After we wrote about the other versions of the new Prince of Persia recently, we were lucky enough to get an extended look at it via our spies at Nintendo’s US ‘summit’ – curiously, it wasn’t shown at the London equivalent, despite being mere weeks away from launch and looking as polished as the finished product it most likely already is...
The other day the folks from Majesco came by and took us through a whirlwind of games in development, mostly aimed at the younger crowd or family-friendly party scene. We’ve got a lot to talk about so let’s get cracking.
Folks who grew up on Nintendo’s cartridge-based consoles have been very vocal in expressing their belief that the company has done a poor job catering to them lately. Nintendo has promised that this passionate audience has not been forgotten and has offered Punch-Out!! in playable form at this year’s Game Developer’s Conference as proof.
Last year, Puzzle Quest: Challenge of the Warlords became an unlikely addiction for a ton of otherwise hardcore gamers. Seamlessly blending the casual gameplay of Bejeweled with traditional RPG mechanics like leveling, turned-based battles, magic attacks, and a decent story (for those who paid attention), Puzzle Quest practically introduced a new genre. Now, Infinite Interactive, the developer that created Puzzle Quest, brings us another