<?xml version="1.0" encoding="utf-8"?>















<rss version="2.0">
	<channel>
		
			
			<title>GamesRadar - Red Steel 2</title>
	    	<link>http://www.gamesradar.com/wii/red-steel-2/g-20090430135117953091</link>
	    	<description></description>
	    	<language>en</language>
	   	
		
			<item>
				
					
    				
    				
    					<title>Red Steel 2 : high sells expectations (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/wii/News-422647.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/422000/422647_1_hs.jpg" /&gt;&lt;br /&gt;LiveWii writes : &amp;quot; It is in any case clear that the commercial ambitions for Red Steel 2 are high from Ubisoft, Ubisoft&#039;s CEO Yves Guillemot relying on no fewer than 1.5 million copies of the game are expected to be sold worldwide.&amp;quot;&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    								5 Nov 2009
    							
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>Red Steel 2 takes a page out of Zelda gameplay (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/wii/News-416524.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/416000/416524_1_hs.jpg" /&gt;&lt;br /&gt;According to Jason Vandenberghe, Creative Director of Red Steel 2, the game is borrowing an element from Zelda&#039;s gameplay.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    								24 Oct 2009
    							
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>Red Steel 2 devs hope to release their game around March (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/wii/News-406624.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/406000/406624_1_hs.jpg" /&gt;&lt;br /&gt;The last time we heard about Red Steel&#039;s 2 release date, Ubisoft announced that the title had been delayed. The game is now on track to ship sometime in the third fiscal quarter. However, the Red Steel 2 team has a more specific time frame in mind. Creative Director Jason Vandenberghe stated in a recent interview that gamers can expect the title to be available sometime around March and also elaborated on the reason why Red Steel 2 was delayed.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    								7 Oct 2009
    							
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>20 MASSIVE games of early 2010 (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/wii/f/20-massive-games-of-early-2010/a-20091002113812547015/g-20090430135117953091</link>
				    
				
				
				    
    				
						
					    
					    	<description>&lt;p&gt;Christmas &#039;09 is cancelled, but early next year looks amazing. ...&lt;/p&gt;</description>
					    	
				    
				    
				
				<category>feature</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    								2 Oct 2009
    							
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>&quot;We've beaten the waggle&quot; says Red Steel 2 dev (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/wii/News-402627.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/402000/402627_1_hs.jpg" /&gt;&lt;br /&gt;NintendoDpad:
 &lt;br&gt; &amp;quot;Many non-Nintendo gamers have the notion that Wii games are just a bunch of waggles after another. Although gesture based games are plentiful on the Wii, Red Steel 2 has fixed this problem completely.&amp;quot;&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    								30 Sep 2009
    							
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>Red Steel 2 - hands-on (Preview)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/wii/red-steel-2/preview/red-steel-2-hands-on/a-2009092194723472094/g-20090430135117953091</link>
				    
				
				
				    
    				
						
					    	
					    		
					    		
					    			<description>&lt;img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Games/R/Red%20Steel%202/Bulk%20Viewers/Wii/2009-09-21/WII41.feat_steel.seq3_04--article_blog_image.jpg" /&gt;&lt;br /&gt;&lt;p&gt;&amp;#8220;No game is complete without a ninja in it,&amp;#8221; says Vandenberghe. Ubisoft should get him on the Monkeyz dev team.&amp;#160;&amp;#8220;Hitting things is fun. I really believe that.&amp;#8221; Jason Vandenberghe, Red Steel 2&amp;#8217;s creative director, isn&amp;#8217;t one for PR guff. He speaks with relish of swords, ninjas and magical katana skills. He also does a great impersonation of a sawed-off shotgun, but more on that later. ...&lt;/p&gt;</description>
					    		
					    	
					    
					    	
				    
				    
				
				<category>preview</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    								21 Sep 2009
    							
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>TGS 09: Red Steel 2 - Payne trailer (Video)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/wii/red-steel-2/videos/g-20090430135117953091/v-20090921133242160056</link>
				    
				
				
				    
    				
				    
				    	<description>&lt;p&gt;Set in a desert-bound, high-tech metropolis, Red Steel 2 is the first Ubisoft title with full Wii MotionPlus integration.&lt;/p&gt;
</description>
				    
