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			<title>GamesRadar - Red Steel </title>
	    	<link>http://www.gamesradar.com/wii/red-steel/g-20060407164458738064</link>
	    	<description></description>
	    	<language>en</language>
	   	
		
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    					<title>Bargain Gaming - Wii Edition - Best Deals On and Off the Net (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/wii/News-129034.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/129000/129034_hs.jpg" /&gt;&lt;br /&gt;In this entry: 
 &lt;br&gt; Super Smash Bros Brawl for $43 shipped.
 &lt;br&gt; Nights: Journey of Dreams $29.
 &lt;br&gt; Metroid Prime 3: Corruption $29.
 &lt;br&gt; Pinball Hall of Fame $19.
 &lt;br&gt; 
 &lt;br&gt; For $30 you can pick up, tax free and with free shipping:
 &lt;br&gt; Bomberman Land
 &lt;br&gt; Endless Ocean
 &lt;br&gt; Ghost Squad
 &lt;br&gt; Godfather: Blackhand Edition
 &lt;br&gt; House of the Dead 2 &amp;amp; 3 Return
 &lt;br&gt; My Word Coach
 &lt;br&gt; Namco Museum Remix
 &lt;br&gt; Resident Evil 4: Wii Edition
 &lt;br&gt; Sega Bass Fishing
 &lt;br&gt; Sonic and the Secet Rings
 &lt;br&gt; SSX Blur
 &lt;br&gt; Super Monkeyball Banana Blitz
 &lt;br&gt; Zack and Wiki: Quest for Barbaros&#039; Treasure
 &lt;br&gt; 
 &lt;br&gt; For only $20, copies of these games can be found just about anywhere:
 &lt;br&gt; Alien Syndrome
 &lt;br&gt; Dewy&#039;s Adventure
 &lt;br&gt; Elebits
 &lt;br&gt; Escape From Bug Island
 &lt;br&gt; Furu Furu Park
 &lt;br&gt; Mercury Meltdown Revolution
 &lt;br&gt; Octomania
 &lt;br&gt; Red Steel
 &lt;br&gt; Wii Zapper with Link&#039;s Crossbow Training&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
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    								Mar 29, 2008
    							
    						
    					
    				
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    					<title>Disaster: Days of Ubisoft's Many Problems II (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/wii/News-82555.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/82000/82555_hs.jpg" /&gt;&lt;br /&gt;Mysterious industry &amp;quot;insider&amp;quot; Surfer Girl reveals more &amp;quot;trainwrecks&amp;quot; and/or &amp;quot;nightmares&amp;quot; hidden behind the closed door of Ubisoft:
 &lt;br&gt; 
 &lt;br&gt; ¿ How the editorials at Ubisoft have power of life or death over any project in the company.
 &lt;br&gt; 
 &lt;br&gt; ¿ How Martin Tremblay, former CEO of Ubisoft Montreal, was &amp;quot;asked to resign&amp;quot; because a certain then senior producer named Yannis Mallat could not stand him. (Mallat has connection to the the Guillemot family that owns Ubisoft; After Tremblay&#039;s departure, Mallat was promptly promoted to CEO.)
 &lt;br&gt; 
 &lt;br&gt; ¿ How Mallat influenced the editorials to kill an unannounced &amp;quot;AAA&amp;quot; HUDless FPS.
 &lt;br&gt; 
 &lt;br&gt; ¿ The early troubled development of Assassin&#039;s Creed, and its secret sci-fi twist.
 &lt;br&gt; 
 &lt;br&gt; ¿ Tom Clancy&#039;s connection (or lack of) to Ubisoft Montreal and Splinter Cell Conviction.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
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    								Nov 12, 2007
    							
    						
    					
    				
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    					<title>Ubisoft: Wii Made Mistakes (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/wii/News-42582.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/42000/42582_hs.jpg" /&gt;&lt;br /&gt;While many third party publishers were late to realize the potential of the Wii, Ubisoft were one of the first.However,the French firm has now admitted that a number of its early Wii titles were rushed and lacked quality.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								May 31, 2007
    							
    						
    					
    				
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    					<title>Red Steel 2 online? (News)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/wii/red-steel/news/red-steel-2-online/a-20070522144159639037/g-20060407164458738064</link>
				    
				
				
				    
    				
						
					    
					    	<description>It was a previous job posting back in November of last year that revealed a Red Steel sequel was on the way, and another classified ad seems to suggest that the expected Red Steel 2 will support online functionality.

