Finally. That's the first word that popped into our heads when we saw Project Treasure Island Z in action on the Wii. Finally, someone gets it... and gets the Wii. Finally, someone besides Nintendo understands the console's revolutionary potential for innovation and immersion. Finally, a family-friendly game that's not necessarily idiot-friendly as well. Finally.
On the surface, Project TIZ is a simple story of pirates and puzzles. Zack, a determined-looking tyke with big eyes and an even
Aug 31, 2007
Pirates don't solve puzzles, grannies do. This complaint aside, there's plenty to enjoy in Capcom's point-and-click evolution. Why evolution? The point-and-click movement may herald back to the age of Guybrush Threepwood, but the item interaction needed to solve conundrums most certainly does not.
Hands-on time has allowed us to get to grips with these new mechanics. Each stage is built around a treasure-snatching objective. Reaching it involves completing an A to B to C chain of