				
				<category>video</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    								21 Sep 2009
    							
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
   						<title>Red Steel 2 (Screenshots)</title>
    				
    				
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/wii/red-steel-2/screenshots/g-20090430135117953091</link>
				    
				
				
				    
    				
				    
				    	<description></description>
				    
				
				<category>screenshot</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    								21 Sep 2009
    							
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>Brand new Red Steel 2 trailer (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/wii/News-396513.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/396000/396513_1_hs.jpg" /&gt;&lt;br /&gt;A brand new trailer for Red Steel 2 has been released, which shows off a new enemy.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    								18 Sep 2009
    							
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>Red Steel 2 lets you block bullets, and comes with plenty of polish (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/wii/News-396419.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/396000/396419_1_hs.jpg" /&gt;&lt;br /&gt;Nintendo Dpad:
 &lt;br&gt; &amp;quot;Many gamers who were anticipating Red Steel 2 this November were disappointed when the news was released that the title would be pushed back. Well, the title is getting loads of polish and has a new ability added because of it.&amp;quot;&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    								18 Sep 2009
    							
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>Red Steel 2 director would 'love' to see series on 360, PS3 (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/wii/News-391347.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/391000/391347_1_hs.jpg" /&gt;&lt;br /&gt;Joystiq writes: &amp;quot;During a Q&amp;amp;A session following the PAX demo of Red Steel 2, creative director Jason VandenBerghe told Joystiq that he would &amp;quot;love&amp;quot; to see Red Steel arrive on other platforms. When asked about the possibilities of the new motion control options headed to PS3 and Xbox 360, VandenBerghe said, &amp;quot;I personally would love to see any and all consoles have more sword fighting experiences.&amp;quot; He then added that any decision to develop the series on other consoles would be up to Ubisoft.&amp;quot;&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    								9 Sep 2009
    							
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>Red Steel 2 has a reward system in place for those who mix up moves (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/wii/News-389992.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/389000/389992_2_hs.jpg" /&gt;&lt;br /&gt;Red Steel 2 Creative Director Jason Vandenberghe confirmed that Red Steel 2 has a system in place to encourage players to mix things up when it comes to moves.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    								6 Sep 2009
    							
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>The games of fall '09 (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/wii/f/the-games-of-fall-09/a-20090828101448507028/g-20090430135117953091</link>
				    
				
				
				    
    				
						
					    	
					    		
					    		
					    			<description>&lt;img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Features/2009/08/Games%20of%20fall/Screens/DJ%20Hero%20-%20DJ%20Z-Trip--article_blog_image.jpg" /&gt;&lt;br /&gt;&lt;p&gt;The end of summer means the beginning of the game season, and today is the last Friday before the game industry&amp;#8217;s big holiday push. Publishers jam the fall with games to challenge the true worth of your credit card &amp;#8211; a double dog dare in the uncertain economy of 2009. ...&lt;/p&gt;</description>
					    		
					    	
					    
					    	
				    
				    
				
				<category>feature</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    								28 Aug 2009
    							
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>GC 09: Red Steel 2 - Cinematic (Video)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/wii/red-steel-2/videos/g-20090430135117953091/v-20090820161448860093</link>
				    
				
				
				    
    				
				    
				    	<description>&lt;p&gt;Set in a desert-bound, high-tech metropolis, Red Steel 2 is the first Ubisoft title with full Wii MotionPlus integration.&lt;/p&gt;
</description>
				    
				
				<category>video</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    								20 Aug 2009
    							
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>GC 09: Red Steel 2 - Walkthrough (Video)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/wii/red-steel-2/videos/g-20090430135117953091/v-200908201411755055</link>
				    
				
				
				    
    				
				    
				    	<description>&lt;p&gt;Set in a desert-bound, high-tech metropolis, Red Steel 2 is the first Ubisoft title with full Wii MotionPlus integration.&lt;/p&gt;
</description>
				    
				
				<category>video</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    								20 Aug 2009
    							
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>GC 09: 23 reasons to be fired up for gamescom (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/wii/f/gc-09-23-reasons-to-be-fired-up-for-gamescom/a-20090817123827640001/g-20090430135117953091</link>
				    
				
				
				    
    				
						
					    