A new Ubisoft job post on Gamasutra advertises for an online programmer to &#034;develop the online part of a game engine for a Wii project ... located in [Ubisoft&#039;s] Production Studio in Paris, where Red Steel and Ghost Recon Advanced Warfighter games have been developed.&#034;


With ...&lt;br/&gt;</description>
					    	
				    
				    
				
				<category>news</category>
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    								May 22, 2007
    							
    						
    					
    				
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    					<title> Red Steel &amp; Rayman Nearly Hit Million Worldwide (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/wii/News-36907.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/36000/36907_hs.jpg" /&gt;&lt;br /&gt;In yet another financial report, Ubisoft has revealed that whilst older games continued their strong sales in the last quarter of the year.....&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Apr 28, 2007
    							
    						
    					
    				
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    					<title>First Confirmed Real Wii ISO Dumped! (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/wii/News-18337.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/18000/18337_hs.jpg" /&gt;&lt;br /&gt;The first confirmed Nintendo Wii game to be dumped is Red Steel. Note, this cannot currently be used in any way, but opens the doors for possible hacks...&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
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    								Dec 22, 2006
    							
    						
    					
    				
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   						<title>Red Steel  (Screenshots)</title>
    				
    				
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/wii/red-steel/screenshots/g-20060407164458738064</link>
				    
				
				
				    
    				
				    
				    	<description></description>
				    
				
				<category>screenshot</category>
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    								Nov 29, 2006
    							
    						
    					
    				
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    					<title>Red Steel (Review)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/wii/red-steel/review/red-steel/a-20061129104533114065/g-20060407164458738064</link>
				    
				
				
				    
    				
						
					    
					    	<description>Shoot him in the head, then cut it off with a three-foot-long sword. Sounds like the best of both worlds, right? On paper, the blade-and-bullet aggression of Red Steel seems irresistible, but learning the complicated controls and coping with the overall sludgy gameplay really get in the way of any visceral sensations. ...&lt;br/&gt;</description>
					    	
				    
				    
				
				<category>review</category>
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    								Nov 29, 2006
    							
    						
    					
    				
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    					<title>Red Steel to become series (News)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/wii/red-steel/news/red-steel-to-become-series/a-2006112910390734000/g-20060407164458738064</link>
				    
				
				
				    
    				
						
					    
					    	<description>It looks as though Wii launch game Red Steel is the first of a series as developer and publisher Ubisoft is currently recruiting staff to work on its first-person shooter.

The job advertisement can be found on the Ubisoft website  and our rudimentary French can tell you that the developer is looking for game designers to work on the &#034;continuation of the Red Steel ...&lt;br/&gt;</description>
					    	
				    
				    
				
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    								Nov 29, 2006
    							
    						
    					
    				
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    					<title>Famitsu Reviews Zelda and Japanese Wii launch lineup (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/wii/News-15775.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/15000/15775_hs.jpg" /&gt;&lt;br /&gt;Famous Japanese magazine Famitsu has reviewed some of the Wii games for Japanese launch, the main one of course being The Legend of Zelda Twilight Princess for both the Wii and GameCube. 
 &lt;br&gt;&lt;br&gt; Zelda The Twilight Princess (Wii, Nintendo): 9 / 10 / 9 / 10 - (38/40)
 &lt;br&gt;&lt;br&gt; Zelda The Twilight Princess (GC, Nintendo): 10 / 10 / 9 / 9 - (38/40)
 &lt;br&gt;&lt;br&gt; Necro-Nesia (Wii, Spike): 8 / 7 / 6 / 7 - (28/40)
 &lt;br&gt;&lt;br&gt; Wing Island (Wii, Hudwon): 5 / 6 / 6 / 5 - (22/40)
 &lt;br&gt;&lt;br&gt; Kororinpa (Wii, Hudson): 6 / 6 / 6 / 6 - (24/40)
 &lt;br&gt;&lt;br&gt; SD Gundam: Scad Hammers (Wii, Hudson): 8 / 8 / 9 / 8 - (33/40)
 &lt;br&gt;&lt;br&gt; Ennichi no Tatsujin (Wii, Bandai Namco): 7 / 7 / 7 / 6 - (27/40)
 &lt;br&gt;&lt;br&gt; Tamagotchi no Pika Pika Daitouryou (Wii, Bandao Namco): 7 / 7 / 7 / 5 - (26/40)
 &lt;br&gt;&lt;br&gt; Red Steel (Wii, Ubisoft): 8 / 9 / 9 / 8 - (34/40)
 &lt;br&gt;&lt;br&gt; Trauma Center: Second Opinion (Wii, Atlus): 8 / 9 / 8 / 7 - (32/40)
 &lt;br&gt;&lt;br&gt; Elebits (Wii, Konami): 8 / 8 / 8 / 8 - (32/40)
 &lt;br&gt;&lt;br&gt; Swing Golf Pangya (Wii, Tecmo): 8 / 7 / 7 / 7 - (29/40)
 &lt;br&gt;&lt;br&gt; WarioWare: Smooth Moves (Wii, Nintendo): 8 / 9 / 8 / 9 - (34/40)
 &lt;br&gt;&lt;br&gt; Crayon Shin-Chan: Saikyou Kazoku Kasukabe King Wii (Wii, Banpresto): 7 / 8 / 7 / 6 - (28/40)&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Nov 21, 2006
    							
