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Wii Previews


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Mar 5, 2007
Wii Preview | Medal of Honor: Vanguard
Its about time we caught up with the once-amazing Medal of Honor franchise. Today, we take a look at some of the squad-based dynamics in the Wiis first MoH outing. Geronimo. Happy landings The only level demonstrated so far is an aerial landing in a farm as part of Operation Market Garden. A number of approaches are available, the most simple being to play sheep and follow your men to the ground. This gives you the added bonus of group strength (plus you land with some handy man-shaped bullet ...
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Jan 23, 2007
Wii Preview | Medal of Honor: Vanguard
It's easy to think of Medal of Honor: Vanguard as the less-capable cousin of upcoming hit-to-be Medal of Honor: Airborne. Both drop you from shrapnel-ridden skies onto the smoking European theater below, but Vanguard's got to do it all without any next-gen horsepower. But after our hands-on time with the PS2 and Wii-exclusive shooter, we're feeling pretty good about cleaning out the Nazi infestation one last time before heading on to prettier, HD pastures. As with all Honor games, the bullet ...
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Feb 6, 2007
Wii Preview | Meet the Robinsons
Not content with the tradition of making all games based on a movie suck hard, the good folks at Buena Vista Games have their work cut out for them. Luckily, their latest offering, Meet the Robinsons - inspired by the Disney CG film of the same name - is shaping up to be one of the lucky few to break the mold. Buena Vista is determined to stray from the plot of the film, in which dorky, yet tragically orphaned Lewis searches for memories of his mother... and is subsequently kidnapped and sucked ...
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Jul 3, 2008
Wii Preview | Mega Man 9 - WiiWare
Wii - Mega Man 9 - WiiWare - Mega Man 9 - EXCLUSIVE reveal

The rumors (and scans) are true - Capcom's officially making Mega Man 9 for WiiWare. It's been 11 years since the last numbered entry, and for fans tired of the numerous spin-offs, 9 is an ironically refreshing take on gaming's favorite robot assassin. We say ironic because, well, it's technically a huge step backwards. There's no angle, no new trick to the gameplay, it's a straight-up NES game with robot masters designed by series mastermind Keiji Inafune. Behold: ...

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Mar 23, 2007
Wii Preview | Mercury Meltdown Revolution
In our first hands-on time with Mercury Meltdown Revolution, we raved about the intuitive new control system and agreed with developer Ignition that the Wii was the perfect system for the Mercury franchise that debuted in 2005 on the PSP with Archer Maclean's Mercury. One month later we've had another session with MMR, and we're happy to report that the controls are still super easy to grasp and still perfectly responsive. This is Mercury Meltdown the way it was meant to be played. So if it's ...
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Mar 22, 2007
Wii Preview | Mercury Meltdown Revolution
As you may know, the first Mercury developed for PSP was originally designed to be played with the tilt-sensor PSP add-on device, which never saw the light of day. So it made perfect sense when Mercury Meltdown Revolution was announced for Wii. It's obvious, being as it's a puzzle game all about tilting a platform to control a blob of mercury, how well suited the tilt-sensitive Wii Remote is for the Mercury series. And games like Monkey Ball: Banana Blitz and the currently Japan-only Kororinpa ...
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Nov 6, 2006
Wii Preview | Metal Slug Anthology
Ever since Contra decided to suck, there's been a void in all our murderous hearts. If we can't find a solid, 2D run-and-gun blast-athon in which thousands of faceless enemy soldiers meet their demise, what excitement could life possibly hold for us? But all along, like the girl you always fail to notice until it's too late, the Metal Slug series has offered exactly that without exception. So, after 10 years of amassing huge casualty lists and blasting back alien invasions, Metal Slug ...
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Jul 13, 2007
Wii Preview | Metroid Prime 3: Corruption
Nintendo's press conference may not have held great interest for the hardcore gamer, but behind closed doors it was allowing select individuals an hour-long session of Metroid Prime 3: Corruption. Fans will know that's still not enough time to truly get a feel for such an enormous game, but our 60 minutes of Samus definitely left us with some mixed impressions. The first 20 minutes or so take place on a space station. There are workers milling around, space marines barking orders and rival ...
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Jun 20, 2007
Wii Preview | Metroid Prime 3: Corruption
The on-off-on-off saga of Metroid Prime 3 is most definitely back on track now, with a release date set for August 20 and the game is fixing up to be something quite special - the lucky people who have been testing the game at Nintendo's localization department have given a big thumbs up to the all-important control system, which they claim will set a new standard for first-person games on Wii. So what's the big deal regarding the control system? We've played an earlier version, from before ...
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May 12, 2006
Wii Preview | Metroid Prime 3: Corruption
The first Metroid Prime let you climb into Samus Aran's head and see her futuristic world in first-person. With Metroid Prime 3: Corruption, you'll be using both the wand and nunchaku attachment to work the heroine's metal-clad, alien-squashing arms. The Corruption demo opens with a planet under siege. Once your new ship touches down, you find that this base is falling apart, and your space marine buddies are getting pounded. So it's into the fray you go, using the wand to aim and the ...
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