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Lets get it out of the way; Pirates of the Caribbean: At Worlds End for the Wii is a different beast then the PS3 and Xbox 360 versions. Its no where near as detailed as the high-res/def character designs or levels of its next-gen brethren. In fact, the game itself is entirely different, as it wisely focuses on what the Wiimote was suited for: sword fighting. Based on a combination of the second and third Pirates films, At Worlds End also takes some liberties with the story, as it fills in

By Darryl Vassar posted 5 years, 1 month ago
While the Pokemon series has been a handheld mainstay for 10 years now, its history on console systems has been rocky at best. Despite its grandiose title and beautiful graphics, Pokemon Battle Revolution is on the road to being just as controversial as its

By Mike Jackson posted 4 years, 11 months ago
Prince of Persia: Rival Swords is a remake of Prince of Persia: The Two Thrones which was released in late 2005 on pretty much every format going. But despite its age, Ubisoft hopes that the prospect of playing the game using the Wii Remote and Nunchuk will draw in a few more players. We recently sped down to Ubisoft's offices to get our hands on the single-player mode and take the Prince's acrobatic skills for a workout with the new controllers. First thing to note is that, graphically, it


After we wrote about the other versions of the new Prince of Persia recently, we were lucky enough to get an extended look at it via our spies at Nintendo’s US ‘summit’ – curiously, it wasn’t shown at the London equivalent, despite being mere weeks away from launch and looking as polished as the finished product it most likely already is...


Matthew Keast - GamesRadar
By Matthew Keast posted 3 years ago

The other day the folks from Majesco came by and took us through a whirlwind of games in development, mostly aimed at the younger crowd or family-friendly party scene. We’ve got a lot to talk about so let’s get cracking.


By Aaron Thomas posted 2 years, 10 months ago

Folks who grew up on Nintendo’s cartridge-based consoles have been very vocal in expressing their belief that the company has done a poor job catering to them lately. Nintendo has promised that this passionate audience has not been forgotten and has offered Punch-Out!! in playable form at this year’s Game Developer’s Conference as proof.


Knee-jerk reviews after ten minutes' play-time. As is only right and proper.

Carolyn Gudmundson - GamesRadar
By Carolyn Gudmundson posted 3 years, 5 months ago

Last year, Puzzle Quest: Challenge of the Warlords became an unlikely addiction for a ton of otherwise hardcore gamers. Seamlessly blending the casual gameplay of Bejeweled with traditional RPG mechanics like leveling, turned-based battles, magic attacks, and a decent story (for those who paid attention), Puzzle Quest practically introduced a new genre. Now, Infinite Interactive, the developer that created Puzzle Quest, brings us another

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