    						
    					
    				
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    					<title>Rumor: The Wii Launch Day Games (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/wii/News-13999.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/13000/13999_hs.jpg" /&gt;&lt;br /&gt;And here&#039;s Best Buy&#039;s list of expected Wii games and when they should hit the store:
 &lt;br&gt;&lt;br&gt; Wii-Avatar: The Last Airbender 8130667 E10+ $49.99 Nov. 15
 &lt;br&gt;   Wii-Call of Duty 3 8030329 T $49.99 Nov. 15
 &lt;br&gt;   Wii-Cars 7918266 E $49.99 Nov. 15
 &lt;br&gt;   Wii-DBZ Budokai Tenkaichi 2 8147427 T $49.99 Nov. 15
 &lt;br&gt;   Wii-Excite Truck 7917463 E $49.99 Nov. 15
 &lt;br&gt;   Wii-Grim Adventures of Billy and Mandy 8131078 E10+ $49.99 Nov. 14
 &lt;br&gt;   Wii-Gt Pro Series 8140665 E $49.99 Nov. 15
 &lt;br&gt;   Wii-Happy Feet 8147524 E $49.99 Nov. 14
 &lt;br&gt;   Wii-Madden NFL &#039;07 7917169 E $49.99 Nov. 15
 &lt;br&gt;   Wii-Marvel Ultimate Alliance 7917427 T $49.99 Nov. 15
 &lt;br&gt;   Wii-Metal Slug Anthology 7918239 T $39.99 Nov. 15
 &lt;br&gt;   Wii-Monster 4x4: World Circuit 8140745 E $49.99 Nov. 15
 &lt;br&gt;   Wii-Open Season 8141496 E10+ $49.99 Nov. 15
 &lt;br&gt;   Wii-Rampage Total Destruction 8131032 E10+ $29.99 Nov. 14
 &lt;br&gt;   Wii-Rapala Trophies 8130907 E $39.99 Nov. 15
 &lt;br&gt;   Wii-Rayman Raving Rabbids 7917481 E $49.99 Nov. 15
 &lt;br&gt;   Wii-Red Steel 7849876 T $49.99 Nov. 15
 &lt;br&gt;   Wii-Splinter Cell Double Agent 8141263 M $49.99 Nov. 15
 &lt;br&gt;   Wii-Spongebob: Creature From The Krusty Krab 7918328 E $49.99 Nov. 15
 &lt;br&gt;   Wii-Super Monkey Ball Banana Blitz 7917515 E $49.99 Nov. 15
 &lt;br&gt;   Wii-The Barnyard 8130603 E10+ $49.99 Nov. 15
 &lt;br&gt;   Wii-The Legend Of Zelda: Twilight Princess 7917132 T $49.99 Nov. 15
 &lt;br&gt;   Wii-Tony Hawk&#039;s Downhill Jam 7918186 E $49.99 Nov. 15
 &lt;br&gt;   Wii-Trauma Center 7918195 T $49.99 Nov. 15
 &lt;br&gt;   Wii-World Series of Poker TOC 8138142 T $39.99 Nov. 15
 &lt;br&gt;&lt;br&gt; Hit the jump for the accessory list&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Nov 6, 2006
    							
    						
    					
    				
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    					<title>Red Steel - multiplayer trailer (Video)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/wii/red-steel/videos/g-20060407164458738064/v-200701400000000000001639</link>
				    
				
				
				    
    				
				    
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				<category>video</category>
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    								Oct 27, 2006
    							
    						
    					
    				
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    					<title>Red Steel multiplayer in motion (News)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/wii/red-steel/news/red-steel-multiplayer-in-motion/a-20061027173533816057/g-20060407164458738064</link>
				    
				
				
				    
    				
						
					    
					    	<description>This explosive new trailer reveals Red Steel&#039;s four-player element in full with four models demonstrating just how easy it is to slaughter each other armed only with a Wii-mote, perfect teeth and an aspirational loft apartment. Hit the Movies tab above to check it out.