					    	<description>&lt;p&gt;Gamescom is unquestionably more low profile than E3&amp;#8217;s explosive LA shindig. But that doesn&amp;#8217;t mean there aren&amp;#8217;t plenty of reasons to get pumped up for the upcoming event in Cologne. Hell, we can think of, oh, at least 23 examples why you should give a damn about the &amp;#8216;European E3.&amp;#8217; And they all take the form of potentially amazing games. Below you&amp;#8217;ll find a line-up of some of the most exciting titles due to ...&lt;/p&gt;</description>
					    	
				    
				    
				
				<category>feature</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    								17 Aug 2009
    							
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>Red Steel 2 to fix recalibration problem of MotionPlus (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/wii/News-377062.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/377000/377062_1_hs.jpg" /&gt;&lt;br /&gt;NintendoDpad:
 &lt;br&gt; &amp;quot;Wii MotionPlus is supposed to be 1:1 accurate, but with problems with recalibration, accurate soemtimes takes a backseat. The Wii MotionPlus actually gets confused if you do to much &amp;quot;waggle&amp;quot;. 
 &lt;br&gt; Wii Sports Resort tried to fix this with a recalibration button and screen, but in the end it still sometimes got a little wacky at times. Well, Red Steel 2 aims to fix the calibration problems of the MotionPlus for its game.&amp;quot;&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    								14 Aug 2009
    							
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>New Red Steel 2 teaser hints at site update (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/wii/News-376943.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/376000/376943_1_hs.jpg" /&gt;&lt;br /&gt;Ubisoft has released a new video which hints at an update on the official website.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    								13 Aug 2009
    							
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>Fewer games, higher prices this Christmas (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/wii/News-372837.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/372000/372837_1_hs.jpg" /&gt;&lt;br /&gt;MCV: Trade plays it safe to increase chance of Q4 profits &amp;ndash; as key IP is pushed back to 2010&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    								6 Aug 2009
    							
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>What the hell happened to 2009? (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/wii/f/what-the-hell-happened-to-2009/a-20090731114618877013/g-20090430135117953091</link>
				    
				
				
				    
    				
						
					    	
					    		
					    		
					    			<description>&lt;img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Features/2009/07/What%20happened%20to%202009/Screens/DarkVoid--article_blog_image.jpg" /&gt;&lt;br /&gt;&lt;p&gt;Back in January of this year, we switched on our doom-and-gloom machine and predicted which of 2009&amp;#8217;s most anticipated titles would inevitably be pushed back to 2010. We didn&amp;#8217;t want to be right. In fact, we spent the next six months wishing, hoping and praying that the industry would prove us wrong. It didn&amp;#8217;t. ...&lt;/p&gt;</description>
					    		
					    	
					    
					    	
				    
				    
				
				<category>feature</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    								31 Jul 2009
    							
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>Ubisoft's Guillemot explains Splinter Cell, Red Steel delays (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/wii/News-367646.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/367000/367646_1_hs.jpg" /&gt;&lt;br /&gt;Joystiq: When asked why these two games were being delayed, Guillemot explained, &amp;quot;The changes on Splinter Cell and Red Steel &amp;ndash; it&#039;s just a question of polish. The team was asking that they couldn&#039;t be with the level of quality on all the maps and all the game for the end of the year, so they had asked for more time to be able to come with a better product, for both of those games.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    								28 Jul 2009
    							
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>Red Steel 2 art style makes graphical comparisons to HD consoles irrelevant (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/wii/News-367472.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/367000/367472_1_hs.jpg" /&gt;&lt;br /&gt;NintendoDpad:
 &lt;br&gt; &amp;quot;Many Wii games that actually look great on the system have a huge flaw, always being compared to the HD consoles. This is changing though as many developers are starting to stylize their games in a very unique way. 
 &lt;br&gt; This stylization is actually making it hard to compare graphics on the Wii and the HD consoles since they are so different. Art director for Red Steel 2 Stephane Bachelet, explains.&amp;quot;&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    								28 Jul 2009
    							
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>Ubisoft Reports First-Quarter 2009-10 Sales (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/wii/News-367320.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/367000/367320_1_hs.jpg" /&gt;&lt;br /&gt;TVGB: &amp;quot;Ubisoft&#039;s first-quarter 2009-10 sales report today brings some news about their game release plans. Namely, the company has seen fit to delay the release of a few of its titles.&amp;quot;&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    								27 Jul 2009
    							
