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Red Steel 2




Nov 5, 2009
Wii News from N4G | Red Steel 2
Wii - Red Steel 2 - Red Steel 2 : high sells expectations LiveWii writes : " It is in any case clear that the commercial ambitions for Red Steel 2 are high from Ubisoft, Ubisoft's CEO Yves Guillemot relying on no fewer than 1.5 million copies of the game are expected to be sold worldwide."
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Oct 24, 2009
Wii News from N4G | Red Steel 2
Wii - Red Steel 2 - Red Steel 2 takes a page out of Zelda gameplay According to Jason Vandenberghe, Creative Director of Red Steel 2, the game is borrowing an element from Zelda's gameplay.
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Oct 7, 2009
Wii News from N4G | Red Steel 2
Wii - Red Steel 2 - Red Steel 2 devs hope to release their game around March The last time we heard about Red Steel's 2 release date, Ubisoft announced that the title had been delayed. The game is now on track to ship sometime in the third fiscal quarter. However, the Red Steel 2 team has a more specific time frame in mind. Creative Director Jason Vandenberghe stated in a recent interview that gamers can expect the title to be available sometime around March and also elaborated on the reason why Red Steel 2 was delayed.
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Sep 30, 2009
Wii News from N4G | Red Steel 2
Wii - Red Steel 2 - "We've beaten the waggle" says Red Steel 2 dev NintendoDpad:
"Many non-Nintendo gamers have the notion that Wii games are just a bunch of waggles after another. Although gesture based games are plentiful on the Wii, Red Steel 2 has fixed this problem completely."
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Sep 18, 2009
Wii News from N4G | Red Steel 2
Wii - Red Steel 2 - Brand new Red Steel 2 trailer A brand new trailer for Red Steel 2 has been released, which shows off a new enemy.
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Sep 18, 2009
Wii News from N4G | Red Steel 2
Wii - Red Steel 2 - Red Steel 2 lets you block bullets, and comes with plenty of polish Nintendo Dpad:
"Many gamers who were anticipating Red Steel 2 this November were disappointed when the news was released that the title would be pushed back. Well, the title is getting loads of polish and has a new ability added because of it."
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Sep 9, 2009
Wii News from N4G | Red Steel 2
Wii - Red Steel 2 - Red Steel 2 director would 'love' to see series on 360, PS3 Joystiq writes: "During a Q&A session following the PAX demo of Red Steel 2, creative director Jason VandenBerghe told Joystiq that he would "love" to see Red Steel arrive on other platforms. When asked about the possibilities of the new motion control options headed to PS3 and Xbox 360, VandenBerghe said, "I personally would love to see any and all consoles have more sword fighting experiences." He then added that any decision to develop the series on other consoles would be up to Ubisoft."
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Sep 6, 2009
Wii News from N4G | Red Steel 2
Wii - Red Steel 2 - Red Steel 2 has a reward system in place for those who mix up moves Red Steel 2 Creative Director Jason Vandenberghe confirmed that Red Steel 2 has a system in place to encourage players to mix things up when it comes to moves.
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Aug 14, 2009
Wii News from N4G | Red Steel 2
Wii - Red Steel 2 - Red Steel 2 to fix recalibration problem of MotionPlus NintendoDpad:
"Wii MotionPlus is supposed to be 1:1 accurate, but with problems with recalibration, accurate soemtimes takes a backseat. The Wii MotionPlus actually gets confused if you do to much "waggle".
Wii Sports Resort tried to fix this with a recalibration button and screen, but in the end it still sometimes got a little wacky at times. Well, Red Steel 2 aims to fix the calibration problems of the MotionPlus for its game."
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Aug 13, 2009
Wii News from N4G | Red Steel 2
Wii - Red Steel 2 - New Red Steel 2 teaser hints at site update Ubisoft has released a new video which hints at an update on the official website.
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Aug 6, 2009
Wii News from N4G | Red Steel 2
Wii - Red Steel 2 - Fewer games, higher prices this Christmas MCV: Trade plays it safe to increase chance of Q4 profits – as key IP is pushed back to 2010
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Jul 28, 2009
Wii News from N4G | Red Steel 2
Wii - Red Steel 2 - Ubisoft's Guillemot explains Splinter Cell, Red Steel delays Joystiq: When asked why these two games were being delayed, Guillemot explained, "The changes on Splinter Cell and Red Steel – it's just a question of polish. The team was asking that they couldn't be with the level of quality on all the maps and all the game for the end of the year, so they had asked for more time to be able to come with a better product, for both of those games.
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Jul 28, 2009
Wii News from N4G | Red Steel 2
Wii - Red Steel 2 - Red Steel 2 art style makes graphical comparisons to HD consoles irrelevant NintendoDpad:
"Many Wii games that actually look great on the system have a huge flaw, always being compared to the HD consoles. This is changing though as many developers are starting to stylize their games in a very unique way.
This stylization is actually making it hard to compare graphics on the Wii and the HD consoles since they are so different. Art director for Red Steel 2 Stephane Bachelet, explains."
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Jul 27, 2009
Wii News from N4G | Red Steel 2
Wii - Red Steel 2 - Ubisoft Reports First-Quarter 2009-10 Sales TVGB: "Ubisoft's first-quarter 2009-10 sales report today brings some news about their game release plans. Namely, the company has seen fit to delay the release of a few of its titles."
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Jul 22, 2009
Wii News from N4G | Red Steel 2
Wii - Red Steel 2 - Red Steel 2: The Birth Of A Hero Developer Diary Red Steel 2 follows in the foot-steps of its predecessor that received a mixed reception. For this game, the developers have decided to go with a slightly different approach and have created a completely new main character to go along with this.
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Jul 10, 2009
Wii News from N4G | Red Steel 2
Wii - Red Steel 2 - Gaming Nexus: UbiNintendo Red Steel 2 preview Sean attended Ubisoft's Nintendo press event and gives his impression of his hands on demo of Red Steel 2.
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Jul 8, 2009
Wii News from N4G | Red Steel 2
Wii - Red Steel 2 - Red Steel 2 "one of the best looking games on the Wii," says developer In the 45th issue of the Official Nintendo Magazine, creative director of Red Steel 2 Jason Vandenberghe spoke about his latest project.
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Jul 7, 2009
Wii News from N4G | Red Steel 2
Wii - Red Steel 2 - Exophase: Red Steel 2 Hands-On: A Blissful Excerise In Samurai Technique Exophase.com writes, "Last week Ubisoft invited a group of journalists, including myself, to its San Francisco-based studio to check out the company's upcoming slate of titles on Nintendo platforms. One such title was the MotionPlus-exclusive Red Steel 2, the in-name sequel to 2006's Wii launch effort. Does the title break new ground in an oft-attempted and admittedly crowded genre? Read on for thoughts."
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Jul 7, 2009
Wii News from N4G | Red Steel 2
Wii - Red Steel 2 - How Red Steel 2 focused on the swords instead of the guns Late last week, Red Steel 2's creative director Jason Vandenberghe spoke to members of press -- by way of satellite, all the way from France -- in Ubisoft San Francisco last week. He gave a little run down on all things Red Steel 2, and had some really interesting things to say about the development on game.
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Jul 2, 2009
Wii News from N4G | Red Steel 2
Wii - Red Steel 2 - Ubisoft: Red Steel 2 "doesn't function" on Other Consoles GOONL!NE: The creative director for Red Steel 2, Jason Vandenberghe, has said the functionalty of the game is only possible on the Nintendo Wii.
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The Knowledge

Red Steel 2

Genre: Action
Expected release date: Holiday 2009
Published by: Ubisoft
Developed by: Ubisoft Paris
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