But if you can look past the wholly unlikely scenario, the acting, the gurning and the presence of a girl (as if), the trailer should still manage to invoke strong memories of the fun of four-player ...&lt;br/&gt;</description>
					    	
				    
				    
				
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    								Oct 27, 2006
    							
    						
    					
    				
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    					<title>Fresh cuts from Red Steel (News)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/wii/red-steel/news/fresh-cuts-from-red-steel/a-20061017115537122006/g-20060407164458738064</link>
				    
				
				
				    
    				
						
					    
					    	<description>We&#039;ve rounded up a gang of Red Steel shots as Wii&#039;s first-announced shooter limbers up for a shot at the console&#039;s launch line-up.

It&#039;s been a bumpy ride for Red Steel, after an unimpressed response from the E3 crowd in May saw the game yanked back in by the collar of its fancy leather jacket for some visual and control polishing.

Soon we&#039;ll be able to find out for ourselves if it was all worth it but, in the meantime, check out the shots on the Images tab and imagine your best Wii-mote ...&lt;br/&gt;</description>
					    	
				    
				    
				
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    								Oct 17, 2006
    							
    						
    					
    				
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    					<title>First Red Steel multiplayer details (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/wii/News-11915.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/11000/11915_hs.jpg" /&gt;&lt;br /&gt;The basic modes of multiplayer confirmed to us today are deathmatch, team deathmatch and an intriguing game type dubbed Mission mode.
 &lt;br&gt; 
 &lt;br&gt; We all know what deathmatch and team deathmatch incorporates, but Ubisoft is planning something very unique for the Mission mode. As the game fires up, your Wii Remote will ring like a phone. You&#039;ll then press the 1 button and answer it - yep, just like a phone. A voice will then tell you your objective, which must be completed before your rivals in order to win the round or game. 
 &lt;br&gt; 
 &lt;br&gt; These objectives include one of the three or four deathmatches (it wouldn&#039;t really work with just two) being a &#039;mystery&#039; player that must be hunted down by the others. The mystery player&#039;s goal is to survive the time limit while the other players must seek him out and make a kill for the victory.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Oct 11, 2006
    							
    						
    					
    				
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    					<title>Is This PS3's and Wii's Launch Line-Up? (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/wii/News-11830.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/11000/11830_hs.jpg" /&gt;&lt;br /&gt;The PS3 could launch with 24 titles and Wii with 30 titles according to new documents detailing the two companies&#039; plans.
 &lt;br&gt;&lt;br&gt; PlayStation 3
 &lt;br&gt;   Resistance: Fall of Man - Sony 
 &lt;br&gt;   Untold Legends: Dark Kingdom - Sony 
 &lt;br&gt;   Genji: Days of the Blade - Sony  
 &lt;br&gt;   Gran Turismo HD - Sony 
 &lt;br&gt;   NBA 07 - Sony 
 &lt;br&gt;   Call of Duty 3 - Activision (600,000)
 &lt;br&gt;   Marvel Ultimate Alliance - Activision (300,000)
 &lt;br&gt;   Tony Hawk&#039;s Project 8 - Activision (300,000)
 &lt;br&gt;   Elder Scrolls IV: Oblivion  - Bethesda Softworks 
 &lt;br&gt;   Fight Night 3  - Electronic Arts (400,000)
 &lt;br&gt;   Madden NFL 07 - Electronic Arts (700,000)
 &lt;br&gt;   NBA Live 07 - Electronic Arts (500,000)
 &lt;br&gt;   Need for Speed Carbon  - Electronic Arts (800,000)
 &lt;br&gt;   Tiger Woods PGA Tour 07 - Electronic Arts (400,000)
 &lt;br&gt;   Mobile Suit Gundam: Target In Sight - Namco Bandai 
 &lt;br&gt;   Ninja Gaiden Sigma - Namco Bandai  
 &lt;br&gt;   Ridge Racer 7 - Namco Bandai 
 &lt;br&gt;   Full Auto 2: Battlelines - Sega 
 &lt;br&gt;   Sonic the Hedgehog - Sega 
 &lt;br&gt;   NBA 2K7 - Take-Two Interactive (400,000)
 &lt;br&gt;   NHL 2K7  - Take-Two Interactive (200,000)
 &lt;br&gt;   Blazing Angels: Squadrons of WWII - Ubisoft 
 &lt;br&gt;   Rainbow Six: Vegas - Ubisoft 
 &lt;br&gt;   F.E.A.R. - Vivendi 
 &lt;br&gt;&lt;br&gt; NINTENDO Wii
 &lt;br&gt;   Wii Sports (bundled with hardware) - Nintendo 
 &lt;br&gt;   The Legend of Zelda: Twilight Princess - Nintendo 
 &lt;br&gt;   Excite Truck - Nintendo 
 &lt;br&gt;   Call of Duty 3 - Activision (200,000)
 &lt;br&gt;   Marvel: Ultimate Alliance - Activision  (200,000)
 &lt;br&gt;   Rapala Tournament Fishing ¿ Activision (50,000)
 &lt;br&gt;   Tony Hawk&#039;s Downhill Jam - Activision  (300,000)
 &lt;br&gt;   World Series of Poker - Activision (50,000)
 &lt;br&gt;   Dragon Ball Z: Budokai Tenkaichi 2 - Atari (200,000)
 &lt;br&gt;   Trauma Center: Second Opinion - Atlus 
 &lt;br&gt;   Madden NFL 07 - Electronic Arts (500,000)
 &lt;br&gt;   Need for Speed: Carbon - Electronic Arts (500,000)
 &lt;br&gt;   Elebits - Konami 
 &lt;br&gt;   The Ant Bully  - Midway m (100,000)
 &lt;br&gt;   The Grim Adventure...&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Oct 10, 2006
    							
