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Red Steel

Also known as: Red Steel [UK]


Aug 18, 2006
Wii News | Red Steel
Last time we saw Ubisoft's yakuza-themed shooter Red Steel, it was looking kinda rough. The wireless Wii remote wasn't offering the precision control we were promised and the visuals, while acceptable, really didn't look much different than a GameCube game. Well, if today's new screens are any indication, at least the graphics are improving. These shots could easily be "target" visuals and not in-game grabs, but Stephane Bachelor, artistic director for Steel, says the work-in-progress graphics ... » Read More
Aug 17, 2006
Wii News from N4G | Red Steel
Wii - Red Steel  - Possible Wii Release Date 10/26? Slipperyfish.net is my own site, I was browsing gamefly and noticed in my game Queue that Red Steel was marked for a 10/26 release. I screenshotted and posted it...the resulting page was what I sent!
» Read More N4G
Aug 3, 2006
Wii News from N4G | Red Steel
Wii - Red Steel  - Ubisoft unveils 7 Wii Launch titles French publishers and developers Ubisoft have several treats awaiting the Wii's release in the launch window. According to IGN, not only will the confirmed Red Steel and Rayman Raving Rabbids titles be making the launch window, but a few other titles will also be making their way to the Wii.
» Read More N4G
Jul 31, 2006
Wii News | Red Steel
Ubisoft is keen for gamers to come to its new shooter, Red Steel, clued up about the gritty and dangerous world they'll explore in the sword-waving and gun-toting adventure. To bring you up to speed, it's divulged some details about the game's central characters. In addition, we have a clutch of new Red Steel shots, which you can see by hitting the Images tab above. Red Steel follows the exploits of an American who is engaged to Miyu, the daughter of a Yakuza leader who gets sucked into a ... » Read More
Jul 17, 2006
Wii News from N4G | Red Steel
Wii - Red Steel  - Red Steel split-screen multiplayer: An intriguing Red Steel multiplayer detail recently surfaced during GamePro's interview with Ubisoft creative director Nicolas Eypert. When asked about the game's multiplayer, Eypert had this to say:

"[You'll] have up to four players. If they play together in split screens we can only say that the fight will not be only on screen."
» Read More N4G
Jul 6, 2006
Wii News | Red Steel
First-person killathon Red Steel is surely the highest profile, non-Nintendo-developed game that's winging its way to Wii, and we've successfully snagged a handful of screens that show both blade and black steel being wielded. Red Steel is a tale of bloody retribution that pitches players against the formidable might of Japan's feared crime syndicate, the ... » Read More
Jun 30, 2006
Wii News from N4G | Red Steel
Wii - Red Steel  - Red Steel Developer Blog #1 From ReadSteel Blog : "My name is Marie-Sol Beaudry, producer of Red Steel here in the Ubisoft Paris studio. We're excited to share bits of information here on the ongoing development of this Wii exclusive launch title. Along with me, you'll get to hear from our creative director, lead designer, art director and others on their areas of expertise.

We were really excited by everyone's response to the Nintendo Wii at E3 and were thrilled to showcase Red Steel at the Nintendo press conference. After working so long on this project in complete secrecy, it was great to not just show the game but to also let people play it for the first time.

For this initial Blog entry, we want to talk about the Wii controller and how we're using it to it is fullest."
» Read More N4G
Jun 29, 2006
Wii News from N4G | Red Steel
Wii - Red Steel  - Red Steel Controls Being Revamped? Considering how much freedom the Wii controller gives players, it was a little disconcerting when Ubisoft revealed you wouldn't actually have free-form control during sword-play in Red Steel. Instead, players were to swing different pre-set motions with the controller, which the game would translate into a specific attack.

Then, on Tuesday, The Game Feed published a report saying the development team at Ubisoft Paris had announced a redesigning of the game, citing some difficulties the studio was having in "refining the sword-fighting." Nowhere in the report does The Game Feed state Ubisoft confirmed they were working on free-form controls; they simply speculated.
» Read More N4G
Jun 21, 2006
Wii News from N4G | Red Steel
Wii - Red Steel  - RED STEEL SWORDFIGHTING FIXED! Not only did the remote replicate our actual sword-slashes, but the recenty unveiled motion sensor in the nunchuck could be thrust foreward for parry attacks"

Not only did the remote replicate our actual sword-slashes, but the recenty unveiled motion sensor in the nunchuck could be thrust foreward for parry attacks"

more to come...

"As promised, Timing and observation was key to winning the sword-fights and felt just like the mock-saber duels nearly everyone had as kids, so anyone who has dreamed of being a samuri will pick it right up"

Source: The latest issue of Game Informer
» Read More N4G
Jun 12, 2006
Wii News from N4G | Red Steel
Wii - Red Steel  - Red Steel - Hands On Ubisoft is kicking off the Nintendo Wii in style with this slicing and shooting adventure.
» Read More N4G
May 10, 2006
Wii News | Red Steel
It's the game that Nintendo is keen to hold up as an example that Wii can handle mature action games, so we got hands-on with Ubisoft's Red Steel to see if it can live up to expectations. As expected the controls were mapped on the new Wii controller with the analogue stick on the nunchaku used for strafing and movement, and the remote handling the aiming and shooting. Putting the two elements together took some time - not only because this was the first time we'd played an FPS in such a way, ... » Read More
May 10, 2006
Wii News | Red Steel
Nintendo, as always, has the bases covered. Sooner or later, the Wii will be home to Mario, Zelda and Metroid - not to mention Starfox, F-Zero and a whole bunch of other series you've loved before. Problem: Metroid Prime doesn't quite deliver balls-out first person action, as great as it is. So when Nintendo realized it needs a kick-ass shooter to show people what the Wii is capable of, the company dialed up Ubisoft. The result? Red Steel, a game that casts you as a hard-boiled American tearing ... » Read More
Apr 7, 2006
Wii News | Red Steel
We said that the Revolution's controller would be perfect for a first person shooter. Now, Ubisoft is putting that to the test. Today, info from the latest issue of Game Informer magazine hit the web. In it, a new Revolution first person shooter, known under the working title of Red Steel, has been revealed. The game puts you in the shoes of a regular American guy - who happens to be engaged to a half-Japanese woman who's kidnapped by the Yakuza, Japan's answer to the Mafia. He's forced to ... » Read More
The Knowledge
Red Steel
Red Steel

Genre: Shooter
Release date: Nov 19, 2006
Published by: Ubisoft
Developed by: Ubisoft Paris, Ubisoft
Multiplayer Modes:
Offline
4 player VS
6 DECENT
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