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>Red Steel 2: The Birth Of A Hero Developer Diary (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/wii/News-365055.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/365000/365055_1_hs.jpg" /&gt;&lt;br /&gt;Red Steel 2 follows in the foot-steps of its predecessor that received a mixed reception. For this game, the developers have decided to go with a slightly different approach and have created a completely new main character to go along with this.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    								22 Jul 2009
    							
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>Gaming Nexus: UbiNintendo Red Steel 2 preview (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/wii/News-358632.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/358000/358632_1_hs.jpg" /&gt;&lt;br /&gt;Sean attended Ubisoft&#039;s Nintendo press event and gives his impression of his hands on demo of Red Steel 2.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    								10 Jul 2009
    							
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>Red Steel 2 &quot;one of the best looking games on the Wii,&quot; says developer (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/wii/News-357508.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/357000/357508_1_hs.jpg" /&gt;&lt;br /&gt;In the 45th issue of the Official Nintendo Magazine, creative director of Red Steel 2 Jason Vandenberghe spoke about his latest project.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    								8 Jul 2009
    							
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>Exophase: Red Steel 2 Hands-On: A Blissful Excerise In Samurai Technique (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/wii/News-357221.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/357000/357221_1_hs.jpg" /&gt;&lt;br /&gt;Exophase.com writes, &amp;quot;Last week Ubisoft invited a group of journalists, including myself, to its San Francisco-based studio to check out the company&#039;s upcoming slate of titles on Nintendo platforms. One such title was the MotionPlus-exclusive Red Steel 2, the in-name sequel to 2006&#039;s Wii launch effort. Does the title break new ground in an oft-attempted and admittedly crowded genre? Read on for thoughts.&amp;quot;&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    								7 Jul 2009
    							
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>How Red Steel 2 focused on the swords instead of the guns (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/wii/News-357094.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/357000/357094_1_hs.jpg" /&gt;&lt;br /&gt;Late last week, Red Steel 2&#039;s creative director Jason Vandenberghe spoke to members of press -- by way of satellite, all the way from France -- in Ubisoft San Francisco last week. He gave a little run down on all things Red Steel 2, and had some really interesting things to say about the development on game.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    								7 Jul 2009
    							
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>Ubisoft: Red Steel 2 &quot;doesn't function&quot; on Other Consoles (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/wii/News-354466.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/354000/354466_1_hs.jpg" /&gt;&lt;br /&gt;GOONL!NE: The creative director for Red Steel 2, Jason Vandenberghe, has said the functionalty of the game is only possible on the Nintendo Wii.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    								2 Jul 2009
    							
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>Red Steel 2 to have achievements (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/wii/News-354481.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/354000/354481_1_hs.jpg" /&gt;&lt;br /&gt;During a Q&amp;amp;A on Ubisoft&#039;s website, creative director Jason Vandenberghe throws out a hint  about whether or not achievements will hit Red Steel 2.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    								2 Jul 2009
    							
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>Red Steel 2 the &quot;best reason to own a Wii MotionPlus&quot; (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/wii/News-351452.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/351000/351452_1_hs.jpg" /&gt;&lt;br /&gt;Nintendodpad:
 &lt;br&gt; &amp;quot;Swordfighting was one of the many genres shown during the launch of the Wii, but for the most part it has been a grueling test for devs to produce a proper swordfighting game. Wii MotionPlus can change all of this, adding the precision needed to make swordfighting feel like the real thing.
 &lt;br&gt; 
 &lt;br&gt; Red Steel 2 takes full advantage of this, and creative director Jason Vandenberghe thinks this may just be what Wii owners are looking for.&amp;quot;&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    								26 Jun 2009
    							
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>Which console will win Fall 2009? (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/wii/f/which-console-will-win-fall-2009/a-20090610115944305016/g-20090430135117953091</link>
				    
				
				
				    
    				
						
					    	
					    		
					    		
