Quantcast

Punch-Out!!

Also known as: Punch Out

Brilliantly walks the line between casual punchy-punchy and hardcore depth

Words: Brett Elston, GamesRadar US

It’s extremely difficult to craft a game that hits the “fun for everyone” mark without it also becoming a dumbed-down mess. Nintendo’s remarkably good at this though, from Mario to Wii Sports, as well as the original Punch-Out!! for NES. Even 20 years after its release, the first game remains a strong connection among gamers and non-gamers thanks to its pick-up-and-play appeal and freakish, goofy ass boxers. Truly, Punch-Out!! is one of the most beloved franchises Nintendo owns, despite having only two prior games.


Above: Rampant fandom, from scarves to shirts to bead art 

We’re stupidly happy to say the latest entry is just as approachable as the classics, yet simultaneously offers a deceptively deep, frustratingly awesome fighting system that rewards risk takers and creative thinkers.

To the casual player, it’s a colorful, exaggerated take on boxing that’s plain ol’ fun to play. They’ll see the game like this:


Above: A simple dodge-then-counter approach will suffice

For the advanced players, those who’ve played the NES and SNES games over and over, the simple “move out of the way” approach disappears, revealing an ocean of feints, counterattacks and one-punch KOs that drastically change depending on who you’re fighting. They’ll see the game more like this:


Above: Experimentation reveals many, many new ways to win

Each of the 13 boxers has his own repeating pattern of trademark attacks, and each of these swings is preceded by a “tell” that lets you know which attack he’s about to do. Examples: they’ll flash red before swinging, or move their eyebrows, or say something out loud. Gamers who identify with that first image will just move and try to counterattack. Gamers who understand the second image have a bevy of choices with various consequences.

Do you just move out of the way and return punches? Do you attempt to interrupt their attack with a well-timed jab? If so, do you strike their face or stomach? Do you use your level one Star Punch or save up for more? Figuring out when and where to strike is the meat of the game, so there’s tons of replay value here for those who want to shave every last second off their KO time or discover the most destructive combos. It’s not about clearing the game and watching the credits, it’s about systematically destroying each and every opponent in the fastest, flashiest way possible.


Above: This flashing jewel means Great Tiger’s about to jab

This “deep as you want it to be” approach is mirrored in the game’s two primary modes. The first trip through the three circuits will be suitably tough for newcomers and comparatively easy for vets; if you’re really good, beating the game will take about two, three hours tops. After that, Title Defense mode opens up with the same roster of boxers, only now they’ve learned from their previous mistakes and come at you with all-new patterns and moves.


Above: Glass Joe in Title Defense is… actually kinda tough

We’re hardened fans and had a hell of a time scraping through Title Defense. You’ll have to fight some of these guys five, six, even 10 times before knocking them down. So, a casual player can “beat” the game reasonably, while the rest of us can sink our teeth into the wholly different experience that is Title Defense. The only downside to this mode is, well, they deal substantially more damage than you can, can absorb more pain than you can and apparently don’t even have to obey traditional boxing rules – you have to knock ‘em down three times in one match (TKO), but they can hit you so hard on the second knockdown, you’re instantly beaten. Makes you want to scream.

It’s one of those things where you’ll swear you’re going to break the controller in half, smash the disc and throw the Wii into the deepest volcano on Earth because Bald Bull is too goddamn hard… and still find yourself back in the ring 10 minutes later, ready to try again. Like we said, frustratingly awesome.


 
29 Comments
Order Comments: Newest First | Oldest First
Corsair89  - 5 months 22 days ago 
looks incredible, I'll definitely pick this one up.
NathanXplosion  - 5 months 22 days ago 
This and Tatsunoko VS Capcom are the two reasons I want to buy a Wii right now.
GamesRadarBrettElston  - 5 months 22 days ago 
I'd like to also mention that the best way to play is NES-style with the Wii Remote. If you're gonna use the motion controls, you might as well go all the way and use the Balance Board too.
Zaphers  - 5 months 22 days ago 
Cool something thats not bowling.
Ramijiman  - 5 months 22 days ago 
cool boxing
Ravenbom  - 5 months 22 days ago 
Cool, I'm excited to get this and bring it over to my buddy's so we can have a night of drunken Punch Out.

FYI Brett - The leaderboard you guys made has semi-colons (;) instead of colons (:) between time.
ex. 35;22 instead of 35:22
revrock  - 5 months 22 days ago 
sweet. I am glad this game is as good as we all wanted it to be... Between this and Excitebots, the Wii will be getting quite a workout.

Then, Fight Night 4 on PS3 next month, Little Kings Story on Wii, and Starfy on DS??? why go outside at all?
Unoriginal  - 5 months 22 days ago 
I'm getting behind in games I want to play on Wii (A few months ago I wouldn't have belived I would ever say that)
TrIp13G  - 5 months 22 days ago 
@Zaphers & Ramijiman: That's hilarious. :D

ReCaptcha: and wacko

I guess Yakko and Dot came first, this time...
GamesRadarBrettElston  - 5 months 22 days ago 
@ Raven

Our editing software (Final Cut Pro) does it like that, so it rubbed off on me. Minutes get colons, seconds get semi colons. 1:22;47 etc
GamesRadarJoeMcNeilly  - 5 months 22 days ago 
In Final Cut, the notation is:

hours:minutes:seconds;frames

hurrrrhurrrrrrhurrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrr
Cyberninja  - 5 months 22 days ago 
i like the idea of vs mode think about it you could face other punch out fans and see who has the most straige and i have get wii fit now to get a real work out
ReCAPTCHA: of infix
GamesRadarCharlieBarratt  - 5 months 22 days ago 
GabbyKnight? Brett, that game is like fifty years old. Stop living in the past.
may.be.vital  - 5 months 22 days ago 
I like the "Just for You Metacritic" sections in the super reviews. Good thinking GR!
fionnoh  - 5 months 22 days ago 
looks good, i may pick it up.
Samael  - 5 months 22 days ago 
"Just for You Metacritic" is an awesomely sweet idea.
crabbo  - 5 months 22 days ago 
I'd like to buy this game, (if only to show support for good games on the wii) but my paycheck only goes so far. So this is shaping up to be more of a rental for me.

At any rate well written review.
RamenDragon  - 5 months 22 days ago 
KingofNames... GabbyKnight... You just have to plug it, even when you aren't officially plugging it (which you also did).

Then again, Talkradar kind of is the second coming of Podcast Jesus.
AntistaHungry4Love  - 5 months 22 days ago 
I agree completely with your review. I cannot believe how much fucking fun I am having with this game. I have bionic commando right beside me right now and have no urge to pop it in over punch out.

People complain about Nintendo spoon feeding our nostalgia back to us, but if it's like this I don't care.

I am huge Punch out fan, they could have shit in a bucket and labeled it punch out(thank god they didn't) and I would have bought it.
jmohan  - 5 months 21 days ago 
Can't wait until it comes out here on Friday.
This video player requires Flash 9 Player or later. Please download the latest Flash Player.
The Knowledge
Punch-Out!!
Punch-Out!!

Genre: Sports
Release date: May 18, 2009
Published by: Nintendo
Developed by: Next Level Games
Multiplayer Modes:
Offline
2 player VS
9 AWESOME
Read the review
Latest Articles About This Game
Brilliantly walks the line between casual punchy-punchy and hardcore depth
Wii Review  -  May 18, 2009