Wii Reviews


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Oct 4, 2007
Wii Review
Oct 4, 2007 Picture the least interesting licensed action game you've played in the last several years. Now, swap the license and its ensuing production values for a generic, by-the-book fantasy setting. What's left? Probably something pretty similar to Dragon Blade: Wrath of Fire for Wii. Like many early Wii titles, Dragon Blade takes an established concept (weapon-based brawler) and adds motion controls to the mix, though the term "tacked-on" really isn't appropriate here. Dragon Blade does ...
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Feb 19, 2008
Wii Review
Wii - Dragon Quest Swords: The Masked Queen and the Tower of Mirrors - Dragon Quest Swords: The Masked Queen and the Tower of Mirrors Break out the Icy/Hot, kids - you'll never make it through Dragon Quest Swords: The Masked Queen and the Tower of Mirrors without loose joints. The game dispenses with the turn-based RPG combat and sprawling world map of other Dragon Quest games in favor of an on-rails, first person hack and slash adventure perfectly tailored to the Wii. A few things are thrown in for fans of the series - familiar music, typical character stereotypes, ...
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May 8, 2008
Wii Review
Wii - Dream Pinball 3D - Dream Pinball 3D

Pinball - dead easy to do in a videogame, right? Actually, not if you’re going to do it well. You can’t just stick a load of ramps and targets on an oblong playing area, whack a pair of flippers down the bottom and expect it to work like a proper table. When pinball was a big deal in the arcades, the best designers were revered among fans much like Miyamoto or Kojima are today, except without the internet to make global stars of ...

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Jul 26, 2007
Wii Review
Heres the story of Driver. Driver 1: ahead-of-its-time PS1 police-chase beauty; GTA before GTA. Driver 2: the same, with on-foot bits. Driv3r: a bigger collection of bugs than youd find on a sugar lump left next to an ant hill. Which brings us to Parallel Lines - the game that returned the series to some of its former glory, and which you can think of as GTA with a time-traveling twist (youre in 1978 for two-thirds of the game, then banged up to emerge in 2006 for the rest). And the action ...
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Oct 23, 2007
Wii Review
As grown men, it's particularly hard to review games like this. Obviously, EA Playground isn't meant for anyone over 8, and any childless adult seen purchasing it should probably be reported immediately to local authorities. No one in our office was jumping over themselves to brush away Halo 3 and The Orange Box to collect stickers and marbles. But somebody had to review it. And guess what? It surprised ...
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Dec 20, 2006
Wii Review
For all its creepy storytelling and Precious Moments-style character designs, Elebits is really nothing more than an elaborate game of hide and seek. Hundreds of electricity-spewing critters have gotten loose and it's your job to turn your house upside down and find them all. As you gather more of these living battery cells, objects in the area will activate, further empowering your proton pack - er, capture gun - to the point where it can lift chairs, refrigerators and eventually, entire ...
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Apr 15, 2008
Wii Review
Wii - Emergency Mayhem - Emergency Mayhem

Zany. Crazy. Wacky. Madcap. Troublesome words that set our wrongness klaxons a-whining whenever they’re used to describe something. They’re words you’d associate with the voice-over in trailers for comedies starring teenage ‘nerds’ who are trying to woo the hot cheerleader. And while we’ve not actually seen any of these words associated with Emergency Mayhem, they’re a perfect fit and no mistake. ...

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Nov 13, 2007
Wii Review
Nov 13, 2007 Barely three months after we got hold of the Japanese version of this supremely relaxing piece of videogame art, here's the UK version. Polished up slightly, in so far as it no longer features the crashtastic glitch that made us avoid the Aquarium mode, it's otherwise exactly the same beautiful and evocative experience we've been enjoying since August. The aim is to explore a fictional sea that's like a condensed version of the BBC's Blue Planet series. Practically every aquatic ...
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Feb 8, 2007
Wii Review
The waft of menace emanating from a carnies beard, rigged games, wailing children getting their limbs tangled in the whirring mechanics of a hastily constructed death wheel - sorry - Ferris wheel; theres no denying it, carnivals are horrible. This makes Namcos carnival simulator a surprisingly faithful adaptation. Even real carnies would balk at the audacity of only offering nine shoddy minigames. Especially when the best of the bunch - a remote pointer controlled-cork-gun-target shoot and ...
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Sep 27, 2007
Wii Review
Like a viscera-loving fly, developer Spike has wormed its way into the rotting body cavities of countless survival horrors, laid its eggs and given birth to Escape from Bug Island. Its a real scavenger of a game, gnawing on the meat of the finest pedigree - namely Resident Evil 2 and Silent Hill 3. But like the common fly, its unable to digest it all without puking up on it first and churning it into a grotesque gaming mess. Playing as a floppy-haired girly-faced guy - whose soft, boy-band ...
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