					    			<description>&lt;img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Features/2009/06/Win%20Fall%202009/Finished/061009_winfall2009_obs07--article_blog_image.jpg" /&gt;&lt;br /&gt;&lt;p&gt;Last week we weren&amp;#8217;t entirely sure what games to expect from the big three console pushers. Oh, we knew a couple of certainties, but overall the slate was wide open, ready to be filled in during their respective press conferences. Today, post-E3, we know exactly what&amp;#8217;s in store and what their battle plans are. ...&lt;/p&gt;</description>
					    		
					    	
					    
					    	
				    
				    
				
				<category>feature</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    								10 Jun 2009
    							
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>The worst screenshots of E3 2009 (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/wii/f/the-worst-screenshots-of-e3-2009/a-2009060992737423033/g-20090430135117953091</link>
				    
				
				
				    
    				
						
					    	
					    		
					    		
					    			<description>&lt;img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Features/2009/06/E3%202009/Worst%20screenshots%20of%20E3/GrandSlamTennisAndyMurray--article_blog_image.jpg" /&gt;&lt;br /&gt;&lt;p&gt;The whole point of E3 is for publishers and developers to show off their new games under controlled conditions. You know, to let them show them in the way they want them to be seen without journos choosing to show the flaws.&lt;/p&gt;

&lt;p&gt;AND YET.&amp;#160;We still get sent screenshots that look like someone deliberately picked them to make the game look bad. Look at these amazing examples of fail&amp;#160;from this year&#039;s show ...&lt;/p&gt;</description>
					    		
					    	
					    
					    	
				    
				    
				
				<category>feature</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    								9 Jun 2009
    							
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>Original Wiimote was limiting says Ubisoft (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/wii/News-341645.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/341000/341645_1_hs.jpg" /&gt;&lt;br /&gt;LiveWii : &amp;quot;During an European event that Ubisoft held in order to discuss Red Steel 2, Ubisoft claimed they had a bit of trouble making the first Red Steel due to Wiimote limitations. That what a slide says in the pictures from the event. Take a look also at the coolest man on board : Jason Vanderberghe&amp;quot;&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    								6 Jun 2009
    							
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>Retro Studios helped on Red Steel 2 (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/wii/News-339952.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/339000/339952_1_hs.jpg" /&gt;&lt;br /&gt;People with hands on experience with Red Steel 2 have said that the controls feel much like that of Metroid Prime and creative director Jason Vandenberghe of Red Steel 2, shares why this may be&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    								5 Jun 2009
    							
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>Confirmed: Red Steel 2 to be bundled with Wii MotionPlus (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/wii/News-337886.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/337000/337886_1_hs.gif" /&gt;&lt;br /&gt;Ubisoft just confirmed at their E3 2009 press conference that Red Steel 2 will be bundled with Wii MotionPlus.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    								2 Jun 2009
    							
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>Ubisoft dates big titles (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/wii/News-334920.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/334000/334920_1_hs.jpg" /&gt;&lt;br /&gt;Ubisoft releases planned release schedule for rest of 2009 and start of 2010.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    								27 May 2009
    							
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>Red Steel 2's &quot;power recognition&quot;, for kids and adults. (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/wii/News-333591.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/333000/333591_1_hs.jpg" /&gt;&lt;br /&gt;With the Wii having such a diverse demographic, developers are trying to reach not only core players but casuals as well in a single game. It now seems Red Steel 2 will also try to please both of these parties.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    								25 May 2009
    							
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>Red Steel 2 devs looking to partially &quot;redefine the franchise&quot; (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/wii/News-330584.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/330000/330584_1_hs.jpg" /&gt;&lt;br /&gt;Red Steel 2 is, without a doubt, much different than its predecessor. The graphics, overall style, and even some gameplay mechanics have seen an overhaul.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    								19 May 2009
    							
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>Red Steel 2 to have destructible environments (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/wii/News-330005.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/330000/330005_1_hs.jpg" /&gt;&lt;br /&gt;NintendoDpad writes:
 &lt;br&gt; &amp;quot;In the upcoming Red Steel 2, it has been confirmed that we will be able to beat stuff up.&amp;quot;&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    								18 May 2009
    							
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>Red Steel 2 fixes' biggest problem from original (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/wii/News-328607.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/328000/328607_1_hs.jpg" /&gt;&lt;br /&gt;NintendoDpad:
 &lt;br&gt; &amp;quot;Red Steel 2 has changed greatly from the original launch title, not only in visuals but also in controls mechanics.&amp;quot;&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    								14 May 2009
    							
