating all the midway-inspired staples - skee ball, ring toss, shooting gallery - Global Star Software's reasonably priced package brings the state fair home, without the creepy carnies, out-on-parole ride operators and artery-clogging corn dogs. Like most

Mikel Reparaz - GamesRadar
By Mikel Reparaz posted 5 years ago
Imagine a game like Need for Speed Underground 2, in which you can drive around in a freely explorable city, racing other drivers or just messing around as you see fit. Now, imagine it with talking cars, a tiny desert town and nearly every hint of crime or violence removed, and you'll have a good idea of what to expect from Cars. While it ties in with the Pixar movie, Cars picks up where the film left off, with cherry-red racetrack star Lightning McQueen settling into the town of Radiator

It's not usually a good sign when a game wears its "influences" too plainly on its sleeve. Usually, it means that the experience is creatively bankrupt, and hopes to rely on good will towards the game it's copying instead of coming up with good ideas of its own. It's not always the case, but it's infrequent that a game that can legitimately be called a "clone" will ever end up being any good. We really hoped that this wasn't the case with Punch Time Explosion, and we had visions of playing Smash Bros. with our favorite Cartoon Network characters and having a grand old time. Sadly, that wasn't exactly what we got...


Eric Bratcher - GamesRadar
By Eric Bratcher posted 3 years, 8 months ago

Castle of Shikigami is one of those games that we really wish we saw more of these days. It's a vertical "bullet hell" 2D shooter, which basically means there are more pink death blobs in the in-game sky than there are paparazzi hanging out at Britney Spears' neighborhood McDonald's. It's challenging, it's colorful, the controls are blessedly simple (no motion-waggling required), its dialogue is wonderfully campy and wacky. It has no fewer


By Alicia Ashby posted 3 years, 2 months ago

When you first fire up your copy of Castlevania: Judgment – if you’ve been perverse enough to buy it after reading all we’re about to say about this ill-advised brawler – you’ll find there’s hardly anything to do. Only two fighters will be available – Simon Belmont and Alucard. All of the other 12 must be unlocked.

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