    						
    					
    				
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    					<title>GRAW Composer Returns to Ubi For Red Steel  (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/wii/News-11829.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/11000/11829_hs.jpg" /&gt;&lt;br /&gt;Ubisoft has today confirmed that the award-winning Ghost Recon Advanced Warfighter composer Tom Salta has been brought on board to score the forthcoming Wii launch title, Red Steel.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
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    								Oct 10, 2006
    							
    						
    					
    				
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    					<title>Red Steel's secret message (News)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/wii/red-steel/news/red-steels-secret-message/a-2006092610263535048/g-20060407164458738064</link>
				    
				
				
				    
    				
						
					    
					    	<description>A puzzling ad for Red Steel has started showing up in magazines this month. Calling on you to perform some extremely complex feats of folding, this bit of origami becomes a little paper shuriken with a hidden message. Will it unlock the secret to patiently waiting out the next 57 days before we can get our hands on this two-fisted shoot-and-slasher? We sure hope ...&lt;br/&gt;</description>
					    	
				    
				    
				
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    								Sep 26, 2006
    							
    						
    					
    				
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    					<title>Red Steel - trailer 2 (Video)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/wii/red-steel/videos/g-20060407164458738064/v-200701400000000000001093</link>
				    
				
				
				    
    				
				    
				    	<description></description>
				    
				
				<category>video</category>
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    								Sep 15, 2006
    							
    						
    					
    				
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    					<title>Analyst: Wii a 'Strong' Next-Gen Contender (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/wii/News-8950.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/8000/8950_hs.jpg" /&gt;&lt;br /&gt;Colin Sebastian said in a post-Nintendo meeting note, &amp;quot;We continue to believe that Nintendo has a very good opportunity to gain market share in the new cycle with a lower-priced console and unique game-play. We also note that Nintendo is receiving solid support from third-party game publishers, including titles designed specifically for the Wii, such as Tony Hawk Downhill Jam (Activision), Madden NFL 07 (Electronic Arts) and Red Steel (UbiSoft).&amp;quot;&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
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    								Sep 15, 2006
    							
    						
    					
    				
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    					<title>Red Steel Won't Have Online Capability...Yet (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/wii/News-7848.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/7000/7848_hs.jpg" /&gt;&lt;br /&gt;Red Steel is one of the highly anticipated games for Wii. With previous reports that Wii launch titles will lack online functionality, Ubisoft Senior Project Coordinator Stephanie Langlois discussed in an interview, the multiplayer mode of Red Steel.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
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    								Aug 31, 2006
    							
    						
    					
    				
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    					<title>Red Steel sword control re-cut (News)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/wii/red-steel/news/red-steel-sword-control-re-cut/a-2006082913155892039/g-20060407164458738064</link>
				    
				
				
				    
    				
						
					    
					    	<description>Yakuza-style Wii launch title Red Steel had a rough ride at its E3 showing, but in interviews at last week&#039;s Leipzig Game Convention, developer Ubisoft promised that it has taken the criticisms seriously - and is busily improving the title for release.

