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The Last Airbender live-action adaptation may not bear the familiar name of the popular Nickelodeon cartoon -- thanks for that, James Cameron -- but at least the game based upon it won't be known solely for providing cheap Achievements...
When Mistwalker and Nintendo collaborate on an RPG, anyone with even the slightest interest in stats and sweeping epics should sit up and take notice. That’s because Mistwalker was founded by Final Fantasy creator Hironobu Sakaguchi. His latest project is The Last Story, a game only announced a couple of months ago and, frustratingly, a game that we’re only just starting to learn about. Details are very thin on the ground...
A year ago Shigeru Miyamoto teased a new Zelda game for Wii by revealing one piece of art. And for a year, that’s all we’ve had to go on. Literally one year later he took center stage at E3 2010 and premiered Skyward Sword, a MotionPlus-capable sequel that’s set to release in 2011. Miyamoto’s demo didn’t fare too well due to some form of “technical difficulties,” which unfairly made the alleged one-to-one sword control seem unresponsive...
It’s the unspoken star of The Legend of Zelda. A silent hero who has clashed with villainy in thousands of forms. Whose steely gaze has sought out more glowing weak spots than you could wave a Deku stick at. Who has travelled through lava, brine, time and dimensional vortexes without dulling. Who has absorbed more elfin palm sweat than can be decent. It is, of course, the Master Sword. And it… is a she. Whoa. If we’d known, we wouldn’t have spent years jamming her up monster guts. Sorry, ma’am. And in Skyward Sword, she’s about to get the respect she deserves...
It’s that time of year again. E3 is coming and the hype train is beginning to hiss. In preparation for this year’s maelstrom of new video game delights, which starts on June the 15th, we’re running a twice-weekly series of features highlighting the big hitters you’ll want to keep an eye on at the show.
Today, we’re looking at what is surely one of *the* reasons to be excited to the point of vomiting for E3 2010. Yes, the new Legend of Zelda for Wii.
Announced with a flurry of slashes, slices and lops, it was hard to leave E3 not jabbering about Zelda’s all-new MotionPlus controls. But as visitors swung remotes to bury hot steel in Bokoblin belly, Zelda producer Eiji Aonuma buried hot words in journalist ears. A while back we covered the Skyward Sword basics – the controls and general design decisions. Now we collect the best of Aonuma’s bombshells in ten easily digestible points, and explain why they’ll make the new Zelda a likely must-play...
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