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Wii Previews


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Aug 31, 2007
Wii Preview | The Simpsons Game
31 Aug 2007 Being one of the few hugely devoted Simpson's fans that religiously watches back to back episodes on cable TV every night, buys the box sets and regularly attempts to defend the recent series lack of form on the pretence they usually have at least one laugh out loud Homer moment, we've been rooting for a decent Simpsons game for years. Having to put up with people claiming that Hit 'n' Run was a 'good' Simpsons game (no it wasn't) was bad enough but the fact it turned out to be ...
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Aug 24, 2007
Wii Preview | The Simpsons Game
Written by Simpsons writers, developed by Simpson's fans, and safeguarded by a large team of lawyers employed to make sure they get away with all of the poking-fun-at-games-industry gags they're working on, we're really getting quite excited about this. And with "very special" features promised exclusively to the Wii edition, we might not be disappointed, ...
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Aug 31, 2007
Wii Preview | The Sims 2: Castaway
Aug 31, 2007 The Sims 2: Castaway, or "Sims 2: Guess where the idea for this came from," as we're renaming it. Clearly a Sims game - we'd recognize that mix of skill building, house construction and clothes making anywhere - EA have ignored Ubisoft's Lost license and made their own version of the TV show. Washed up on a beach, the name of the game is building a community with mysterious "other" Sims (read: the Others). A more plot-led experience this time, reaching certain skill milestones ...
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May 11, 2007
Wii Preview | The Sims 2 Pets
Console ports of PC titles rarely work well. What can be accomplished with a few keyboard and mouse strokes on the PC often ends up as an elaborate affair of clumsily working one's way through sets of menus and commands on a console controller. Despite our warm review of the Sims 2 Pets on the PC, we just weren't feeling any puppy-love for its console cousins for this very reason. But after seeing EA's latest version of The Sims 2 Pets in action with the Wii's remote and nunchuck, it looks ...
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May 13, 2008
Wii Preview | Skate It
Wii - Skate It - Skate It - Hands on with Wii and DS

Natural disasters have turned San Verona, Skate's concrete paradise, into wreckage. The populace has been evacuated. So what's a skater to do? Answer: Carve a pinewood path through the scattered remains of all our favourite Skate spots, drops and jumps in EA's Wii and DS spin-off, Skate It.

Skate's best feature - the Flick It trick system - clearly won't transfer directly to Wii or DS. So developer Black Box has had to think of ...

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Jul 25, 2007
Wii Preview | Smarty Pants
Wednesday 25 July 2007 Smarty Pants is a family-friendly trivia game for four players, headed to Wii this Christmas. Developer EA Los Angeles has just been granted permission to use Nintendo's treasured 'Mii' avatars, so you'll be seeing your familiar self scratching his or her head at any of 20,000 questions. When you consider that Trivial Pursuit's question count is around 6,000 questions, that's a big number. But Trivial Pursuit doesn't make you dance. This does. Players take it in turns ...
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Nov 25, 2008
Wii Preview | Sonic and the Black Knight
Wii - Sonic and the Black Knight - Sonic and the Black Knight

Are you sitting comfortably children? Right then, we can begin. Once upon a time there was a hero named Sonic. But he was no ordinary hero, he was a hedgehog. But he was no ordinary hedgehog; he was bright blue with red sneakers and Mickey Mouse gloves. Trust us, he was much cooler than he sounds. ...

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Jan 22, 2007
Wii Preview | Sonic and the Secret Rings
Things we dont like about Sonic since he went 3D: annoying cameras; humans and hedgehogs mingling like friends; misplaced attempts at ‘tude; floaty controls that feel like youre ice-skating around levels. Things we like about Secret Rings? None of these hideous, game-ruining things have sneaked in. And this Wii-exclusive Sonic is unusually ...
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May 15, 2006
Wii Preview | Sonic and the Secret Rings
There's been an awful lot of commotion surrounding Sonic's upcoming PS3 and Xbox 360 adventure game. It's attempting to bring the hedgehog back to his fast-paced roots, but after just one play-through of Wii's gorgeous, speedy Sonic Wild Fire, we're already bigger fans of its one-track, racing mind. There's no adventure to be had here. Wild Fire plops Sonic on a branching, winding raceway that cuts around palm trees, collapsing pyramids and spike-filled traps. All you've got to do is use the ...
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Sep 21, 2007
Wii Preview | Sonic Riders: Zero Gravity
Sept 21, 2007 Now, say out loud that you think the original Sonic Riders was a bit rubbish, and you'll have an army of blue hedgehog fans purposely showing you Sonic's trademark hand signal the wrong way round. But, guys, it was. Floaty, sticky, interminable, nearly-on-rails "racing" that reminded us of Kirby Air Ride - not a good thing. Zero Gravity could be much better. Wii's tilty nature was surely born for 3,700kph anti-grav hoverboard racing; improved visuals and an outer-space setting ...
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