As Wii&#039;s first original shooter, the concept of Red Steel &#039;s gun-and-sword antics ended up being a little more exciting than the reality in its E3 showing, with tetchy controls and a slightly disappointing sword-fighting mechanic. We&#039;d hoped to ...&lt;br/&gt;</description>
					    	
				    
				    
				
				<category>news</category>
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    								Aug 29, 2006
    							
    						
    					
    				
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    					<title>Has Red Steel moved to freestyle swordfighting? (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/wii/News-7675.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/7000/7675_hs.jpg" /&gt;&lt;br /&gt;According to German gaming site Nintendo-LAN.de, Ubisoft Paris&#039; Red Steel is moving toward a more freestyle sword fighting scheme. Nintendo-LAN, answering a question from Mordrag, said that &amp;quot;the control [of Red Steel] is revised completely, so that the movements of the controller are transmitted precise into the game.&amp;quot;&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
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    								Aug 29, 2006
    							
    						
    					
    				
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    					<title>Wii gets no online third-party games until 2007 (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/wii/News-7449.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/7000/7449_hs.jpg" /&gt;&lt;br /&gt;Gamers hoping for an online component in third-party games like Tony Hawk&#039;s Downhill Jam, are in for bad news, because one isn&#039;t planned.
 &lt;br&gt; 
 &lt;br&gt; Why? Because Nintendo will not release Wii Wi-Fi Connection libraries to third parties until early 2007. Which might mean that no third party launch title aside from maybe Ubisoft&#039;s Red Steel and of course Nintendo&#039;s own games will have an online mode.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Aug 25, 2006
    							
    						
    					
    				
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    					<title>Red Steel explained (News)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/wii/red-steel/news/red-steel-explained/a-20060818164946768023/g-20060407164458738064</link>
				    
				
				
				    
    				
						
					    
					    	<description>Last time we saw Ubisoft&#039;s yakuza-themed shooter Red Steel, it was looking kinda rough. The wireless Wii remote wasn&#039;t offering the precision control we were promised and the visuals, while acceptable, really didn&#039;t look much different than a GameCube game.

Well, if today&#039;s new screens are any indication, at least the graphics are improving. These shots could easily be &#034;target&#034; visuals and not in-game grabs, but Stephane Bachelor, artistic director for Steel, says the work-in-progress graphics ...&lt;br/&gt;</description>
					    	
				    
				    
				
				<category>news</category>
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    								Aug 18, 2006
    							
    						
    					
    				
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    					<title>Possible Wii Release Date 10/26? (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/wii/News-6563.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/6000/6563_hs.jpg" /&gt;&lt;br /&gt;Slipperyfish.net is my own site, I was browsing gamefly and noticed in my game Queue that Red Steel was marked for a 10/26 release. I screenshotted and posted it...the resulting page was what I sent!&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
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    								Aug 17, 2006
    							
    						
    					
    				
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    					<title>Ubisoft unveils 7 Wii Launch titles (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/wii/News-5726.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/5000/5726_hs.jpg" /&gt;&lt;br /&gt;French publishers and developers Ubisoft have several treats awaiting the Wii&#039;s release in the launch window. According to IGN, not only will the confirmed Red Steel and Rayman Raving Rabbids titles be making the launch window, but a few other titles will also be making their way to the Wii.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Aug 3, 2006
    							
    						
    					
    				
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    					<title>Faces of Red Steel (News)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/wii/red-steel/news/faces-of-red-steel/a-20060731174936424028/g-20060407164458738064</link>
				    
				
				
				    
    				
						
					    
					    	<description>Ubisoft is keen for gamers to come to its new shooter, Red Steel, clued up about the gritty and dangerous world they&#039;ll explore in the sword-waving and gun-toting adventure. To bring you up to speed, it&#039;s divulged some details about the game&#039;s central characters. In addition, we have a clutch of new Red Steel shots, which you can see by hitting the Images tab above.