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>Red Steel 2 visual style explained (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/wii/News-327367.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/327000/327367_1_hs.jpg" /&gt;&lt;br /&gt;NintendoDpad reports:
 &lt;br&gt; &amp;quot;As you can see Red Steel 2 went towards art rather than realism, and there is a reason for this.&amp;quot;&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    								13 May 2009
    							
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>Red Steel 2 faces a huge risk (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/wii/News-326523.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/326000/326523_1_hs.jpg" /&gt;&lt;br /&gt;NintendoDpad reports:
 &lt;br&gt; &amp;quot;Red Steel 2 looks to be what we all thought the original Red Steel would initially be. MotionPlus makes sword fighting a reality this time around but making MotionPlus a necessity might not be such a great thing. Jason Vandenberghe, creative director of Red Steel 2, explains why making MotionPlus mandatory could backfire.&amp;quot;&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    								11 May 2009
    							
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>New Red Steel 2 details - Game length, additional weapons, more (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/wii/News-325745.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/325000/325745_1_hs.jpg" /&gt;&lt;br /&gt;More info on Red Steel 2...&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    								9 May 2009
    							
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>Ubisoft comments on Red Steel 2 trailer (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/wii/News-323649.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/323000/323649_1_hs.jpg" /&gt;&lt;br /&gt;Ubisoft has finally commented on the first Red Steel 2 trailer.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    								6 May 2009
    							
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>Motion Plus to give &quot;fans something they've never seen before&quot; (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/wii/News-322811.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/322000/322811_1_hs.jpg" /&gt;&lt;br /&gt;NintendoDpad reports:
 &lt;br&gt; &amp;quot;Official Nintendo Magazine printed an interview they had with Jason Vandenberghe, the creative director on Red Steel 2, in which Jason shared his views on Motion Plus.&amp;quot;&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    								5 May 2009
    							
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>Some more Red Steel 2 details (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/wii/News-322626.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/322000/322626_1_hs.jpg" /&gt;&lt;br /&gt;Nintendo Everything has another scoop:
 &lt;br&gt; 
 &lt;br&gt; - Cannot cheat the game
 &lt;br&gt; - Can&#039;t just sit down, waggle Wiimote with short/sharp motions
 &lt;br&gt; - When you quickly waggle the Wiimote, that will translate to a quick slice in-game
 &lt;br&gt; - Need to actually try to deal out big damage
 &lt;br&gt; - Sword also used for defense (thus better than a gun during combat)
 &lt;br&gt; - There will be instances where you will have to deal with multiple enemies
 &lt;br&gt; - Still use B button + pointer to shoot
 &lt;br&gt; - Reconfirmed that you can pull off sword + gun combos
 &lt;br&gt; - Passing through near-future desert town (Aldera)
 &lt;br&gt; - Architect is a mix of East and West
 &lt;br&gt; - Hero is mysterious at the beginning
 &lt;br&gt; - Hero is a take on Clint Eastwood character in the Dollars movies
 &lt;br&gt; - Nameless, faceless, friendless at the start
 &lt;br&gt; - Pretty powerful from the beginning of the game
 &lt;br&gt; - There will be plenty of variety in missions
 &lt;br&gt; - Need greater thought/skill against bosses
 &lt;br&gt; - Objectives connected to the hero
 &lt;br&gt; - Different levels of blocking as you progress&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    								4 May 2009
    							
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>Red Steel 2 coming in November? (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/wii/News-322450.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/322000/322450_1_hs.jpg" /&gt;&lt;br /&gt;Gamestop reveals a release date for Red Steel 2, but from their description raises another question.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    								4 May 2009
    							
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>More Red Steel 2 details (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/wii/News-322145.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/322000/322145_2_hs.jpg" /&gt;&lt;br /&gt;More details on Red Steel 2 have been released.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    								4 May 2009
    							
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>Red Steel 2 - more details reveal some controls, non-linear gameplay and much more (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/wii/News-321420.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/321000/321420_1_hs.jpg" /&gt;&lt;br /&gt;Check out this list of details GoNintendo has for upcoming Wii exclusive Red Steel 2.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    								2 May 2009
    							
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
	</channel>
</rss>
