Wii Reviews


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Nov 14, 2007
Wii Review
Nov 14, 2007 Plick, plock, plick, plock, plick, plock, "Tell grandma to bring the car around". Plick, plock, plick, plock, "Tell grandma to bring the car around". Plick, plock, plick, plock, plick, plock "Tell grandma to bring the car arou - mwaaaaaaaah!" That last sound, in case you're wondering, is the noise of a normally happy-go-lucky gamer being pushed over the edge and having to commit a heinous act of physical violence upon a random hapless victim within reach. What preceded said sound ...
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Feb 9, 2007
Wii Review
Here's a refreshing entry into the games-based-on-movies fad: instead of simulating a movie's plot, THQ's Barnyard offers up an open-ended Grand Theft Auto-style experience (minus the sex and violence, of course). In fact, Grand Theft Bovine would have been a fitting subtitle. Upon first glance, the open-ended elements are simply a vehicle to take you from one minigame to the next with little to do in-between. But then something unexpected happens: the game slowly transforms into a fairly ...
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Apr 21, 2008
Wii Review
Wii - Baroque - Baroque

If you’re hardcore enough to derive happiness instead of pain from the Roguelike convention of starting from scratch when you die, but not quite hardcore enough to have imported this dungeon crawler ten years ago for your Sega Saturn, we recommend this terrific remake of Baroque.

Baroque’s death mechanic dovetails neatly with the narrative - it’s by dying and revisiting that you start to piece together the intriguing ...

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Nov 1, 2007
Wii Review
Nov 1, 2007 Like its predecessor, Battalion Wars 2 is an action/RTS hybrid, similar to PC titles such as Savage. Instead of players assuming the role of General from a bird's-eye view, they are able to control their grunts, flamethrowers, anti-air tanks, bazookas or a number of other units that roam the field of battle. Controlling units, as well as performing other actions such as attacking, issuing orders and raising flags to assume control of mission objectives would require an elegant ...
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Apr 28, 2008
Wii Review
Wii - Battle of the Bands - Battle of the Bands

Any rhythm game that compiles the likes of Electric Six, Tenacious D, and Tag Team – yes, of "Whoomp! (There It Is)" fame – deserves some serious props, and we gladly send them in the direction of Battle of the Bands. Offering five distinct renditions (rock, country, Latin, hip-hop, and marching band) of each full song further sweetens the pot, but when the most interesting aspect of your game (by a wide margin) is the ...

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Nov 5, 2007
Wii Review
Nov 5, 2007 For all of the hubbub over shovelware and uninspired Wii ports of last-gen games, it's somewhat refreshing to see a Wii-specific version of a multiplatform release that significantly pales in comparison to the other iterations. Wait, did we say refreshing? We meant ...
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Oct 30, 2007
Wii Review
Oct 30, 2007 Following in the cel-shaded footsteps of Dragon Ball Z and Naruto comes another cartoon-turned-game, Ben 10. And like those, this is an all out beat 'em-up featuring cartoon children. Playing as Ben Tennyson, you own an alien device called an Omnitrix - a watch-like object that when activated can transform Ben into all manner of interesting beings, each with their own unique abilities. Among his repertoire of alter-egos is a four-armed beast that's strong as a box of bears. ...
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Jun 24, 2008
Wii Review
Wii - Big Beach Sports - Big Beach Sports

Last month we had Deca Sports (Sports Island in the UK), this month it’s Big Beach Sports. Curious. It’s almost as if third-party publishers are trying to cash in on some hugely popular sports game collection that Nintendo bundles with the Wii. This time around the collection features six sports - cricket, soccer, bocce, volleyball, frisbee golf and football – and they’re all played on the beach, would you believe. ...

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Jun 27, 2007
Wii Review
On the surface, Wii Degree looks like a total cash-in for brain training and multiplayer minigames. It's an understandable blend though, as they're two of Nintendo's most profitable concepts these days - why not mix them into one title and sell a frillion copies of it? Even though the premise is an obvious grab for lots more casual-player cash, the game remains a fun, frantic and family-friendly piece of software. Challenges come in five flavors, each with three minigames apiece to test your ...
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Jun 22, 2007
Wii Review
Developer Traveller's Tales has had an almost unreasonable amount of success translating LEGO blocks into successful game franchises. Despite what some would say, the much beloved blocks even gave the ailing Star Wars franchise a much needed shot in the arm. So it's a sad thing indeed that they've failed to provide the same treatment for LEGO's original property Bionicles, on a system desperate for solid ...
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