Red Steel follows the exploits of an American who is engaged to Miyu, the daughter of a Yakuza leader who gets sucked into a ...&lt;br/&gt;</description>
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Jul 31, 2006
    							
    						
    					
    				
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    					<title>Red Steel split-screen multiplayer: "the fight will not be only on screen" (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/wii/News-4517.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/4000/4517_hs.jpg" /&gt;&lt;br /&gt;An intriguing Red Steel multiplayer detail recently surfaced during GamePro&#039;s interview with Ubisoft creative director Nicolas Eypert. When asked about the game&#039;s multiplayer, Eypert had this to say:
 &lt;br&gt; 
 &lt;br&gt; &amp;quot;[You&#039;ll] have up to four players. If they play together in split screens we can only say that the fight will not be only on screen.&amp;quot;&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
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    								Jul 17, 2006
    							
    						
    					
    				
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    					<title>Red Steel waves its weapons (News)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/wii/red-steel/news/red-steel-waves-its-weapons/a-20060706153746600026/g-20060407164458738064</link>
				    
				
				
				    
    				
						
					    
					    	<description>First-person killathon Red Steel is surely the highest profile, non-Nintendo-developed game that&#039;s winging its way to Wii, and we&#039;ve successfully snagged a handful of screens that show both blade and black steel being wielded.

Red Steel is a tale of bloody retribution that pitches players against the formidable might of Japan&#039;s feared crime syndicate, the ...&lt;br/&gt;</description>
					    	
				    
				    
				
				<category>news</category>
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    								Jul 6, 2006
    							
    						
    					
    				
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    					<title>Red Steel Developer Blog #1  (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/wii/News-3485.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/3000/3485_hs.jpg" /&gt;&lt;br /&gt;From ReadSteel Blog : &amp;quot;My name is Marie-Sol Beaudry, producer of Red Steel here in the Ubisoft Paris studio. We&#039;re excited to share bits of information here on the ongoing development of this Wii exclusive launch title. Along with me, you&#039;ll get to hear from our creative director, lead designer, art director and others on their areas of expertise. 
 &lt;br&gt; 
 &lt;br&gt; We were really excited by everyone&#039;s response to the Nintendo Wii at E3 and were thrilled to showcase Red Steel at the Nintendo press conference. After working so long on this project in complete secrecy, it was great to not just show the game but to also let people play it for the first time.
 &lt;br&gt; 
 &lt;br&gt; For this initial Blog entry, we want to talk about the Wii controller and how we&#039;re using it to it is fullest.&amp;quot;&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
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    								Jun 30, 2006
    							
    						
    					
    				
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    					<title>Red Steel Controls Being Revamped?  (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/wii/News-3341.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/3000/3341_hs.jpg" /&gt;&lt;br /&gt;Considering how much freedom the Wii controller gives players, it was a little disconcerting when Ubisoft revealed you wouldn&#039;t actually have free-form control during sword-play in Red Steel. Instead, players were to swing different pre-set motions with the controller, which the game would translate into a specific attack.
 &lt;br&gt;&lt;br&gt; Then, on Tuesday, The Game Feed published a report saying the development team at Ubisoft Paris had announced a redesigning of the game, citing some difficulties the studio was having in &amp;quot;refining the sword-fighting.&amp;quot; Nowhere in the report does The Game Feed state Ubisoft confirmed they were working on free-form controls; they simply speculated.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
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    								Jun 29, 2006
    							
    						
    					
    				
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    					<title>RED STEEL SWORDFIGHTING FIXED! (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/wii/News-2583.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/2000/2583_hs.jpg" /&gt;&lt;br /&gt;Not only did the remote replicate our actual sword-slashes, but the recenty unveiled motion sensor in the nunchuck could be thrust foreward for parry attacks&amp;quot;
 &lt;br&gt; 
 &lt;br&gt; Not only did the remote replicate our actual sword-slashes, but the recenty unveiled motion sensor in the nunchuck could be thrust foreward for parry attacks&amp;quot; 
 &lt;br&gt;&lt;br&gt; more to come... 
 &lt;br&gt; 
 &lt;br&gt; &amp;quot;As promised, Timing and observation was key to winning the sword-fights and felt just like the mock-saber duels nearly everyone had as kids, so anyone who has dreamed of being a samuri will pick it right up&amp;quot;
 &lt;br&gt; 
 &lt;br&gt; Source: The latest issue of Game Informer&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Jun 21, 2006
    							
    						
    					
    				
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    					<title>Red Steel - Hands On (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/wii/News-1426.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/1000/1426_hs.jpg" /&gt;&lt;br /&gt;Ubisoft is kicking off the Nintendo Wii in style with this slicing and shooting adventure.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
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    								Jun 12, 2006
    							
    						
    					
    				
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    					<title>Red Steel - trailer (Video)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/wii/red-steel/videos/g-20060407164458738064/v-200701400000000000000243</link>
				    
				
				
				    
    				
				    
				    	<description></description>
				    
				
				<category>video</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								May 10, 2006
    							
    						
    					
    				
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    					<title>E3 06: Red Steel: Hands-on (Preview)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/wii/red-steel/preview/e3-06-red-steel-hands-on/a-20060510184529475022/g-20060407164458738064</link>
				    
				
				
				    
    				
						
					    
					    	<description>It&#039;s the game that Nintendo is keen to hold up as an example that Wii can handle mature action games, so we got hands-on with Ubisoft&#039;s Red Steel to see if it can live up to expectations.

