<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>GamesRadar - Wii News</title><description></description><link>http://www.gamesradar.com/wii/news/</link><lastBuildDate></lastBuildDate><pubDate></pubDate><item><title>Prince of Persia Producer: No Wii version in the works, but has hopes for future</title><description></description><link>http://www.gamesradar.comhttp://www.n4g.com/News-232758.aspx</link><pubDate>Nov. 17, 2008, 8:11 p.m.</pubDate></item><item><title>Ubisoft registers PrinceOfPersiaProdigy.com</title><description></description><link>http://www.gamesradar.comhttp://www.n4g.com/News-138690.aspx</link><pubDate>April 24, 2008, 5:47 p.m.</pubDate></item><item><title>Transformers director linked to Prince of Persia flick</title><description>Michael Bay is being linked with the forthcoming flick based on Ubisoft&#39;s Prince of Persia videogames.

Movie website IESB.net reports that Walt Disney Studios (Walt Disney Pictures is co-producing the movie with Jerry Bruckheimer Films) is &quot;hopeful&quot; that the film director &quot;will indeed direct the picture&quot; after concluding directorial duties on the Transformers movie out this summer.

The site adds that the Prince of Persia movie will be released in Summer 2009. Writers on the movie include </description><link>http://www.gamesradar.com/transformers-director-linked-to-prince-of-persia-flick/</link><pubDate>April 16, 2007, 3:32 p.m.</pubDate></item><item><title>Prince of Persia Rival Swords</title><description>A refit of the third Prince Of Persia game (The Two Thrones - a return to form after the mess that was The Warrior Within), the main difference seems to be the simple fact that the game uses the remote and nunchuk to affect the Prince&#39;s acrobatic wall-running, jumping and </description><link>http://www.gamesradar.com/prince-of-persia-rival-swords-10/</link><pubDate>Feb. 1, 2007, 9:20 p.m.</pubDate></item><item><title>Prince of Persia in action with Wii controls</title><description>Ever since we first heard about the Wii and its ambitious motion-sensitive control scheme, our minds have been swirling with visions of all the awesome things we&#39;d be able to act out in our living rooms. And since we live in a culture with violence-saturated mainstream media (totally not our fault), some of those visions were a bit, shall we say, dark. Yes, we want to shotgun someone or something by pointing at its face and pulling the trigger. Yes, we want to beat people (read: videogame </description><link>http://www.gamesradar.com/prince-of-persia-in-action-with-wii-controls/</link><pubDate>Jan. 24, 2007, 5:29 p.m.</pubDate></item><item><title>PoP goes the Wii in March</title><description>Tuesday 12 December 2006
Former time-travelling, wall-running, chariot-racing PSP adventure The Prince of Persia Rival Swords is due to be released for Wii in March, and we have the first screens.

And while the game shares the same name as the PSP version, which was also built on the excellent The Two Thrones, the controls have been changed to reflect the waveable capabilities of the Wii remote and Nunchuck.

So, with a flick of the wrist, this Middle Eastern soon-to-be monarch can dispatch </description><link>http://www.gamesradar.com/pop-goes-the-wii-in-march/</link><pubDate>Dec. 19, 2006, 6:32 a.m.</pubDate></item><item><title>Prince of Persia backflips onto Wii</title><description>The gaming world&#39;s most beloved Persian Prince is headed to a Wii near you. Thanks in part to the continuing success of Nintendo&#39;s little system that could, Ubisoft is set to bring Prince of Persia Rival Swords to the Wii in early 2007. As you could guess, the game&#39;s subtitle references, not only the game&#39;s story, but the intentions to make proper use of the Wii&#39;s Remote and Nunchuk to control the title character&#39;s trademarked wall-jumping, time manipulation and face-kicking, </description><link>http://www.gamesradar.com/prince-of-persia-backflips-onto-wii/</link><pubDate>Dec. 18, 2006, 7:04 p.m.</pubDate></item></channel></rss>

