Quantcast

Wii Previews


Sort by:
Nov 10, 2006
Wii Preview | Legend of Zelda: Twilight Princess
Last week we took you through the first several hours of what could be the best Legend of Zelda game to date. To get caught up on Link's canine alter ego and an in-depth account of everything that's happened to Hyrule, you really need to head here first. Once you've done that, please, continue on. Our last action as the latest legendary hero to don a green tunic involved toppling a massive tree monster and obtaining some kind of artifact. The devilish Midna laid claim to it rather quickly, ...
» Read More
Nov 3, 2006
Wii Preview | Legend of Zelda: Twilight Princess
In 16 days you'll be able to play one of the best games of the year. In fact, Twilight Princess could end up being the most cinematic, emotional Zelda game yet, and that's saying a damn lot. What could possibly cause such a strong prediction? Two whole days of Wii waving love, totally alone with the game, that's what. Our initial reactions to the wand-wavey Princess can now be stricken from the record - playing this legend from the beginning solved any qualms we had about the controls. Before ...
» Read More
Oct 19, 2006
Wii Preview | Legend of Zelda: Twilight Princess
Thursday 19 October 2006 Since our snatched playtest at this year's E3, The Legend of Zelda: Twilight Princess has undergone a motion-sensing overhaul, rejigging the entire control system so that slashes, stabs and shield bashes mirror the motion of your limbs. But is this good news? We got ourselves cosy with Link, a Wii-mote and the world of Hyrule to find out. Twilight Princess turns Wii's controllers into your sword, your bow and your shield. Wafting the Wii-mote from side-to-side sees ...
» Read More
Sep 14, 2006
Wii Preview | Legend of Zelda: Twilight Princess
The last time we took Twilight Princess out for a spin caused us no small amount of grief. As cool as the Wii remote is, it felt like traditional games aren't quite meant for the two-handed, motion-sensitive device. Since that time, Nintendo's announced a whole new setup for Link's absurdly anticipated adventure, now exclusively relying on the remote instead of a standard controller. After today's Wii briefing, we got our eager hands back on Princess to see if the new way's any better. Well, ...
» Read More
Jun 19, 2006
Wii Preview | Legend of Zelda: Twilight Princess
Wednesday 10 May 2006 We've braved the huge queues and distracted the crowds by dropping a few free t-shirts on the floor to grab a brief hands-on with The Legend of Zelda: Twilight Princess. Before we mention just what the Wii-mote brings to the game we just have to express what a beautiful game this is. From the flowing animation to the subtle environmental lighting, this is simply sumptuous and undoubtedly one of the best looking games on Wii. Now the Wii controller. The good news is that ...
» Read More
May 19, 2006
Wii Preview | Legend of Zelda: Twilight Princess
The one thing Nintendo wants everyone to think about Wii is how easy and intuitive the interface is. Many games are extremely suitable for this two-handed setup - shooters and sports games are already making a splash on the tiny console, but based on our run-through of the Wii-enhanced Twilight Princess, we're inclined to say some genres will require more work. The demo dropped us in a flooded canyon, guarded by arrow-launching creatures that were just itching to kill something. To target ...
» Read More
May 9, 2006
Wii Preview | Legend of Zelda: Twilight Princess
In this morning's press conference, Nintendo announced there will be two versions of The Legend of Zelda: Twilight Princess shipping. One will be for the GameCube, the other a specifically-tuned game designed to make use of Wii's newfangled remote control. The current-gen, GameCube version will be the same game, but without the new controller ...
» Read More
Feb 28, 2006
Wii Preview | Legend of Zelda: Twilight Princess
This one's got a lot to live up to. Twilight Princess has to answer to jabbering nutcases who moaned about Link looking like a Disney cartoon; prove that The Wind Waker's drawn-out Triforce-hunting tedium wasn't the first sign that Nintendo is shedding its coat of magical brilliance; and, of course, make Zelda fans very, very happy. And it's one of the first games to let us feel why Revolution is the future. As we revealed back in December, stick Twilight Princess into Ninty's next console and ...
» Read More
Feb 21, 2008
Wii Preview | LEGO Batman: The Videogame
Wii - LEGO Batman: The Videogame - LEGO Batman - updated impressions We've been seeing a lot of LEGO Batman recently, mostly in the form of new screens, but it wasn't until this week's Game Developer's Conference that we got to see the plasticized caped crusader in action. And we saw a lot, from the suits and gadgets that Batman and Robin will use to fight crime, to the missions where you'll take control of some of their arch-nemeses and go toe-to-toe against Gotham's finest. And although we can't yet say how it ...
» Read More
Feb 14, 2008
Wii Preview | LEGO Batman: The Videogame
Wii - LEGO Batman: The Videogame - LEGO Batman: The Videogame Few franchises are as ripe for a LEGO once-over as Batman. Unlike his fellow comic book chums, Bruce Wayne is a truly self-made hero. Born with no Kryptonian spoon in his mouth and avoiding radioactive daddy-long-legs, his strength stems from determination and smarts. The gazillion bucks inherited from slain Papa Wayne didn’t hurt either. No surprise then, that the self-made man and the make-it-yourself brick sensation meld together so ...
» Read More
This video player requires Flash 9 Player or later. Please download the latest Flash Player.