Love them or loathe them, if you were even remotely interested in Wii this time last year there was no way you could have ignored Rayman and his terrifying Rabbid chums. The original game was probably the most high profile Wii launch title except for Wii Sports and Legend Of Zelda: Twilight Princess, and although we weren't all that taken with it at the time, it proved to be a big success for Ubisoft.
The sequel, we're happy to report, fixes practically everything we found annoying about the
Outside of Nintendo, not many developers seem to understand the power of the Wii. In fact, most of the system's games last year were nothing more than greedy afterthoughts - titles clearly designed for another console, but then married clumsily to some motion sensitive controls and re-released to sell more copies.
One of the rare exceptions to that trend was Rayman Raving Rabbids, a non-Nintendo party game so bizarre and so interactive that it could only work on the Wii. Indeed, when Ubisoft