Despite glossy trailers and the oft-epic power of nostalgia, the Speed Racer film seems firmly ensconced in the realm of box office bombs, drawing barely $30 million in its first two weekends (against a nine-figure budget) at North American theaters. Such dismal figures might dampen your enthusiasm for a $50 adaptation of the material, but shockingly, Speed Racer: The Videogame proves to be one of the most engaging racers on the
You remember POGs, right? They were those little collectable cap things that were hugely popular for 15 minutes at some point during the 1990s. We seem to remember them turning up in our breakfast cereal boxes occasionally.
In the same vein as the previous SpongeBob SquarePants: Battle for Bikini Bottom, SpongeBob Squarepants: Creature from the Krusty Krab transforms our porous pal's homeland into a den of platforming action. There are three playable characters in the game, SpongeBob, Patrick, and Plankton, and each has their own set of levels that almost feel like three distinct
There’s something undeniably impressive going on at the heart of Spore Hero; some kind of alien technology that means if you stick a third leg on the creature you create and put its eyes on its belly, it will walk around looking as pitiful as it sounds. The first thing we did was give it a mouth so it didn’t starve to death. See how the sorry thing uses its bellyeyes to look for food. Horrible.
Granted, there’s probably a limited audience for a game based around the idea of projectile vomiting, but we saw potential in SPRay. Your character – the Spirited Prince RAY, responsible for the odd caps in the title – runs around the kingdom with two floating ghost buddies who spew endless geysers of barf, water, oil, and other bodily on everything in sight.
Spyborgs is about thumping things in the face. You thump hard. You thump soft. Or you play your cards close to your chest by thumping hard, then soft. Technically, only robo-bruiser Bouncer does any thumping, but Clandestine’s swordings and Stinger’s gun arm follow the same combo patterns, and Stinger is so ineffectual at range that you might as well treat his projectiles like close-quarter lead thumps anyway.
Poor Squeeballs. All these animated soft toys want is to be loved and given a good home. But they’re in for a world of pain before they can be placed on the shelf at the local toy store. It’s your job to make sure they’re fit for children by playing a set of minigames that ensures their wicked thoughts are whacked out of them. Don’t let their cute, wide-eyed exteriors fool you.
SSX Blur has the best snow ever. Its a wintry playground with a new and better distraction around every corner, tucked in tunnels through rumbling glaciers and in the cotton-draped branches of the trees. A world that looks this soft and inviting just begs to be explored. And the way you make your mark on this gleaming white paradise is so satisfyingly ingenious, reality – or, at least, lesser snowboarding games – is always going to come a distant
The TurboGrafix-16, which once roamed prehistoric game stores, was the size of six double-decker buses but had a CPU the size of a pea. It could also eat its own weight in vertical-scrolling shoot-’em-ups, many of which are now available on Wii Virtual Console. Indeed, four titles from the Star Soldier lineage are already up on the Wii Shop for 600 points - the best of which (Super Star Soldier and Blazing Lazers) are a must for any
When Nintendo first revealed the Wii’s motion-sensitive controller, every single male in the audience (do not argue with us on this. It’s not an exaggeration; it’s a proven scientific fact) turned to the guy next to him and whispered excitedly, “Lightsaber game!” Every single male in the audience then responded, “Dude, I just said that!”