As expected the controls were mapped on the new Wii controller with the analogue stick on the nunchaku used for strafing and movement, and the remote handling the aiming and shooting.

Putting the two elements together took some time - not only because this was the first time we&#039;d played an FPS in such a way, ...&lt;br/&gt;</description>
					    	
				    
				    
				
				<category>preview</category>
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    								May 10, 2006
    							
    						
    					
    				
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    					<title>E3 06: Red Steel  (News)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/wii/red-steel/news/e3-06-red-steel/a-2006051012453540066/g-20060407164458738064</link>
				    
				
				
				    
    				
						
					    
					    	<description>Nintendo, as always, has the bases covered. Sooner or later, the Wii will be home to Mario, Zelda and Metroid - not to mention Starfox, F-Zero and a whole bunch of other series you&#039;ve loved before. Problem: Metroid Prime doesn&#039;t quite deliver balls-out first person action, as great as it is. So when Nintendo realized it needs a kick-ass shooter to show people what the Wii is capable of, the company dialed up Ubisoft. The result? Red Steel, a game that casts you as a hard-boiled American tearing ...&lt;br/&gt;</description>
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								May 10, 2006
    							
    						
    					
    				
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    					<title>Revolution's first shoot-out  (News)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/wii/red-steel/news/revolutions-first-shoot-out/a-20060407164936827099/g-20060407164458738064</link>
				    
				
				
				    
    				
						
					    
					    	<description>We said that the Revolution&#039;s controller would be perfect for a first person shooter. Now, Ubisoft is putting that to the test. Today, info from the latest issue of Game Informer magazine hit the web. In it, a new Revolution first person shooter, known under the working title of Red Steel, has been revealed. The game puts you in the shoes of a regular American guy - who happens to be engaged to a half-Japanese woman who&#039;s kidnapped by the Yakuza, Japan&#039;s answer to the Mafia. He&#039;s forced to ...&lt;br/&gt;</description>
					    	
				    
				    
				
				<category>news</category>
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    								Apr 7, 2006
    							
    						
    					
    				
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   						<title>Sword Fighting (Hint)</title>
    				
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/wii/red-steel/hints/g-20060407164458738064#260898</link>
				    
				
				
				    
   						<description>Go to GamesRadar to see the Hint ...</description>
    				
    				
				    
				
				<category>Hint</category>
    			<pubDate>
    				
    					
    					
    						
    						
    							
    							
    							    Jul 23, 2008
    							
    						
    					
    					
    				
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   						<title>Easy Kills (Hint)</title>
    				
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/wii/red-steel/hints/g-20060407164458738064#67743</link>
				    
				
				
				    
   						<description>Go to GamesRadar to see the Hint ...</description>
    				
    				
				    
				
				<category>Hint</category>
    			<pubDate>
    				
    					
    					
    						
    						
    							
    							
    							    Dec 6, 2006
    							
    						
    					
    					
    				
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   						<title>Frozen Ryuichi (Glitch)</title>
    				
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/wii/red-steel/glitches/g-20060407164458738064#67744</link>
				    
				
				
				    
   						<description>Go to GamesRadar to see the Glitch ...</description>
    				
    				
				    
				
				<category>Glitch</category>
    			<pubDate>
    				
    					
    					
    						
    						
    							
    							
    							    Dec 6, 2006
    							
    						
    					
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
   						<title>Hidden Staff Photos (Easter Egg)</title>
    				
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/wii/red-steel/easter-eggs/g-20060407164458738064#67401</link>
				    
				
				
				    
   						<description>Go to GamesRadar to see the Easter Egg ...</description>
    				
    				
				    
				
				<category>Easter Egg</category>
    			<pubDate>
    				
    					
    					
    						
    						
    							
    							
    							    Dec 4, 2006
    							
    						
    					
    					
    				
    			</pubDate>    
    		</item>
		
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