After months of speculation, Nintendo finally revealed their top secret Revolution controller at the Tokyo Game Show today. With its TV remote design and motion-sensing functionality, Nintendo looks set to continue apace on its crusade for making gaming accessible to, well, absolutely anyone and everyone.
We managed to speak to Nintendo's Jim Merrick - the man responsible for the company's European marketing - to find out more about the controller, how it will work and where it fits into
Reggie Fils-Aime, sales and marketing boss at Nintendo, has claimed that Revolution will be well supported by non-Nintendo next-gen software, despite the machine's unique controller and often-rumoured lower than PS3 and Xbox 360 specs.
In a presentation to the thrillingly titled UBS Global Media Conference, Nintendo's outsized spokesman revealed that the majority of third-party developers have already reported that they expect to find it "easy to port" their games to Nintendo's new
One of the creative forces behind the brilliant WarioWare series for GBA, DS and Gamecube is currently working on a game for the Nintendo Revolution.
Hirofumi Matsuoka, the director of the oddball minigame series, has stated that he is developing for the new console, but has not yet confirmed what the project is, according to online reports.
It certainly isn't hard to imagine a Revolution WarioWare as it would be the perfect game to show off the potential of the new controller through it's
Nintendo's Revolution controller was the talk of the Tokyo Game Show and now you can watch the promotional trailer that shows off the ingenious device.
Although the advert doesn't show any Revolution games, it does provide us with a good idea of what Nintendo has in store for the controller - with the TV remote-style peripheral being used in a variety of ways, including as a virtual baseball bat, fly swat, fishing rod, sword and even a dentist's drill.
Has Nintendo completely lost the plot or